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/*
 * Copyright (c) 2012, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 */

package javafx.scene.image;

import java.nio.Buffer;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;

/**
 * A {@link PixelFormat} object representing a pixel format that can store
 * full colors and so can be used as a destination format to write pixel
 * data from an arbitrary image.
 * @since JavaFX 2.2
 */
public abstract class WritablePixelFormat
    extends PixelFormat
{
    WritablePixelFormat(Type type) {
        super(type);
    }

    @Override
    public boolean isWritable() {
        return true;
    }

    /**
     * Stores the appropriate pixel data that represents the specified
     * 32-bit integer representation of a color in the buffer
     * at the specified coordinates.
     * The 32-bit integer will contain the 4 color components in separate
     * 8-bit fields in ARGB order from the most significant byte to the least
     * significant byte.
     * The buffer should be positioned to the start of the pixel data such
     * that {@code buf.get(0)} would return the pixel information for the
     * pixel at coordinates {@code (0, 0)}.
     * The {@code scanlineStride} parameter defines the distance from the pixel
     * data at the start of one row to the pixel data at the start of the
     * immediately following row at the next higher Y coordinate.  Usually,
     * {@code scanlineStride} is the same as the width of the image multiplied
     * by the number of data elements per pixel (1 for the case of the
     * integer and indexed formats, or 3 or 4 in the case of the byte
     * formats), but some images may have further padding between rows for
     * alignment or other purposes.
     * 

* Color components can be composed into an integer using the following * sample code: *

     *     int argb = ((alpha << 24) |
     *                 (red   << 16) |
     *                 (green <<  8) |
     *                 (blue       );
     * 
* * @param buf the buffer of pixel data * @param x the X coordinate of the pixel to be read * @param y the Y coordinate of the pixel to be read * @param scanlineStride the number of buffer elements between the * start of adjacent pixel rows in the buffer * @param argb a 32-bit value with the color to be stored in the pixel * in a format similar to the {@code Type.INT_ARGB} pixel format */ public abstract void setArgb(T buf, int x, int y, int scanlineStride, int argb); static class IntArgb extends WritablePixelFormat { static final IntArgb INSTANCE = new IntArgb(); private IntArgb() { super(Type.INT_ARGB); } @Override public boolean isPremultiplied() { return false; } @Override public int getArgb(IntBuffer buf, int x, int y, int scanlineStride) { return buf.get(y * scanlineStride + x); } @Override public void setArgb(IntBuffer buf, int x, int y, int scanlineStride, int argb) { buf.put(y * scanlineStride + x, argb); } } static class IntArgbPre extends WritablePixelFormat { static final IntArgbPre INSTANCE = new IntArgbPre(); private IntArgbPre() { super(Type.INT_ARGB_PRE); } @Override public boolean isPremultiplied() { return true; } @Override public int getArgb(IntBuffer buf, int x, int y, int scanlineStride) { return PretoNonPre(buf.get(y * scanlineStride + x)); } @Override public void setArgb(IntBuffer buf, int x, int y, int scanlineStride, int argb) { buf.put(y * scanlineStride + x, NonPretoPre(argb)); } } static class ByteBgra extends WritablePixelFormat { static final ByteBgra INSTANCE = new ByteBgra(); private ByteBgra() { super(Type.BYTE_BGRA); } @Override public boolean isPremultiplied() { return false; } @Override public int getArgb(ByteBuffer buf, int x, int y, int scanlineStride) { int index = y * scanlineStride + x * 4; int b = buf.get(index ) & 0xff; int g = buf.get(index + 1) & 0xff; int r = buf.get(index + 2) & 0xff; int a = buf.get(index + 3) & 0xff; return (a << 24) | (r << 16) | (g << 8) | b; } @Override public void setArgb(ByteBuffer buf, int x, int y, int scanlineStride, int argb) { int index = y * scanlineStride + x * 4; buf.put(index, (byte) (argb )); buf.put(index + 1, (byte) (argb >> 8)); buf.put(index + 2, (byte) (argb >> 16)); buf.put(index + 3, (byte) (argb >> 24)); } } static class ByteBgraPre extends WritablePixelFormat { static final ByteBgraPre INSTANCE = new ByteBgraPre(); private ByteBgraPre() { super(Type.BYTE_BGRA_PRE); } @Override public boolean isPremultiplied() { return true; } @Override public int getArgb(ByteBuffer buf, int x, int y, int scanlineStride) { int index = y * scanlineStride + x * 4; int b = buf.get(index ) & 0xff; int g = buf.get(index + 1) & 0xff; int r = buf.get(index + 2) & 0xff; int a = buf.get(index + 3) & 0xff; if (a > 0x00 && a < 0xff) { int halfa = a >> 1; r = (r >= a) ? 0xff : (r * 0xff + halfa) / a; g = (g >= a) ? 0xff : (g * 0xff + halfa) / a; b = (b >= a) ? 0xff : (b * 0xff + halfa) / a; } return (a << 24) | (r << 16) | (g << 8) | b; } @Override public void setArgb(ByteBuffer buf, int x, int y, int scanlineStride, int argb) { int index = y * scanlineStride + x * 4; int a = (argb >>> 24); int r, g, b; if (a > 0x00) { r = (argb >> 16) & 0xff; g = (argb >> 8) & 0xff; b = (argb ) & 0xff; if (a < 0xff) { r = (r * a + 127) / 0xff; g = (g * a + 127) / 0xff; b = (b * a + 127) / 0xff; } } else { a = r = g = b = 0; } buf.put(index, (byte) b); buf.put(index + 1, (byte) g); buf.put(index + 2, (byte) r); buf.put(index + 3, (byte) a); } } }




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