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package com.sun.star.lib.uno.environments.remote;
final class NativeThreadPool implements IThreadPool {
public NativeThreadPool() {
pool = create();
}
public ThreadId getThreadId() {
return new ThreadId(threadId());
}
public void attach() {
attach(pool);
}
public Object attach(ThreadId id) {
attach();
return null;
}
public void detach() {
detach(pool);
}
public void detach(Object handle, ThreadId id) {
detach();
}
public Object enter() throws Throwable {
Job job = enter(pool);
if (job == null) {
throw dispose;
}
return job.execute();
}
public Object enter(Object handle, ThreadId id) throws Throwable {
return enter();
}
public void putJob(Job job) {
putJob(
pool, job.getThreadId().getBytes(), job, job.isRequest(),
job.isRequest() && !job.isSynchronous());
}
public void dispose(Throwable throwable) {
dispose = throwable;
dispose(pool);
}
public void destroy() {
destroy(pool);
}
// The native implementation is in
// bridges/source/jni_uno/nativethreadpool.cxx:
static {
System.loadLibrary("java_uno");
}
private static native byte[] threadId();
private static native long create();
private static native void attach(long pool);
private static native Job enter(long pool);
private static native void detach(long pool);
private static native void putJob(
long pool, byte[] threadId, Job job, boolean request, boolean oneWay);
private static native void dispose(long pool);
private static native void destroy(long pool);
private final long pool;
private volatile Throwable dispose;
}