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com.sun.javafx.tk.quantum.RotateGestureRecognizer Maven / Gradle / Ivy
/*
* Copyright (c) 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package com.sun.javafx.tk.quantum;
import com.sun.glass.events.KeyEvent;
import com.sun.glass.events.TouchEvent;
import java.security.AccessController;
import java.security.PrivilegedAction;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
import javafx.util.Duration;
import javafx.event.EventType;
import javafx.scene.input.RotateEvent;
import javafx.animation.Animation;
import javafx.animation.Interpolator;
import javafx.animation.KeyFrame;
import javafx.animation.KeyValue;
import javafx.animation.Timeline;
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.SimpleDoubleProperty;
class RotateGestureRecognizer implements GestureRecognizer {
private ViewScene scene;
// gesture will be activated if |rotation| > ROTATATION_THRESHOLD
private static double ROTATATION_THRESHOLD = 5; //in degrees
private static boolean ROTATION_INERTIA_ENABLED = true;
private static double MAX_INITIAL_VELOCITY = 500;
private static double ROTATION_INERTIA_MILLIS = 1500;
static {
AccessController.doPrivileged((PrivilegedAction) () -> {
String s = System.getProperty("com.sun.javafx.gestures.rotate.threshold");
if (s != null) {
ROTATATION_THRESHOLD = Double.valueOf(s);
}
s = System.getProperty("com.sun.javafx.gestures.rotate.inertia");
if (s != null) {
ROTATION_INERTIA_ENABLED = Boolean.valueOf(s);
}
return null;
});
}
private RotateRecognitionState state = RotateRecognitionState.IDLE;
private Timeline inertiaTimeline = new Timeline();
private DoubleProperty inertiaRotationVelocity = new SimpleDoubleProperty();
private double initialInertiaRotationVelocity = 0;
private double rotationStartTime = 0;
private double lastTouchEventTime = 0;
// from MultiTouchTracker
Map trackers =
new HashMap();
int modifiers;
boolean direct;
//private int touchCount;
private int currentTouchCount = 0;
private boolean touchPointsSetChanged;
private boolean touchPointsPressed;
int touchPointsInEvent;
long touchPointID1 = -1;
long touchPointID2 = -1;
double centerX, centerY;
double centerAbsX, centerAbsY;
double currentRotation;
double angleReference;
double totalRotation = 0;
double inertiaLastTime = 0;
RotateGestureRecognizer(final ViewScene scene) {
this.scene = scene;
inertiaRotationVelocity.addListener(valueModel -> {
double currentTime = inertiaTimeline.getCurrentTime().toSeconds();
double timePassed = currentTime - inertiaLastTime;
inertiaLastTime = currentTime;
currentRotation = timePassed * inertiaRotationVelocity.get();
totalRotation += currentRotation;
//send inertia rotate event
sendRotateEvent(true);
});
}
@Override
public void notifyBeginTouchEvent(long time, int modifiers, boolean isDirect,
int touchEventCount) {
params(modifiers, isDirect);
touchPointsSetChanged = false;
touchPointsPressed = false;
touchPointsInEvent = 0;
}
@Override
public void notifyNextTouchEvent(long time, int type, long touchId,
int x, int y, int xAbs, int yAbs) {
touchPointsInEvent++;
switch(type) {
case TouchEvent.TOUCH_PRESSED:
touchPointsSetChanged = true;
touchPointsPressed = true;
touchPressed(touchId, time, x, y, xAbs, yAbs);
break;
case TouchEvent.TOUCH_STILL:
break;
case TouchEvent.TOUCH_MOVED:
touchMoved(touchId, time, x, y, xAbs, yAbs);
break;
case TouchEvent.TOUCH_RELEASED:
touchPointsSetChanged = true;
touchReleased(touchId, time, x, y, xAbs, yAbs);
break;
default:
throw new RuntimeException("Error in Rotate gesture recognition: "
+ "unknown touch state: " + state);
}
}
private void calculateCenter() {
if (currentTouchCount <= 0) {
throw new RuntimeException("Error in Rotate gesture recognition: "
+ "touch count is zero!");
}
double totalX = 0.0;
double totalY = 0.0;
double totalAbsX = 0.0;
double totalAbsY = 0.0;
for (TouchPointTracker tracker : trackers.values()) {
totalX += tracker.getX();
totalY += tracker.getY();
totalAbsX += tracker.getAbsX();
totalAbsY += tracker.getAbsY();
}
centerX = totalX / currentTouchCount;
centerY = totalY / currentTouchCount;
centerAbsX = totalAbsX / currentTouchCount;
centerAbsY = totalAbsY / currentTouchCount;
}
private double getAngle(TouchPointTracker tp1, TouchPointTracker tp2) {
double dx = tp2.getAbsX() - tp1.getAbsX();
double dy = -(tp2.getAbsY() - tp1.getAbsY()); //standard math y-axis direction (increases upwards) is opposite to touchscreen y-axis direction (increases downwards)
double newAngle = Math.toDegrees(Math.atan2(dy, dx)); // Result in range [-180,+180]
return newAngle;
}
//oldAngle, newAngle expected to be in rangle [-180,+180]
private double getNormalizedDelta(double oldAngle, double newAngle) {
// while the input angles reflect the normal polar angle (angle increase with anti-clockwise rotation)
// for rotation events positive values are used for clockwise rotation, therefore the negation.
