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/*
 * Copyright (c) 2011, 2015, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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package javafx.scene.input;

import com.sun.javafx.tk.Toolkit;
import javafx.beans.NamedArg;

// PENDING_DOC_REVIEW
/**
 * This class represents a key combination in which the main key is specified
 * by its character. Such key combination is dependent on the keyboard
 * functional layout configured by the user at the time of key combination
 * matching.
 * @since JavaFX 2.0
 */
public final class KeyCharacterCombination extends KeyCombination {
    /** The key character associated with this key combination. */
    private String character = "";

    /**
     * Gets the key character associated with this key combination.
     * @return The key character associated with this key combination
     */
    public final String getCharacter() {
        return character;
    }

    /**
     * Constructs a {@code KeyCharacterCombination} for the specified main key
     * character and with an explicit specification of all modifier keys. Each
     * modifier key can be set to {@code PRESSED}, {@code RELEASED} or
     * {@code IGNORED}.
     *
     * @param character the main key character
     * @param shift the value of the {@code shift} modifier key
     * @param control the value of the {@code control} modifier key
     * @param alt the value of the {@code alt} modifier key
     * @param meta the value of the {@code meta} modifier key
     * @param shortcut the value of the {@code shortcut} modifier key
     */
    public KeyCharacterCombination(final @NamedArg("character") String character,
                                   final @NamedArg("shift") ModifierValue shift,
                                   final @NamedArg("control") ModifierValue control,
                                   final @NamedArg("alt") ModifierValue alt,
                                   final @NamedArg("meta") ModifierValue meta,
                                   final @NamedArg("shortcut") ModifierValue shortcut) {
        super(shift, control, alt, meta, shortcut);

        validateKeyCharacter(character);
        this.character = character;
    }

    /**
     * Constructs a {@code KeyCharacterCombination} for the specified main key
     * character and the specified list of modifiers. All modifier keys which
     * are not explicitly listed are set to the default {@code RELEASED} value.
     * 

* All possible modifiers which change the default modifier value are * defined as constants in the {@code KeyCombination} class. * * @param character the main key character * @param modifiers the list of modifier keys and their corresponding values */ public KeyCharacterCombination(final @NamedArg("character") String character, final @NamedArg("modifiers") Modifier... modifiers) { super(modifiers); validateKeyCharacter(character); this.character = character; } /** * Tests whether this key combination matches the key combination in the * given {@code KeyEvent}. The key character of this object is first * translated to the key code which is capable of producing the character * in the current keyboard layout and then the resulting key code together * with the modifier keys are matched against the key code and key modifiers * from the {@code KeyEvent}. This means that the method can return * {@code true} only for {@code KEY_PRESSED} and {@code KEY_RELEASED} * events, but not for {@code KEY_TYPED} events, which don't have valid key * codes. * * @param event the key event * @return {@code true} if the key combinations match, {@code false} * otherwise */ @Override public boolean match(final KeyEvent event) { if (event.getCode() == KeyCode.UNDEFINED) { return false; } return (event.getCode().getCode() == Toolkit.getToolkit().getKeyCodeForChar(getCharacter())) && super.match(event); } /** * Returns a string representation of this {@code KeyCharacterCombination}. *

* The string representation consists of sections separated by plus * characters. Each section specifies either a modifier key or the main key. *

* A modifier key section contains the {@code KeyCode} name of a modifier * key. It can be prefixed with the {@code Ignored} keyword. A non-prefixed * modifier key implies its {@code PRESSED} value while the prefixed version * implies the {@code IGNORED} value. If some modifier key is not specified * in the string at all, it means it has the default {@code RELEASED} value. *

* The main key section contains the main key character enclosed in single * quotes and is the last section in the returned string. * * @return the string representation of this {@code KeyCharacterCombination} */ @Override public String getName() { StringBuilder sb = new StringBuilder(); sb.append(super.getName()); if (sb.length() > 0) { sb.append("+"); } return sb.append('\'').append(character.replace("'", "\\'")) .append('\'').toString(); } /** {@inheritDoc} */ @Override public String getDisplayText() { StringBuilder sb = new StringBuilder(); sb.append(super.getDisplayText()); sb.append(getCharacter()); return sb.toString(); } /** * Tests whether this {@code KeyCharacterCombination} equals to the * specified object. * * @param obj the object to compare to * @return {@code true} if the objects are equal, {@code false} otherwise */ @Override public boolean equals(final Object obj) { if (this == obj) { return true; } if (!(obj instanceof KeyCharacterCombination)) { return false; } return this.character.equals(((KeyCharacterCombination) obj).getCharacter()) && super.equals(obj); } /** * Returns a hash code value for this {@code KeyCharacterCombination}. * * @return the hash code value */ @Override public int hashCode() { return 23 * super.hashCode() + character.hashCode(); } private static void validateKeyCharacter(final String keyCharacter) { if (keyCharacter == null) { throw new NullPointerException("Key character must not be null!"); } } }





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