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package com.sun.javafx.geom;

/**
 * The PathIterator interface provides the mechanism
 * for objects that implement the {@link java.awt.Shape Shape}
 * interface to return the geometry of their boundary by allowing
 * a caller to retrieve the path of that boundary a segment at a
 * time.  This interface allows these objects to retrieve the path of
 * their boundary a segment at a time by using 1st through 3rd order
 * Bézier curves, which are lines and quadratic or cubic
 * Bézier splines.
 * 

* Multiple subpaths can be expressed by using a "MOVETO" segment to * create a discontinuity in the geometry to move from the end of * one subpath to the beginning of the next. *

* Each subpath can be closed manually by ending the last segment in * the subpath on the same coordinate as the beginning "MOVETO" segment * for that subpath or by using a "CLOSE" segment to append a line * segment from the last point back to the first. * Be aware that manually closing an outline as opposed to using a * "CLOSE" segment to close the path might result in different line * style decorations being used at the end points of the subpath. * For example, the {@link java.awt.BasicStroke BasicStroke} object * uses a line "JOIN" decoration to connect the first and last points * if a "CLOSE" segment is encountered, whereas simply ending the path * on the same coordinate as the beginning coordinate results in line * "CAP" decorations being used at the ends. * * @see java.awt.Shape * @see java.awt.BasicStroke * * @version 1.23, 05/05/07 */ public interface PathIterator { /** * The winding rule constant for specifying an even-odd rule * for determining the interior of a path. * The even-odd rule specifies that a point lies inside the * path if a ray drawn in any direction from that point to * infinity is crossed by path segments an odd number of times. */ public static final int WIND_EVEN_ODD = 0; /** * The winding rule constant for specifying a non-zero rule * for determining the interior of a path. * The non-zero rule specifies that a point lies inside the * path if a ray drawn in any direction from that point to * infinity is crossed by path segments a different number * of times in the counter-clockwise direction than the * clockwise direction. */ public static final int WIND_NON_ZERO = 1; /** * The segment type constant for a point that specifies the * starting location for a new subpath. */ public static final int SEG_MOVETO = 0; /** * The segment type constant for a point that specifies the * end point of a line to be drawn from the most recently * specified point. */ public static final int SEG_LINETO = 1; /** * The segment type constant for the pair of points that specify * a quadratic parametric curve to be drawn from the most recently * specified point. * The curve is interpolated by solving the parametric control * equation in the range (t=[0..1]) using * the most recently specified (current) point (CP), * the first control point (P1), * and the final interpolated control point (P2). * The parametric control equation for this curve is: *

     *          P(t) = B(2,0)*CP + B(2,1)*P1 + B(2,2)*P2
     *          0 <= t <= 1
     *
     *        B(n,m) = mth coefficient of nth degree Bernstein polynomial
     *               = C(n,m) * t^(m) * (1 - t)^(n-m)
     *        C(n,m) = Combinations of n things, taken m at a time
     *               = n! / (m! * (n-m)!)
     * 
*/ public static final int SEG_QUADTO = 2; /** * The segment type constant for the set of 3 points that specify * a cubic parametric curve to be drawn from the most recently * specified point. * The curve is interpolated by solving the parametric control * equation in the range (t=[0..1]) using * the most recently specified (current) point (CP), * the first control point (P1), * the second control point (P2), * and the final interpolated control point (P3). * The parametric control equation for this curve is: *
     *          P(t) = B(3,0)*CP + B(3,1)*P1 + B(3,2)*P2 + B(3,3)*P3
     *          0 <= t <= 1
     *
     *        B(n,m) = mth coefficient of nth degree Bernstein polynomial
     *               = C(n,m) * t^(m) * (1 - t)^(n-m)
     *        C(n,m) = Combinations of n things, taken m at a time
     *               = n! / (m! * (n-m)!)
     * 
* This form of curve is commonly known as a Bézier curve. */ public static final int SEG_CUBICTO = 3; /** * The segment type constant that specifies that * the preceding subpath should be closed by appending a line segment * back to the point corresponding to the most recent SEG_MOVETO. */ public static final int SEG_CLOSE = 4; /** * Returns the winding rule for determining the interior of the * path. * @return the winding rule. * @see #WIND_EVEN_ODD * @see #WIND_NON_ZERO */ public int getWindingRule(); /** * Tests if the iteration is complete. * @return true if all the segments have * been read; false otherwise. */ public boolean isDone(); /** * Moves the iterator to the next segment of the path forwards * along the primary direction of traversal as long as there are * more points in that direction. */ public void next(); /** * Returns the coordinates and type of the current path segment in * the iteration. * The return value is the path-segment type: * SEG_MOVETO, SEG_LINETO, SEG_QUADTO, SEG_CUBICTO, or SEG_CLOSE. * A float array of length 6 must be passed in and can be used to * store the coordinates of the point(s). * Each point is stored as a pair of float x,y coordinates. * SEG_MOVETO and SEG_LINETO types returns one point, * SEG_QUADTO returns two points, * SEG_CUBICTO returns 3 points * and SEG_CLOSE does not return any points. * @param coords an array that holds the data returned from * this method * @return the path-segment type of the current path segment. * @see #SEG_MOVETO * @see #SEG_LINETO * @see #SEG_QUADTO * @see #SEG_CUBICTO * @see #SEG_CLOSE */ public int currentSegment(float[] coords); }




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