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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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package org.openjdk.nashorn.internal.runtime;

import java.util.Collection;
import java.util.Collections;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import org.openjdk.nashorn.internal.runtime.options.Options;

/**
 * Immutable hash map implementation for properties. Properties are keyed on strings
 * or symbols (ES6). Copying and cloning is avoided by relying on immutability.
 * 

* When adding an element to a hash table, only the head of a bin list is updated, thus * an add only requires the cloning of the bins array and adding an element to the head * of the bin list. Similarly for removal, only a portion of a bin list is updated. *

* For large tables with hundreds or thousands of elements, even just cloning the bins * array when adding properties is an expensive operation. For this case, we put new * elements in a separate list called {@link ElementQueue}. * The list component is merged into the hash table at regular intervals during element * insertion to keep it from growing too long. Also, when a map with a queue component * is queried repeatedly, the map will replace itself with a pure hash table version * of itself to optimize lookup performance. *

* A separate chronological list is kept for quick generation of keys and values, and, * for rehashing. For very small maps where the overhead of the hash table would * outweigh its benefits we deliberately avoid creating a hash structure and use the * chronological list alone for element storage. *

* Details: *

* The main goal is to be able to retrieve properties from a map quickly, keying on * the property name (String or Symbol). A secondary, but important goal, is to keep * maps immutable, so that a map can be shared by multiple objects in a context. * Sharing maps allows objects to be categorized as having similar properties, a * fact that call site guards rely on. In this discussion, immutability allows us * to significantly reduce the amount of duplication we have in our maps. *

* The simplest of immutable maps is a basic singly linked list. New properties * are simply added to the head of the list. Ancestor maps are not affected by the * addition, since they continue to refer to their own head. Searching is done by * walking linearly though the elements until a match is found, O(N). *

* A hash map can be thought of as an optimization of a linked list map, where the * linked list is broken into fragments based on hashCode(key) . An array is use * to quickly reference these fragments, indexing on hashCode(key) mod tableSize * (tableSize is typically a power of 2 so that the mod is a fast masking * operation.) If the size of the table is sufficient large, then search time * approaches O(1). In fact, most bins in a hash table are typically empty or * contain a one element list. *

* For immutable hash maps, we can think of the hash map as an array of the shorter * linked list maps. If we add an element to the head of one of those lists, it * doesn't affect any ancestor maps. Thus adding an element to an immutable hash * map only requires cloning the array and inserting an element at the head of one * of the bins. *

* Using Java HashMaps we don't have enough control over the entries to allow us to * implement this technique, so we are forced to clone the entire hash map. *

* Removing elements is done similarly. We clone the array and then only modify * the bin containing the removed element. More often than not, the list contains * only one element (or is very short), so this is not very costly. When the list * has several items, we need to clone the list portion prior to the removed item. *

* Another requirement of property maps is that we need to be able to gather all * properties in chronological (add) order. We have been using LinkedHashMap to * provide this. For the implementation of immutable hash map, we use a singly * linked list that is linked in reverse chronological order. This means we simply * add new entries to the head of the list. If we need to work with the list in * forward order, it's simply a matter of allocating an array (size is known) and * back filling in reverse order. Removal of elements from the chronological list * is trickier. LinkedHashMap uses a doubly linked list to give constant time * removal. Immutable hash maps can't do that and maintain immutability. So we * manage the chronological list the same way we manage the bins, cloning up to the * point of removal. Don't panic. This cost is more than offset by the cost of * cloning an entire LinkedHashMap. Plus removal is far more rare than addition. *

* One more optimization. Maps with a small number of entries don't use the hash * map at all, the chronological list is used instead. *

