commonMain.primitives.RoundedRectangle.kt Maven / Gradle / Ivy
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package org.openrndr.extra.shapes.primitives
import org.openrndr.draw.Drawer
import org.openrndr.math.Vector2
import org.openrndr.shape.Rectangle
import org.openrndr.shape.contour
import org.openrndr.shape.ShapeContour
import kotlin.math.min
class RoundedRectangle(val corner: Vector2, val width: Double, val height: Double, val radius: Double) {
constructor(x: Double, y: Double, width: Double, height: Double, radius: Double) : this(
Vector2(x, y),
width,
height,
radius
)
constructor(rectangle: Rectangle, radius: Double) : this(
rectangle.corner,
rectangle.width,
rectangle.height,
radius
)
/** the center of the rounded rectangle */
val center: Vector2
get() = corner + Vector2(width / 2, height / 2)
val x: Double get() = corner.x
val y: Double get() = corner.y
/** [ShapeContour] representation of the rounded rectangle */
val contour
get() = contour {
// A higher radius than half the width/height makes it go weird
val r = min(min(radius, width / 2), height / 2)
moveTo(x + r, y)
lineTo(x + width - r, y)
arcTo(r, r, 90.0, false, true, Vector2(x + width, y + r))
lineTo(x + width, y + height - r)
arcTo(r, r, 90.0, false, true, Vector2(x + width - r, y + height))
lineTo(x + r, y + height)
arcTo(r, r, 90.0, false, true, Vector2(x, y + height - r))
lineTo(x, y + r)
arcTo(r, r, 90.0, false, true, Vector2(x + r, y))
close()
}
val shape
get() = contour.shape
}
fun Drawer.roundedRectangle(x: Double, y: Double, width: Double, height: Double, radius: Double) =
contour(RoundedRectangle(x, y, width, height, radius).contour)
fun Drawer.roundedRectangle(position: Vector2, width: Double, height: Double, radius: Double) =
contour(RoundedRectangle(position, width, height, radius).contour)
fun Drawer.roundedRectangle(roundedRectangle: RoundedRectangle) =
contour(roundedRectangle.contour)
fun Rectangle.toRounded(radius: Double) = RoundedRectangle(this, radius)
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