double delta = -(newAngle - oldAngle);
//delta now in [-360,+360]. Normalize to [-180,+180]
if (delta > 180) {
delta -= 360;
} else if (delta < -180) {
delta += 360;
}
return delta;
}
private void assignActiveTouchpoints() {
boolean needToReassign = false;
if (!trackers.containsKey(touchPointID1)) {
touchPointID1 = -1;
needToReassign = true;
}
if (!trackers.containsKey(touchPointID2)) {
touchPointID2 = -1;
needToReassign = true;
}
if (needToReassign) {
for (Long id : trackers.keySet()) {
if (id == touchPointID1 || id == touchPointID2) {
//already used, skip
} else {
if (touchPointID1 == -1) {
// assign to first touch point
touchPointID1 = id;
} else if (touchPointID2 == -1) {
// assign to second touch point
touchPointID2 = id;
} else {
// 2 touch points assigned
break;
}
}
}
}
}
@Override
public void notifyEndTouchEvent(long time) {
lastTouchEventTime = time;
if (currentTouchCount != trackers.size()) {
throw new RuntimeException("Error in Rotate gesture recognition: "
+ "touch count is wrong: " + currentTouchCount);
}
if (currentTouchCount == 0) {
if (state == RotateRecognitionState.ACTIVE) {
sendRotateFinishedEvent();
}
if (ROTATION_INERTIA_ENABLED && (state == RotateRecognitionState.PRE_INERTIA || state == RotateRecognitionState.ACTIVE)) {
double timeFromLastRotation = ((double)time - rotationStartTime) / 1000000;
if (timeFromLastRotation < 300) {
state = RotateRecognitionState.INERTIA;
// activate inertia
inertiaLastTime = 0;
if (initialInertiaRotationVelocity > MAX_INITIAL_VELOCITY)
initialInertiaRotationVelocity = MAX_INITIAL_VELOCITY;
else if (initialInertiaRotationVelocity < -MAX_INITIAL_VELOCITY)
initialInertiaRotationVelocity = -MAX_INITIAL_VELOCITY;
inertiaTimeline.getKeyFrames().setAll(
new KeyFrame(
Duration.millis(0),
new KeyValue(inertiaRotationVelocity, initialInertiaRotationVelocity, Interpolator.LINEAR)),
new KeyFrame(
Duration.millis(ROTATION_INERTIA_MILLIS * Math.abs(initialInertiaRotationVelocity) / MAX_INITIAL_VELOCITY),
event -> {
//stop inertia
reset();
},
new KeyValue(inertiaRotationVelocity, 0, Interpolator.LINEAR))
);
inertiaTimeline.playFromStart();
} else {
reset();
}
}
} else {
// currentTouchCount >= 1
if (touchPointsPressed && state == RotateRecognitionState.INERTIA) {
//Stop inertia
inertiaTimeline.stop();
reset();
}
if (currentTouchCount == 1) {
if (state == RotateRecognitionState.ACTIVE) {
sendRotateFinishedEvent();
if (ROTATION_INERTIA_ENABLED) {
//prepare for inertia
state = RotateRecognitionState.PRE_INERTIA;
} else {
reset();
}
}
} else {
// currentTouchCount >= 2
if (state == RotateRecognitionState.IDLE) {
state = RotateRecognitionState.TRACKING;
assignActiveTouchpoints();
}
calculateCenter();
if (touchPointsSetChanged) {
assignActiveTouchpoints();
}
TouchPointTracker tp1 = trackers.get(touchPointID1);
TouchPointTracker tp2 = trackers.get(touchPointID2);
double newAngle = getAngle(tp1, tp2);
if (touchPointsSetChanged) {
//No rotate event, just update the current angle. Keep total rotation
angleReference = newAngle;
} else {
currentRotation = getNormalizedDelta(angleReference, newAngle);
if (state == RotateRecognitionState.TRACKING) {
if (Math.abs(currentRotation) > ROTATATION_THRESHOLD) {
state = RotateRecognitionState.ACTIVE;
sendRotateStartedEvent();
}
}
if (state == RotateRecognitionState.ACTIVE) {
totalRotation += currentRotation;
sendRotateEvent(false);
angleReference = newAngle;
double timePassed = ((double)time - rotationStartTime) / 1000000000;
if (timePassed > 1e-4) {
initialInertiaRotationVelocity = currentRotation / timePassed;
