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/*
* Copyright 2012 The Netty Project
*
* The Netty Project licenses this file to you under the Apache License,
* version 2.0 (the "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
package io.netty.channel;
import static io.netty.util.internal.ObjectUtil.checkPositive;
import java.net.SocketAddress;
/**
* Represents the properties of a {@link Channel} implementation.
*/
public final class ChannelMetadata {
private final boolean hasDisconnect;
private final int defaultMaxMessagesPerRead;
/**
* Create a new instance
*
* @param hasDisconnect {@code true} if and only if the channel has the {@code disconnect()} operation
* that allows a user to disconnect and then call {@link Channel#connect(SocketAddress)}
* again, such as UDP/IP.
*/
public ChannelMetadata(boolean hasDisconnect) {
this(hasDisconnect, 1);
}
/**
* Create a new instance
*
* @param hasDisconnect {@code true} if and only if the channel has the {@code disconnect()} operation
* that allows a user to disconnect and then call {@link Channel#connect(SocketAddress)}
* again, such as UDP/IP.
* @param defaultMaxMessagesPerRead If a {@link MaxMessagesRecvByteBufAllocator} is in use, then this value will be
* set for {@link MaxMessagesRecvByteBufAllocator#maxMessagesPerRead()}. Must be {@code > 0}.
*/
public ChannelMetadata(boolean hasDisconnect, int defaultMaxMessagesPerRead) {
checkPositive(defaultMaxMessagesPerRead, "defaultMaxMessagesPerRead");
this.hasDisconnect = hasDisconnect;
this.defaultMaxMessagesPerRead = defaultMaxMessagesPerRead;
}
/**
* Returns {@code true} if and only if the channel has the {@code disconnect()} operation
* that allows a user to disconnect and then call {@link Channel#connect(SocketAddress)} again,
* such as UDP/IP.
*/
public boolean hasDisconnect() {
return hasDisconnect;
}
/**
* If a {@link MaxMessagesRecvByteBufAllocator} is in use, then this is the default value for
* {@link MaxMessagesRecvByteBufAllocator#maxMessagesPerRead()}.
*/
public int defaultMaxMessagesPerRead() {
return defaultMaxMessagesPerRead;
}
}