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/*
 * Copyright (c) 2011, 2014, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package com.sun.webkit.event;

public final class WCMouseWheelEvent {

    private final long when;

    private final int x;
    private final int y;
    private final int screenX;
    private final int screenY;

    private final float deltaX;
    private final float deltaY;

    private final boolean shift;
    private final boolean control;
    private final boolean alt;
    private final boolean meta;

    public WCMouseWheelEvent(int x, int y, int screenX, int screenY,
                             long when, boolean shift, boolean control, boolean alt, boolean meta,
                             float deltaX, float deltaY)
    {
        this.x = x;
        this.y = y;
        this.screenX = screenX;
        this.screenY = screenY;
        this.when = when;
        this.shift = shift;
        this.control = control;
        this.alt = alt;
        this.meta = meta;
        this.deltaX = deltaX;
        this.deltaY = deltaY;
    }

    public long getWhen() { return when; }

    public int getX() { return x; }
    public int getY() { return y; }
    public int getScreenX() { return screenX; }
    public int getScreenY() { return screenY; }

    public boolean isShiftDown() { return shift; }
    public boolean isControlDown() { return control; }
    public boolean isAltDown() { return alt; }
    public boolean isMetaDown() { return meta; }

    public float getDeltaX() { return deltaX; }
    public float getDeltaY() { return deltaY; }
}




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