com.sun.prism.es2.MonocleGLContext Maven / Gradle / Ivy
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
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* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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package com.sun.prism.es2;
import java.lang.annotation.Native;
import com.sun.glass.ui.monocle.AcceleratedScreen;
class MonocleGLContext extends GLContext {
@Native private AcceleratedScreen accScreen;
MonocleGLContext(long nativeCtxInfo) {
this.nativeCtxInfo = nativeCtxInfo;
}
MonocleGLContext(GLDrawable drawable, GLPixelFormat pixelFormat,
boolean vSyncRequest, AcceleratedScreen accScreen,
long nativeCtxInfo) {
this.accScreen = accScreen;
this.nativeCtxInfo = nativeCtxInfo;
}
@Override
long getNativeHandle() {
return 0l;
}
@Override
void makeCurrent(GLDrawable drawable) {
if (drawable != null) {
accScreen.enableRendering(true);
} else {
accScreen.enableRendering(false);
}
}
}