com.sun.scenario.effect.impl.prism.PrDrawable Maven / Gradle / Ivy
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* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
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package com.sun.scenario.effect.impl.prism;
import com.sun.prism.Graphics;
import com.sun.prism.RTTexture;
import com.sun.scenario.effect.FilterContext;
import com.sun.scenario.effect.impl.ImagePool;
import com.sun.scenario.effect.impl.PoolFilterable;
import com.sun.scenario.effect.impl.Renderer;
import java.lang.ref.WeakReference;
public abstract class PrDrawable extends PrTexture implements PoolFilterable {
private WeakReference pool;
public static PrDrawable create(FilterContext fctx, RTTexture rtt) {
return ((PrRenderer) Renderer.getRenderer(fctx)).createDrawable(rtt);
}
protected PrDrawable(RTTexture rtt) {
super(rtt);
}
@Override
public void setImagePool(ImagePool pool) {
this.pool = new WeakReference<>(pool);
}
@Override
public ImagePool getImagePool() {
return pool == null ? null : pool.get();
}
@Override public float getPixelScale() {
return 1.0f;
}
@Override public int getMaxContentWidth() {
return getTextureObject().getMaxContentWidth();
}
@Override public int getMaxContentHeight() {
return getTextureObject().getMaxContentHeight();
}
@Override public void setContentWidth(int contentW) {
getTextureObject().setContentWidth(contentW);
}
@Override public void setContentHeight(int contentH) {
getTextureObject().setContentHeight(contentH);
}
public abstract Graphics createGraphics();
public void clear() {
Graphics g = createGraphics();
g.clear();
}
}
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