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package javafx.scene;

import javafx.scene.shape.Shape;

/**
 * The JavaFX {@code SceneAntialiasing} class specifies the level of
 * anti-aliasing desired. Scene anti-aliasing is primarily used when rendering
 * 3D primitives, which are otherwise rendered aliased.
 * 

* {@code SceneAntialiasing} is unrelated to * {@link Shape#setSmooth Shape.setSmooth}. Unlike * {@link Shape#setSmooth Shape.setSmooth}, {@code SceneAntialiasing} affects * the smoothness of the entire rendered scene whereas * {@link Shape#setSmooth Shape.setSmooth} is a rendering hint that applies to * an individual 2D Shape. *

* Note: In order for {@code SceneAntialiasing} to have an affect, the underlying * system must support: * {@link javafx.application.ConditionalFeature#SCENE3D ConditionalFeature.SCENE3D} * and anti-aliasing. *

* @since JavaFX 8.0 */ public final class SceneAntialiasing { /** * Disables anti-aliasing */ public static final SceneAntialiasing DISABLED = new SceneAntialiasing("DISABLED"); /* * Enables anti-aliasing optimizing for performance over quality */ // public static final SceneAntialiasing FASTEST = new SceneAntialiasing("FASTEST"); /** * Enables anti-aliasing optimizing for a balance of quality and performance */ public static final SceneAntialiasing BALANCED = new SceneAntialiasing("BALANCED"); /* * Enables anti-aliasing optimizing for quality over performance */ // public static final SceneAntialiasing NICEST = new SceneAntialiasing("NICEST"); private final String val; private SceneAntialiasing(String value) { val = value; } @Override public String toString() { return val; } }




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