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/*
* Copyright (c) 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package com.sun.javafx.geom;
/**
* A single precision floating point 3 by 3 matrix.
* Primarily to support 3D rotations.
*/
public class Matrix3f {
/**
* The first matrix element in the first row.
*/
public float m00;
/**
* The second matrix element in the first row.
*/
public float m01;
/**
* The third matrix element in the first row.
*/
public float m02;
/**
* The first matrix element in the second row.
*/
public float m10;
/**
* The second matrix element in the second row.
*/
public float m11;
/**
* The third matrix element in the second row.
*/
public float m12;
/**
* The first matrix element in the third row.
*/
public float m20;
/**
* The second matrix element in the third row.
*/
public float m21;
/**
* The third matrix element in the third row.
*/
public float m22;
/**
* Constructs and initializes a Matrix3f from the specified nine values.
* @param m00 the [0][0] element
* @param m01 the [0][1] element
* @param m02 the [0][2] element
* @param m10 the [1][0] element
* @param m11 the [1][1] element
* @param m12 the [1][2] element
* @param m20 the [2][0] element
* @param m21 the [2][1] element
* @param m22 the [2][2] element
*/
public Matrix3f(float m00, float m01, float m02,
float m10, float m11, float m12,
float m20, float m21, float m22) {
this.m00 = m00;
this.m01 = m01;
this.m02 = m02;
this.m10 = m10;
this.m11 = m11;
this.m12 = m12;
this.m20 = m20;
this.m21 = m21;
this.m22 = m22;
}
/**
* Constructs and initializes a Matrix3f from the specified
* nine-element array. this.m00 =v[0], this.m01=v[1], etc.
* @param v the array of length 9 containing in order
*/
public Matrix3f(float[] v) {
this.m00 = v[0];
this.m01 = v[1];
this.m02 = v[2];
this.m10 = v[3];
this.m11 = v[4];
this.m12 = v[5];
this.m20 = v[6];
this.m21 = v[7];
this.m22 = v[8];
}
/**
* Constructs and initializes a Matrix3f from the specified
* nine-element array. this.m00 =v[0], this.m01=v[1], etc.
* @param v the array of length 9 containing in order
*/
public Matrix3f(Vec3f[] v) {
this.m00 = v[0].x;
this.m01 = v[0].y;
this.m02 = v[0].z;
this.m10 = v[1].x;
this.m11 = v[1].x;
this.m12 = v[1].x;
this.m20 = v[2].x;
this.m21 = v[2].x;
this.m22 = v[2].x;
}
/**
* Constructs a new matrix with the same values as the
* Matrix3f parameter.
* @param m1 the source matrix
*/
public Matrix3f(Matrix3f m1) {
this.m00 = m1.m00;
this.m01 = m1.m01;
this.m02 = m1.m02;
this.m10 = m1.m10;
this.m11 = m1.m11;
this.m12 = m1.m12;
this.m20 = m1.m20;
this.m21 = m1.m21;
this.m22 = m1.m22;
}
/**
* Constructs and initializes a Matrix3f to all zeros.
*/
public Matrix3f() {
this.m00 = (float) 1.0;
this.m01 = (float) 0.0;
this.m02 = (float) 0.0;
this.m10 = (float) 0.0;
this.m11 = (float) 1.0;
this.m12 = (float) 0.0;
this.m20 = (float) 0.0;
this.m21 = (float) 0.0;
this.m22 = (float) 1.0;
}
/**
* Returns a string that contains the values of this Matrix3f.
* @return the String representation
*/
@Override
public String toString() {
return this.m00 + ", " + this.m01 + ", " + this.m02 + "\n"
+ this.m10 + ", " + this.m11 + ", " + this.m12 + "\n"
+ this.m20 + ", " + this.m21 + ", " + this.m22 + "\n";
}
/**
* Sets this Matrix3f to identity.
*/
public final void setIdentity() {
this.m00 = (float) 1.0;
this.m01 = (float) 0.0;
this.m02 = (float) 0.0;
this.m10 = (float) 0.0;
this.m11 = (float) 1.0;
this.m12 = (float) 0.0;
this.m20 = (float) 0.0;
this.m21 = (float) 0.0;
this.m22 = (float) 1.0;
}
/**
* Sets the specified row of this matrix3f to the three values provided.
* @param row the row number to be modified (zero indexed)
* @param v the replacement row
*/
public final void setRow(int row, float[] v) {
switch (row) {
case 0:
this.m00 = v[0];
this.m01 = v[1];
this.m02 = v[2];
break;
case 1:
this.m10 = v[0];
this.m11 = v[1];
this.m12 = v[2];
break;
case 2:
this.m20 = v[0];
this.m21 = v[1];
this.m22 = v[2];
break;
default:
throw new ArrayIndexOutOfBoundsException("Matrix3f");
}
}
/**
* Sets the specified row of this matrix3f to the Vector provided.
* @param row the row number to be modified (zero indexed)
* @param v the replacement row
*/
public final void setRow(int row, Vec3f v) {
switch (row) {
case 0:
this.m00 = v.x;
this.m01 = v.y;
this.m02 = v.z;
break;
case 1:
this.m10 = v.x;
this.m11 = v.y;
this.m12 = v.z;
break;
case 2:
this.m20 = v.x;
this.m21 = v.y;
this.m22 = v.z;
break;
default:
throw new ArrayIndexOutOfBoundsException("Matrix3f");
}
}
/**
* Copies the matrix values in the specified row into the vector parameter.
* @param row the matrix row
* @param v the vector into which the matrix row values will be copied
*/
public final void getRow(int row, Vec3f v) {
if (row == 0) {
v.x = m00;
v.y = m01;
v.z = m02;
} else if (row == 1) {
v.x = m10;
v.y = m11;
v.z = m12;
} else if (row == 2) {
v.x = m20;
v.y = m21;
v.z = m22;
} else {
throw new ArrayIndexOutOfBoundsException("Matrix3f");
}
}
/**
* Copies the matrix values in the specified row into the array parameter.
* @param row the matrix row
* @param v the array into which the matrix row values will be copied
*/
public final void getRow(int row, float[] v) {
if (row == 0) {
v[0] = m00;
v[1] = m01;
v[2] = m02;
} else if (row == 1) {
v[0] = m10;
v[1] = m11;
v[2] = m12;
} else if (row == 2) {
v[0] = m20;
v[1] = m21;
v[2] = m22;
} else {
throw new ArrayIndexOutOfBoundsException("Matrix3f");
}
}
}