* So the benefits from immutable arrays are; fewer objects and less copying. For * immutable hash map, when no removal is involved, the number of elements per * property is two (bin + chronological elements). For LinkedHashMap it is one * (larger element) times the number of maps that refer to the property. For * immutable hash map, addition is constant time. For LinkedHashMap it's O(N+C) * since we have to clone the older map. */ public final class PropertyHashMap implements Map { /** Number of initial bins. Power of 2. */ private static final int INITIAL_BINS = 32; /** Threshold before using bins. */ private static final int LIST_THRESHOLD = 8; /** Threshold before adding new elements to queue instead of directly adding to hash bins. */ private static final int QUEUE_THRESHOLD = Options.getIntProperty("nashorn.propmap.queue.threshold", 500); /** Initial map. */ public static final PropertyHashMap EMPTY_HASHMAP = new PropertyHashMap(); /** Number of properties in the map. */ private final int size; /** Threshold before growing the bins. */ private final int threshold; /** Reverse list of all properties. */ private final Element list; /** Hash map bins. */ private final Element[] bins; /** Queue for adding elements to large maps with delayed hashing. */ private ElementQueue queue; /** All properties as an array (lazy). */ private Property[] properties; /** * Empty map constructor. */ private PropertyHashMap() { this.size = 0; this.threshold = 0; this.bins = null; this.queue = null; this.list = null; } /** * Constructor used internally to create new maps * * @param map the new map */ private PropertyHashMap(final MapBuilder map) { this.size = map.size; if (map.qhead == null) { this.bins = map.bins; this.queue = null; } else { this.bins = null; this.queue = new ElementQueue(map.qhead, map.bins); } this.list = map.list; this.threshold = map.bins != null ? threeQuarters(map.bins.length) : 0; } /** * Clone a property map, replacing a property with a new one in the same place, * which is important for property iterations if a property changes types * @param property old property * @param newProperty new property * @return new property map */ public PropertyHashMap immutableReplace(final Property property, final Property newProperty) { assert property.getKey().equals(newProperty.getKey()) : "replacing properties with different keys: '" + property.getKey() + "' != '" + newProperty.getKey() + "'"; assert findElement(property.getKey()) != null : "replacing property that doesn't exist in map: '" + property.getKey() + "'"; final MapBuilder builder = newMapBuilder(size); builder.replaceProperty(property.getKey(), newProperty); return new PropertyHashMap(builder); } /** * Clone a {@link PropertyHashMap} and add a {@link Property}. * * @param property {@link Property} to add. * * @return New {@link PropertyHashMap}. */ public PropertyHashMap immutableAdd(final Property property) { final int newSize = size + 1; MapBuilder builder = newMapBuilder(newSize); builder.addProperty(property); return new PropertyHashMap(builder); } /** * Clone a {@link PropertyHashMap} and add an array of properties. * * @param newProperties Properties to add. * * @return New {@link PropertyHashMap}. */ public PropertyHashMap immutableAdd(final Property... newProperties) { final int newSize = size + newProperties.length; MapBuilder builder = newMapBuilder(newSize); for (final Property property : newProperties) { builder.addProperty(property); } return new PropertyHashMap(builder); } /** * Clone a {@link PropertyHashMap} and add a collection of properties. * * @param newProperties Properties to add. * * @return New {@link PropertyHashMap}. */ public PropertyHashMap immutableAdd(final Collection newProperties) { if (newProperties != null) { final int newSize = size + newProperties.size(); MapBuilder builder = newMapBuilder(newSize); for (final Property property : newProperties) { builder.addProperty(property); } return new PropertyHashMap(builder); } return this; } /** * Clone a {@link PropertyHashMap} and remove a {@link Property} based on its key. * * @param key Key of {@link Property} to remove. * * @return New {@link PropertyHashMap}. */ public PropertyHashMap immutableRemove(final Object key) { MapBuilder builder = newMapBuilder(size); builder.removeProperty(key); if (builder.size < size) { return builder.size != 0 ? new PropertyHashMap(builder) : EMPTY_HASHMAP; } return this; } /** * Find a {@link Property} in the {@link PropertyHashMap}. * * @param key Key of {@link Property} to find. * * @return {@link Property} matching key or {@code null} if not found. */ public Property find(final Object key) { final Element element = findElement(key); return element != null ? element.getProperty() : null; } /** * Return an array of properties in chronological order of adding. * * @return Array of all properties. */ Property[] getProperties() { if (properties == null) { final Property[] array = new Property[size]; int i = size; for (Element element = list; element != null; element = element.getLink()) { array[--i] = element.getProperty(); } properties = array; } return properties; } /** * Returns the bin index from the key. * * @param bins The bins array. * @param key {@link Property} key. * * @return The bin index. */ private static int binIndex(final Element[] bins, final Object key) { return key.hashCode() & bins.length - 1; } /** * Calculate the number of bins needed to contain n properties. * * @param n Number of elements. * * @return Number of bins required. */ private static int binsNeeded(final int n) { // 50% padding return 1 << 32 - Integer.numberOfLeadingZeros(n + (n >>> 1) | INITIAL_BINS - 1); } /** * Used to calculate the current capacity of the bins. * * @param n Number of bin slots. * * @return 75% of n. */ private static int threeQuarters(final int n) { return (n >>> 1) + (n >>> 2); } /** * Regenerate the bin table after changing the number of bins. * * @param list // List of all properties. * @param binSize // New size of bins. * * @return Populated bins. */ private static Element[] rehash(final Element list, final int binSize) { final Element[] newBins = new Element[binSize]; for (Element element = list; element != null; element = element.getLink()) { final Property property = element.getProperty(); final Object key = property.getKey(); final int binIndex = binIndex(newBins, key); newBins[binIndex] = new Element(newBins[binIndex], property); } return newBins; } /** * Locate an element based on key. * * @param key {@link Element} key. * * @return {@link Element} matching key or {@code null} if not found. */ private Element findElement(final Object key) { if (queue != null) { return queue.find(key); } else if (bins != null) { final int binIndex = binIndex(bins, key); return findElement(bins[binIndex], key); } return findElement(list, key); } /** * Locate an {@link Element} based on key from a specific list. * * @param elementList Head of {@link Element} list * @param key {@link Element} key. * @return {@link Element} matching key or {@code null} if not found. */ private static Element findElement(final Element elementList, final Object key) { final int hashCode = key.hashCode(); for (Element element = elementList; element != null; element = element.getLink()) { if (element.match(key, hashCode)) { return element; } } return null; } /** * Create a {@code MapBuilder} to add new elements to. * * @param newSize New size of {@link PropertyHashMap}. * * @return {@link MapBuilder} for the new size. */ private MapBuilder newMapBuilder(final int newSize) { if (bins == null && newSize < LIST_THRESHOLD) { return new MapBuilder(bins, list, size, false); } else if (newSize > threshold) { return new MapBuilder(rehash(list, binsNeeded(newSize)), list, size, true); } else if (shouldCloneBins(size, newSize)) { return new MapBuilder(cloneBins(), list, size, true); } else if (queue == null) { return new MapBuilder(bins, list, size, false); } else { return new MapBuilder(queue, list, size, false); } } /** * Create a cloned or new bins array and merge the elements in the queue into it if there are any. * * @return the cloned bins array */ private Element[] cloneBins() { if (queue != null) { return queue.cloneAndMergeBins(); } return bins.clone(); } /** * Used on insertion to determine whether the bins array should be cloned, or we should keep * using the ancestor's bins array and put new elements into the queue. * * @param oldSize the old map size * @param newSize the new map size * @return whether to clone the bins array */ private boolean shouldCloneBins(final int oldSize, final int newSize) { // For maps with less than QUEUE_THRESHOLD elements we clone the bins array on every insertion. // Above that threshold we put new elements into the queue and only merge every 512 elements. return newSize < QUEUE_THRESHOLD || (newSize >>> 9) > (oldSize >>> 9); } /** * Removes an {@link Element} from a specific list, avoiding duplication. * * @param list List to remove from. * @param key Key of {@link Element} to remove. * * @return New list with {@link Element} removed. */ private static Element removeFromList(final Element list, final Object key) { if (list == null) { return null; } final int hashCode = key.hashCode(); if (list.match(key, hashCode)) { return list.getLink(); } final Element head = new Element(null, list.getProperty()); Element