com.sun.prism.es2.WinGLContext Maven / Gradle / Ivy
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package com.sun.prism.es2;
class WinGLContext extends GLContext {
private static native long nInitialize(long nativeDInfo, long nativePFInfo,
boolean vSyncRequest);
private static native long nGetNativeHandle(long nativeCtxInfo);
private static native void nMakeCurrent(long nativeCtxInfo, long nativeDInfo);
WinGLContext(long nativeCtxInfo) {
this.nativeCtxInfo = nativeCtxInfo;
}
WinGLContext(GLDrawable drawable, GLPixelFormat pixelFormat,
boolean vSyncRequest) {
// holds the list of attributes to be translated for native call
int attrArr[] = new int[GLPixelFormat.Attributes.NUM_ITEMS];
GLPixelFormat.Attributes attrs = pixelFormat.getAttributes();
attrArr[GLPixelFormat.Attributes.RED_SIZE] = attrs.getRedSize();
attrArr[GLPixelFormat.Attributes.GREEN_SIZE] = attrs.getGreenSize();
attrArr[GLPixelFormat.Attributes.BLUE_SIZE] = attrs.getBlueSize();
attrArr[GLPixelFormat.Attributes.ALPHA_SIZE] = attrs.getAlphaSize();
attrArr[GLPixelFormat.Attributes.DEPTH_SIZE] = attrs.getDepthSize();
attrArr[GLPixelFormat.Attributes.DOUBLEBUFFER] = attrs.isDoubleBuffer() ? 1 : 0;
attrArr[GLPixelFormat.Attributes.ONSCREEN] = attrs.isOnScreen() ? 1 : 0;
// return the context info object created on the default screen
nativeCtxInfo = nInitialize(drawable.getNativeDrawableInfo(),
pixelFormat.getNativePFInfo(), vSyncRequest);
}
@Override
long getNativeHandle() {
return nGetNativeHandle(nativeCtxInfo);
}
@Override
void makeCurrent(GLDrawable drawable) {
nMakeCurrent(nativeCtxInfo, drawable.getNativeDrawableInfo());
}
}
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