com.sun.prism.null3d.DummyResourceFactory Maven / Gradle / Ivy
The newest version!
/*
* Copyright (c) 2011, 2024, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package com.sun.prism.null3d;
import com.sun.glass.ui.Screen;
import com.sun.prism.MediaFrame;
import com.sun.prism.Mesh;
import com.sun.prism.MeshView;
import com.sun.prism.PhongMaterial;
import com.sun.prism.PixelFormat;
import com.sun.prism.Presentable;
import com.sun.prism.PresentableState;
import com.sun.prism.RTTexture;
import com.sun.prism.Texture;
import com.sun.prism.Texture.Usage;
import com.sun.prism.Texture.WrapMode;
import com.sun.prism.impl.TextureResourcePool;
import com.sun.prism.impl.ps.BaseShaderFactory;
import com.sun.prism.ps.Shader;
import java.io.InputStream;
import java.util.Map;
class DummyResourceFactory extends BaseShaderFactory {
private final DummyContext context;
DummyResourceFactory(Screen screen) {
this.context = new DummyContext(screen, this);
}
DummyContext getContext() {
return context;
}
@Override
public TextureResourcePool getTextureResourcePool() {
return DummyTexturePool.instance;
}
@Override
public DummyTexture createTexture(PixelFormat format,
Usage usagehint, WrapMode wrapMode,
int w, int h)
{
return new DummyTexture(context, format, wrapMode, w, h);
}
@Override
public DummyTexture createTexture(PixelFormat format, Usage usagehint,
WrapMode wrapMode, int w, int h, boolean useMipmap) {
return createTexture(format, usagehint, wrapMode, w, h);
}
@Override
public int getRTTWidth(int w, WrapMode wrapMode) {
return w;
}
@Override
public int getRTTHeight(int h, WrapMode wrapMode) {
return h;
}
@Override
public boolean isCompatibleTexture(Texture tex) {
return tex instanceof DummyTexture;
}
@Override
public RTTexture createRTTexture(int width, int height, WrapMode wrapMode) {
return createRTTexture(width, height, wrapMode, false);
}
@Override
public RTTexture createRTTexture(int width, int height, WrapMode wrapMode, boolean msaa) {
return new DummyRTTexture(context, wrapMode, width, height);
}
// Glass-Prism bringup
@Override
public Presentable createPresentable(PresentableState pState) {
DummyRTTexture rtt = new DummyRTTexture(context, WrapMode.CLAMP_NOT_NEEDED, pState.getWidth(), pState.getHeight());
return new DummySwapChain(context, pState, rtt);
}
@Override
public Shader createShader(String pixelShaderName,
InputStream pixelShaderCode,
Map samplers,
Map params,
int maxTexCoordIndex,
boolean isPixcoordUsed,
boolean isPerVertexColorUsed)
{
return new DummyShader(context, params);
}
@Override
public Shader createStockShader(String name) {
return new DummyShader(context, name);
}
@Override
public void dispose() {
}
@Override
public boolean isFormatSupported(PixelFormat format) {
return true;
}
@Override
public int getMaximumTextureSize() {
return 65536;
}
@Override
public Texture createTexture(MediaFrame frame) {
return new DummyTexture(context, frame.getPixelFormat(), WrapMode.CLAMP_TO_EDGE,
frame.getWidth(), frame.getHeight());
}
@Override
public PhongMaterial createPhongMaterial() {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public MeshView createMeshView(Mesh mesh) {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public Mesh createMesh() {
throw new UnsupportedOperationException("Not supported yet.");
}
}