rotationStartTime = time;
}
}
}
}
}
}
private void sendRotateStartedEvent() {
AccessController.doPrivileged((PrivilegedAction) () -> {
if (scene.sceneListener != null) {
scene.sceneListener.rotateEvent(RotateEvent.ROTATION_STARTED,
0, 0,
centerX, centerY,
centerAbsX, centerAbsY,
(modifiers & KeyEvent.MODIFIER_SHIFT) != 0,
(modifiers & KeyEvent.MODIFIER_CONTROL) != 0,
(modifiers & KeyEvent.MODIFIER_ALT) != 0,
(modifiers & KeyEvent.MODIFIER_WINDOWS) != 0,
direct,
false /*inertia*/);
}
return null;
}, scene.getAccessControlContext());
}
private void sendRotateEvent(boolean isInertia) {
AccessController.doPrivileged((PrivilegedAction) () -> {
if (scene.sceneListener != null) {
scene.sceneListener.rotateEvent(RotateEvent.ROTATE,
currentRotation, totalRotation,
centerX, centerY,
centerAbsX, centerAbsY,
(modifiers & KeyEvent.MODIFIER_SHIFT) != 0,
(modifiers & KeyEvent.MODIFIER_CONTROL) != 0,
(modifiers & KeyEvent.MODIFIER_ALT) != 0,
(modifiers & KeyEvent.MODIFIER_WINDOWS) != 0,
direct, isInertia);
}
return null;
}, scene.getAccessControlContext());
}
private void sendRotateFinishedEvent() {
AccessController.doPrivileged((PrivilegedAction) () -> {
if (scene.sceneListener != null) {
scene.sceneListener.rotateEvent(RotateEvent.ROTATION_FINISHED,
0, totalRotation,
centerX, centerY,
centerAbsX, centerAbsY,
(modifiers & KeyEvent.MODIFIER_SHIFT) != 0,
(modifiers & KeyEvent.MODIFIER_CONTROL) != 0,
(modifiers & KeyEvent.MODIFIER_ALT) != 0,
(modifiers & KeyEvent.MODIFIER_WINDOWS) != 0,
direct,
false /*inertia*/);
}
return null;
}, scene.getAccessControlContext());
}
public void params(int modifiers, boolean direct) {
this.modifiers = modifiers;
this.direct = direct;
}
public void touchPressed(long id, long nanos, int x, int y, int xAbs, int yAbs) {
currentTouchCount++;
TouchPointTracker tracker = new TouchPointTracker();
tracker.update(nanos, x, y, xAbs, yAbs);
trackers.put(id, tracker);
}
public void touchReleased(long id, long nanos, int x, int y, int xAbs, int yAbs) {
if (state != RotateRecognitionState.FAILURE) {
TouchPointTracker tracker = trackers.get(id);
if (tracker == null) {
// we don't know this ID, something went completely wrong
state = RotateRecognitionState.FAILURE;
throw new RuntimeException("Error in Rotate gesture "
+ "recognition: released unknown touch point");
}
trackers.remove(id);
}
currentTouchCount--;
}
public void touchMoved(long id, long nanos, int x, int y, int xAbs, int yAbs) {
if (state == RotateRecognitionState.FAILURE) {
return;
}
TouchPointTracker tracker = trackers.get(id);
if (tracker == null) {
// we don't know this ID, something went completely wrong
state = RotateRecognitionState.FAILURE;
throw new RuntimeException("Error in rotate gesture "
+ "recognition: reported unknown touch point");
}
tracker.update(nanos, x, y, xAbs, yAbs);
}
void reset() {
state = RotateRecognitionState.IDLE;
touchPointID1 = -1;
touchPointID2 = -1;
currentRotation = 0;
totalRotation = 0;
}
private static class TouchPointTracker {
double x, y;
double absX, absY;
public void update(long nanos, double x, double y, double absX, double absY) {
this.x = x;
this.y = y;
this.absX = absX;
this.absY = absY;
}
public double getX() {
return x;
}
public double getY() {
return y;
}
public double getAbsX() {
return absX;
}
public double getAbsY() {
return absY;
}
}
private enum RotateRecognitionState {
IDLE, // <2 touch points available
TRACKING, // 2+ touch points, angle is tracked
ACTIVE, // threshold accepted, gesture is started
PRE_INERTIA, // prepare for inertia
INERTIA, // inertia is active
FAILURE
}
}