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/*
 * Copyright (c) 2008, 2014, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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package com.sun.scenario.effect;

import com.sun.javafx.geom.Point2D;
import com.sun.javafx.geom.Rectangle;
import com.sun.javafx.geom.transform.BaseTransform;
import com.sun.scenario.effect.impl.state.RenderState;

/**
 * An effect that merges two inputs together into one result.  This produces
 * the same result as using the {@code Blend} effect with
 * {@code Blend.Mode.SRC_OVER} and {@code opacity=1.0}, except possibly
 * more efficient.
 */
public class Merge extends CoreEffect {

    /**
     * Constructs a new {@code Merge} effect for the given inputs.
     *
     * @param bottomInput the bottom input
     * @param topInput the top input
     */
    public Merge(Effect bottomInput, Effect topInput) {
        super(bottomInput, topInput);
        updatePeerKey("Merge");
    }

    /**
     * Returns the bottom input for this {@code Effect}.
     *
     * @return the bottom input for this {@code Effect}
     */
    public final Effect getBottomInput() {
        return getInputs().get(0);
    }

    /**
     * Sets the bottom input for this {@code Effect} to a specific
     * {@code Effect} or to the default input if {@code input} is
     * {@code null}.
     *
     * @param bottomInput the bottom input for this {@code Effect}
     */
    public void setBottomInput(Effect bottomInput) {
        setInput(0, bottomInput);
    }

    /**
     * Returns the top input for this {@code Effect}.
     *
     * @return the top input for this {@code Effect}
     */
    public final Effect getTopInput() {
        return getInputs().get(1);
    }

    /**
     * Sets the top input for this {@code Effect} to a specific
     * {@code Effect} or to the default input if {@code input} is
     * {@code null}.
     *
     * @param topInput the top input for this {@code Effect}
     */
    public void setTopInput(Effect topInput) {
        setInput(1, topInput);
    }

    /**
     * Transform the specified point {@code p} from the coordinate space
     * of the primary content input to the coordinate space of the effect
     * output.
     * In essence, this method asks the question "Which output coordinate
     * is most affected by the data at the specified coordinate in the
     * primary source input?"
     * 

* The {@code Merge} effect delegates this operation to its {@code top} * input, or the {@code defaultInput} if the {@code top} input is * {@code null}. * * @param p the point in the coordinate space of the primary content * input to be transformed * @param defaultInput the default input {@code Effect} to be used in * all cases where a filter has a null input * @return the transformed point in the coordinate space of the result */ @Override public Point2D transform(Point2D p, Effect defaultInput) { return getDefaultedInput(1, defaultInput).transform(p, defaultInput); } /** * Transform the specified point {@code p} from the coordinate space * of the output of the effect into the coordinate space of the * primary content input. * In essence, this method asks the question "Which source coordinate * contributes most to the definition of the output at the specified * coordinate?" *

* The {@code Merge} effect delegates this operation to its {@code top} * input, or the {@code defaultInput} if the {@code top} input is * {@code null}. * * @param p the point in the coordinate space of the result output * to be transformed * @param defaultInput the default input {@code Effect} to be used in * all cases where a filter has a null input * @return the untransformed point in the coordinate space of the * primary content input */ @Override public Point2D untransform(Point2D p, Effect defaultInput) { return getDefaultedInput(1, defaultInput).untransform(p, defaultInput); } @Override public ImageData filter(FilterContext fctx, BaseTransform transform, Rectangle outputClip, Object renderHelper, Effect defaultInput) { Effect botinput = getDefaultedInput(0, defaultInput); Effect topinput = getDefaultedInput(1, defaultInput); ImageData botimg = botinput.filter(fctx, transform, outputClip, renderHelper, defaultInput); if (botimg != null) { if (!botimg.validate(fctx)) { return new ImageData(fctx, null, null); } if (renderHelper instanceof ImageDataRenderer) { ImageDataRenderer imgr = (ImageDataRenderer) renderHelper; imgr.renderImage(botimg, BaseTransform.IDENTITY_TRANSFORM, fctx); botimg.unref(); botimg = null; } } if (botimg == null) { return topinput.filter(fctx, transform, outputClip, renderHelper, defaultInput); } ImageData topimg = topinput.filter(fctx, transform, outputClip, null, defaultInput); if (!topimg.validate(fctx)) { return new ImageData(fctx, null, null); } RenderState rstate = getRenderState(fctx, transform, outputClip, renderHelper, defaultInput); ImageData ret = filterImageDatas(fctx, transform, outputClip, rstate, botimg, topimg); botimg.unref(); topimg.unref(); return ret; } @Override public RenderState getRenderState(FilterContext fctx, BaseTransform transform, Rectangle outputClip, Object renderHelper, Effect defaultInput) { return RenderState.RenderSpaceRenderState; } @Override public boolean reducesOpaquePixels() { final Effect topInput = getTopInput(); final Effect bottomInput = getBottomInput(); return topInput != null && topInput.reducesOpaquePixels() && bottomInput != null && bottomInput.reducesOpaquePixels(); } }





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