javafx.scene.effect.Bloom Maven / Gradle / Ivy
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* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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package javafx.scene.effect;
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.DoublePropertyBase;
import javafx.beans.property.ObjectProperty;
import javafx.scene.Node;
import com.sun.javafx.util.Utils;
import com.sun.javafx.effect.EffectDirtyBits;
import com.sun.javafx.geom.BaseBounds;
import com.sun.javafx.geom.transform.BaseTransform;
import com.sun.javafx.scene.BoundsAccessor;
/**
* A high-level effect that makes brighter portions of the input image
* appear to glow, based on a configurable threshold.
*
*
* Example:
*
{@code
* Bloom bloom = new Bloom();
* bloom.setThreshold(0.1);
*
* Rectangle rect = new Rectangle();
* rect.setX(10);
* rect.setY(10);
* rect.setWidth(160);
* rect.setHeight(80);
* rect.setFill(Color.DARKSLATEBLUE);
*
* Text text = new Text();
* text.setText("Bloom!");
* text.setFill(Color.ALICEBLUE);
* text.setFont(Font.font(null, FontWeight.BOLD, 40));
* text.setX(25);
* text.setY(65);
* text.setEffect(bloom);
* }
*
* The code above produces the following:
*
*
*
* @since JavaFX 2.0
*/
public class Bloom extends Effect {
/**
* Creates a new instance of Bloom with default parameters.
*/
public Bloom() {}
/**
* Creates a new instance of Bloom with the specified threshold.
* @param threshold the threshold value for the bloom effect
* @since JavaFX 2.1
*/
public Bloom(double threshold) {
setThreshold(threshold);
}
@Override
com.sun.scenario.effect.Bloom createPeer() {
return new com.sun.scenario.effect.Bloom();
};
/**
* The input for this {@code Effect}.
* If set to {@code null}, or left unspecified, a graphical image of
* the {@code Node} to which the {@code Effect} is attached will be
* used as the input.
* @defaultValue null
*/
private ObjectProperty input;
public final void setInput(Effect value) {
inputProperty().set(value);
}
public final Effect getInput() {
return input == null ? null : input.get();
}
public final ObjectProperty inputProperty() {
if (input == null) {
input = new EffectInputProperty("input");
}
return input;
}
@Override
boolean checkChainContains(Effect e) {
Effect localInput = getInput();
if (localInput == null)
return false;
if (localInput == e)
return true;
return localInput.checkChainContains(e);
}
/**
* The threshold value controls the minimum luminosity value of
* the pixels that will be made to glow.
*
* Min: 0.0
* Max: 1.0
* Default: 0.3
* Identity: n/a
*
* @defaultValue 0.3
*/
private DoubleProperty threshold;
public final void setThreshold(double value) {
thresholdProperty().set(value);
}
public final double getThreshold() {
return threshold == null ? 0.3 : threshold.get();
}
public final DoubleProperty thresholdProperty() {
if (threshold == null) {
threshold = new DoublePropertyBase(0.3) {
@Override
public void invalidated() {
markDirty(EffectDirtyBits.EFFECT_DIRTY);
}
@Override
public Object getBean() {
return Bloom.this;
}
@Override
public String getName() {
return "threshold";
}
};
}
return threshold;
}
@Override
void update() {
Effect localInput = getInput();
if (localInput != null) {
localInput.sync();
}
com.sun.scenario.effect.Bloom peer =
(com.sun.scenario.effect.Bloom) getPeer();
peer.setInput(localInput == null ? null : localInput.getPeer());
peer.setThreshold((float)Utils.clamp(0, getThreshold(), 1));
}
@Override
BaseBounds getBounds(BaseBounds bounds,
BaseTransform tx,
Node node,
BoundsAccessor boundsAccessor) {
return getInputBounds(bounds, tx,node, boundsAccessor, getInput());
}
@Override
Effect copy() {
Bloom b = new Bloom(this.getThreshold());
b.setInput(this.getInput());
return b;
}
}