com.sun.prism.sw.SWMaskTexture Maven / Gradle / Ivy
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* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
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package com.sun.prism.sw;
import java.nio.Buffer;
import java.nio.ByteBuffer;
import com.sun.prism.MediaFrame;
import com.sun.prism.PixelFormat;
import com.sun.prism.Texture;
import com.sun.prism.impl.PrismSettings;
public class SWMaskTexture extends SWTexture {
private byte data[];
SWMaskTexture(SWResourceFactory factory, WrapMode wrapMode, int w, int h) {
super(factory, wrapMode, w, h);
}
SWMaskTexture(SWMaskTexture sharedTex, WrapMode altMode) {
super(sharedTex, altMode);
this.data = sharedTex.data;
}
byte[] getDataNoClone() {
return data;
}
@Override
public PixelFormat getPixelFormat() {
return PixelFormat.BYTE_ALPHA;
}
@Override
public void update(Buffer buffer, PixelFormat format, int dstx, int dsty,
int srcx, int srcy, int srcw, int srch, int srcscan, boolean skipFlush)
{
if (PrismSettings.debug) {
System.out.println("MASK TEXTURE, Pixel format: " + format + ", buffer: " + buffer);
System.out.println("dstx:" + dstx + " dsty:" + dsty);
System.out.println("srcx:" + srcx + " srcy:" + srcy + " srcw:" + srcw + " srch:" + srch + " srcscan: " + srcscan);
}
if (format != PixelFormat.BYTE_ALPHA) {
throw new IllegalArgumentException("SWMaskTexture supports BYTE_ALPHA format only.");
}
this.checkAllocation(srcw, srch);
this.physicalWidth = srcw;
this.physicalHeight = srch;
this.allocate();
ByteBuffer bb = (ByteBuffer)buffer;
for (int i = 0; i < srch; i++) {
bb.position((srcy + i)*srcscan + srcx);
bb.get(this.data, i*this.physicalWidth, srcw);
}
}
@Override
public void update(MediaFrame frame, boolean skipFlush) {
throw new UnsupportedOperationException("update6:unimp");
}
void checkAllocation(int srcw, int srch) {
if (allocated) {
final int nlen = srcw * srch;
if (nlen > this.data.length) {
throw new IllegalArgumentException("SRCW * SRCH exceeds buffer length");
}
}
}
void allocateBuffer() {
this.data = new byte[physicalWidth * physicalHeight];
}
Texture createSharedLockedTexture(WrapMode altMode) {
return new SWMaskTexture(this, altMode);
}
}
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