com.sun.prism.es2.MacGLPixelFormat Maven / Gradle / Ivy
The newest version!
/*
* Copyright (c) 2012, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package com.sun.prism.es2;
class MacGLPixelFormat extends GLPixelFormat {
private static native long nCreatePixelFormat(long nativeScreen, int[] attrArr);
MacGLPixelFormat(long nativeScreen, Attributes attrs) {
super(nativeScreen, attrs);
// holds the list of attributes to be translated for native call
int attrArr[] = new int[GLPixelFormat.Attributes.NUM_ITEMS];
attrArr[GLPixelFormat.Attributes.RED_SIZE] = attrs.getRedSize();
attrArr[GLPixelFormat.Attributes.GREEN_SIZE] = attrs.getGreenSize();
attrArr[GLPixelFormat.Attributes.BLUE_SIZE] = attrs.getBlueSize();
attrArr[GLPixelFormat.Attributes.ALPHA_SIZE] = attrs.getAlphaSize();
attrArr[GLPixelFormat.Attributes.DEPTH_SIZE] = attrs.getDepthSize();
attrArr[GLPixelFormat.Attributes.DOUBLEBUFFER] = attrs.isDoubleBuffer() ? 1 : 0;
attrArr[GLPixelFormat.Attributes.ONSCREEN] = attrs.isOnScreen() ? 1 : 0;
long nativePF = nCreatePixelFormat(nativeScreen, attrArr);
setNativePFInfo(nativePF);
}
}