commonMain.LinearGradient.kt Maven / Gradle / Ivy
package org.openrndr.extra.shadestyles
import org.openrndr.color.*
import org.openrndr.draw.ShadeStyle
import org.openrndr.extra.parameters.ColorParameter
import org.openrndr.extra.parameters.Description
import org.openrndr.extra.parameters.DoubleParameter
import org.openrndr.extra.shaderphrases.preprocess
import org.openrndr.extra.color.phrases.ColorPhraseBook
import org.openrndr.extra.color.spaces.ColorOKLABa
import org.openrndr.math.CastableToVector4
import org.openrndr.math.Vector2
import kotlin.reflect.KClass
@Description("Linear gradient")
open class LinearGradientBase(
color0: C,
color1: C,
offset: Vector2 = Vector2.ZERO,
rotation: Double = 0.0,
exponent: Double = 1.0
) : ShadeStyle()
where C : ConvertibleToColorRGBa, C : AlgebraicColor, C: CastableToVector4 {
@ColorParameter("start color", order = 0)
var color0: C by Parameter()
@ColorParameter("end color", order = 1)
var color1: C by Parameter()
var offset: Vector2 by Parameter()
@DoubleParameter("rotation", -180.0, 180.0, order = 2)
var rotation: Double by Parameter()
@DoubleParameter("exponent", 0.01, 10.0, order = 3)
var exponent: Double by Parameter()
init {
ColorPhraseBook.register()
this.color0 = color0
this.color1 = color1
this.offset = offset
this.rotation = rotation
this.exponent = exponent
fragmentPreamble = """
|#pragma import color.oklab_to_linear_rgb
|#pragma import color.linear_rgb_to_srgb""".trimMargin().preprocess()
fragmentTransform = """
vec2 coord = (c_boundsPosition.xy - 0.5 + p_offset);
float cr = cos(radians(p_rotation));
float sr = sin(radians(p_rotation));
mat2 rm = mat2(cr, -sr, sr, cr);
vec2 rc = rm * coord;
float f = clamp(rc.y + 0.5, 0.0, 1.0);
vec4 color0 = p_color0;
vec4 color1 = p_color1;
vec4 gradient = mix(color0, color1, pow(f, p_exponent));
${generateColorTransform(color0::class)}
x_fill *= gradient;
"""
}
}
class LinearGradient(
color0: ColorRGBa,
color1: ColorRGBa,
offset: Vector2 = Vector2.ZERO,
rotation: Double = 0.0,
exponent: Double = 1.0
): LinearGradientBase(color0, color1, offset, rotation, exponent)
class LinearGradientOKLab(
color0: ColorOKLABa,
color1: ColorOKLABa,
offset: Vector2 = Vector2.ZERO,
rotation: Double = 0.0,
exponent: Double = 1.0
): LinearGradientBase(color0, color1, offset, rotation, exponent)
fun linearGradient(
color0: ColorRGBa,
color1: ColorRGBa,
offset: Vector2 = Vector2.ZERO,
rotation: Double = 0.0,
exponent: Double = 1.0
): LinearGradient {
return LinearGradient(color0, color1, offset, rotation, exponent)
}
fun linearGradient(
color0: ColorOKLABa,
color1: ColorOKLABa,
offset: Vector2 = Vector2.ZERO,
rotation: Double = 0.0,
exponent: Double = 1.0
): LinearGradientOKLab {
return LinearGradientOKLab(color0, color1, offset, rotation, exponent)
}
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