javafx.scene.layout.Priority Maven / Gradle / Ivy
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package javafx.scene.layout;
/**
* Enumeration used to determine the grow (or shrink) priority of a given node's
* layout area when its region has more (or less) space available and
* multiple nodes are competing for that space.
*
* @since JavaFX 2.0
*/
public enum Priority {
/**
* Layout area will always try to grow (or shrink), sharing the increase
* (or decrease) in space with other layout areas that have a grow
* (or shrink) of ALWAYS.
*/
ALWAYS,
/**
* If there are no other layout areas with grow (or shrink) set to ALWAYS
* or those layout areas didn't absorb all of the increased (or decreased) space,
* then will share the increase (or decrease) in space with other
* layout area's of SOMETIMES.
*/
SOMETIMES,
/**
* Layout area will never grow (or shrink) when there is an increase (or
* decrease) in space available in the region.
*/
NEVER;
/**
* Convenience method for returning the higher of two priorities.
* @param a first priority
* @param b second priority
* @return the highest of the two priorities
*/
public static Priority max(Priority a, Priority b) {
if (a == ALWAYS || b == ALWAYS) {
return ALWAYS;
} else if (a == SOMETIMES || b == SOMETIMES) {
return SOMETIMES;
} else {
return NEVER;
}
}
/**
* Convenience method for returning the lower of two priorities.
* @param a first priority
* @param b second priority
* @return the lower of the two priorities
*/
public static Priority min(Priority a, Priority b) {
if (a == NEVER || b == NEVER) {
return NEVER;
} else if (a == SOMETIMES || b == SOMETIMES) {
return SOMETIMES;
} else {
return ALWAYS;
}
}
}
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