com.sun.scenario.effect.light.Light Maven / Gradle / Ivy
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/*
* Copyright (c) 2008, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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*/
package com.sun.scenario.effect.light;
import com.sun.scenario.effect.Color4f;
/**
* The abstract base class for all light implementations.
*/
public abstract class Light {
/**
* The light type.
*/
public enum Type {
/** Light is a {@code DistantLight}. */
DISTANT,
/** Light is a {@code PointLight}. */
POINT,
/** Light is a {@code SpotLight}. */
SPOT
}
private final Type type;
private Color4f color;
/**
* Package-private constructor.
*
* @param type the type of the light
* @throws IllegalArgumentException if {@code color} is null
*/
Light(Type type) {
this(type, Color4f.WHITE);
}
/**
* Package-private constructor.
*
* @param type the type of the light
* @param color the color of the light
* @throws IllegalArgumentException if {@code color} is null
*/
Light(Type type, Color4f color) {
if (type == null) {
throw new InternalError("Light type must be non-null");
}
this.type = type;
setColor(color);
}
/**
* Returns the light {@code Type}, either {@code DISTANT}, {@code POINT},
* or {@code SPOT}.
*
* @return the light type
*/
public Type getType() {
return type;
}
/**
* Returns the light color.
*
* @return the light color
*/
public Color4f getColor() {
return color;
}
/**
* Sets the light color.
*
* Min: n/a
* Max: n/a
* Default: Color4f.WHITE
* Identity: n/a
*
*
* @param color the light color
* @throws IllegalArgumentException if {@code color} is null
*/
public void setColor(Color4f color) {
if (color == null) {
throw new IllegalArgumentException("Color must be non-null");
}
this.color = color;
}
/**
* Returns a float array containing the normalized {@code (x,y,z)}
* position of this light source.
*
* @return the normalized position of this light source
*/
public abstract float[] getNormalizedLightPosition();
}