previous = head; for (Element element = list.getLink(); element != null; element = element.getLink()) { if (element.match(key, hashCode)) { previous.setLink(element.getLink()); return head; } final Element next = new Element(null, element.getProperty()); previous.setLink(next); previous = next; } return list; } // for element x. if x get link matches, private static Element replaceInList(final Element list, final Object key, final Property property) { assert list != null; final int hashCode = key.hashCode(); if (list.match(key, hashCode)) { return new Element(list.getLink(), property); } final Element head = new Element(null, list.getProperty()); Element previous = head; for (Element element = list.getLink(); element != null; element = element.getLink()) { if (element.match(key, hashCode)) { previous.setLink(new Element(element.getLink(), property)); return head; } final Element next = new Element(null, element.getProperty()); previous.setLink(next); previous = next; } return list; } /* * Map implementation */ @Override public int size() { return size; } @Override public boolean isEmpty() { return size == 0; } @Override public boolean containsKey(final Object key) { assert key instanceof String || key instanceof Symbol; return findElement(key) != null; } @Override public boolean containsValue(final Object value) { if (value instanceof Property) { final Property property = (Property) value; final Element element = findElement(property.getKey()); return element != null && element.getProperty().equals(value); } return false; } @Override public Property get(final Object key) { assert key instanceof String || key instanceof Symbol; final Element element = findElement(key); return element != null ? element.getProperty() : null; } @Override public Property put(final Object key, final Property value) { throw new UnsupportedOperationException("Immutable map."); } @Override public Property remove(final Object key) { throw new UnsupportedOperationException("Immutable map."); } @Override public void putAll(final Map m) { throw new UnsupportedOperationException("Immutable map."); } @Override public void clear() { throw new UnsupportedOperationException("Immutable map."); } @Override public Set keySet() { final HashSet set = new HashSet<>(); for (Element element = list; element != null; element = element.getLink()) { set.add(element.getKey()); } return Collections.unmodifiableSet(set); } @Override public Collection values() { return List.of(getProperties()); } @Override public Set> entrySet() { final HashSet> set = new HashSet<>(); for (Element element = list; element != null; element = element.getLink()) { set.add(element); } return Collections.unmodifiableSet(set); } /** * List map element. */ static final class Element implements Entry { /** Link for list construction. */ private Element link; /** Element property. */ private final Property property; /** Element key. Kept separate for performance.) */ private final Object key; /** Element key hash code. */ private final int hashCode; /* * Constructors */ Element(final Element link, final Property property) { this.link = link; this.property = property; this.key = property.getKey(); this.hashCode = this.key.hashCode(); } boolean match(final Object otherKey, final int otherHashCode) { return this.hashCode == otherHashCode && this.key.equals(otherKey); } /* * Entry implmentation. */ @Override public boolean equals(final Object other) { assert property != null && other != null; return other instanceof Element && property.equals(((Element)other).property); } @Override public Object getKey() { return key; } @Override public Property getValue() { return property; } @Override public int hashCode() { return hashCode; } @Override public Property setValue(final Property value) { throw new UnsupportedOperationException("Immutable map."); } @Override public String toString() { final StringBuilder sb = new StringBuilder(); sb.append('['); Element elem = this; do { sb.append(elem.getValue()); elem = elem.link; if (elem != null) { sb.append(" -> "); } } while (elem != null); sb.append(']'); return sb.toString(); } /* * Accessors */ Element getLink() { return link; } void setLink(final Element link) { this.link = link; } Property getProperty() { return property; } } /** * A hybrid map/list structure to add elements to the map without the need to clone and rehash the main table. * This is used for large maps to reduce the overhead of adding elements. Instances of this class can replace * themselves with a pure hash map version of themselves to optimize query performance. */ private class ElementQueue { /** List of elements not merged into bins */ private