javafx.scene.AmbientLight Maven / Gradle / Ivy
/*
* Copyright (c) 2013, 2016, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package javafx.scene;
import com.sun.javafx.scene.AmbientLightHelper;
import com.sun.javafx.scene.DirtyBits;
import com.sun.javafx.scene.NodeHelper;
import com.sun.javafx.sg.prism.NGAmbientLight;
import com.sun.javafx.sg.prism.NGNode;
import javafx.scene.paint.Color;
/**
* Defines an ambient light source object. Ambient light is a light source
* that seems to come from all directions.
*
* @since JavaFX 8.0
*/
public class AmbientLight extends LightBase {
static {
AmbientLightHelper.setAmbientLightAccessor(new AmbientLightHelper.AmbientLightAccessor() {
@Override
public NGNode doCreatePeer(Node node) {
return ((AmbientLight) node).doCreatePeer();
}
});
}
{
// To initialize the class helper at the begining each constructor of this class
AmbientLightHelper.initHelper(this);
}
/**
* Creates a new instance of {@code AmbientLight} class with a default Color.WHITE light source.
*/
public AmbientLight() {
super();
}
/**
* Creates a new instance of {@code AmbientLight} class using the specified color.
*
* @param color the color of the light source
*/
public AmbientLight(Color color) {
super(color);
}
/*
* Note: This method MUST only be called via its accessor method.
*/
private NGNode doCreatePeer() {
return new NGAmbientLight();
}
}
© 2015 - 2024 Weber Informatics LLC | Privacy Policy