final Element qhead; /** Our own bins array. Differs from original PropertyHashMap bins when queue is merged. */ private final Element[] qbins; /** Count searches to trigger merging of queue into bins. */ int searchCount = 0; ElementQueue(final Element qhead, final Element[] qbins) { this.qhead = qhead; this.qbins = qbins; } Element find(final Object key) { final int binIndex = binIndex(qbins, key); final Element element = findElement(qbins[binIndex], key); if (element != null) { return element; } if (qhead != null) { if (++searchCount > 2) { // Merge the queue into the hash bins if this map is queried more than a few times final Element[] newBins = cloneAndMergeBins(); assert newBins != qbins; PropertyHashMap.this.queue = new ElementQueue(null, newBins); return PropertyHashMap.this.queue.find(key); } return findElement(qhead, key); } return null; } /** * Create a cloned or new bins array and merge the elements in the queue into it if there are any. * * @return the cloned bins array */ private Element[] cloneAndMergeBins() { if (qhead == null) { return qbins; } final Element[] newBins = qbins.clone(); for (Element element = qhead; element != null; element = element.getLink()) { final Property property = element.getProperty(); final Object key = property.getKey(); final int binIndex = binIndex(newBins, key); newBins[binIndex] = new Element(newBins[binIndex], property); } return newBins; } } /** * A builder class used for adding, replacing, or removing elements. */ private static class MapBuilder { /** Bins array - may be shared with map that created us. */ private Element[] bins; /** Whether our bins are shared */ private boolean hasOwnBins; /** Queue of unmerged elements */ private Element qhead; /** Full property list. */ private Element list; /** Number of properties. */ private int size; MapBuilder(final Element[] bins, final Element list, final int size, final boolean hasOwnBins) { this.bins = bins; this.hasOwnBins = hasOwnBins; this.list = list; this.qhead = null; this.size = size; } MapBuilder(final ElementQueue queue, final Element list, final int size, final boolean hasOwnBins) { this.bins = queue.qbins; this.hasOwnBins = hasOwnBins; this.list = list; this.qhead = queue.qhead; this.size = size; } /** * Add a {@link Property}. Removes duplicates if necessary. * * @param property {@link Property} to add. */ private void addProperty(final Property property) { final Object key = property.getKey(); if (bins != null) { final int binIndex = binIndex(bins, key); if (findElement(bins[binIndex], key) != null) { ensureOwnBins(); bins[binIndex] = removeExistingElement(bins[binIndex], key); } else if (findElement(qhead, key) != null) { qhead = removeExistingElement(qhead, key); } if (hasOwnBins) { bins[binIndex] = new Element(bins[binIndex], property); } else { qhead = new Element(qhead, property); } } else { if (findElement(list, key) != null) { list = removeFromList(list, key); size--; } } list = new Element(list, property); size++; } /** * Replace an existing {@link Property} with a new one with the same key. * * @param key the property key * @param property the property to replace the old one with */ private void replaceProperty(final Object key, final Property property) { if (bins != null) { final int binIndex = binIndex(bins, key); Element bin = bins[binIndex]; if (findElement(bin, key) != null) { ensureOwnBins(); bins[binIndex] = replaceInList(bin, key, property); } else if (qhead != null) { qhead = replaceInList(qhead, key, property); } } list = replaceInList(list, key, property); } /** * Remove a {@link Property} based on its key. * * @param key Key of {@link Property} to remove. */ void removeProperty(final Object key) { if (bins != null) { final int binIndex = binIndex(bins, key); final Element bin = bins[binIndex]; if (findElement(bin, key) != null) { if (size >= LIST_THRESHOLD) { ensureOwnBins(); bins[binIndex] = removeFromList(bin, key); } else { // Go back to list-only representation for small maps bins = null; qhead = null; } } else if (findElement(qhead, key) != null) { qhead = removeFromList(qhead, key); } } list = removeFromList(list, key); size--; } /** * Removes an element known to exist from an element list and the main {@code list} and decreases {@code size}. * * @param element the element list * @param key the key to remove * @return the new element list */ private Element removeExistingElement(Element element, Object key) { size--; list = removeFromList(list, key); return removeFromList(element, key); } /** * Make sure we own the bins we have, cloning them if necessary. */ private void ensureOwnBins() { if (!hasOwnBins) { bins = bins.clone(); } hasOwnBins = true; } } }