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commonMain.dsl.functions.UIntVector3Functions.kt Maven / Gradle / Ivy

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package org.openrndr.orsl.shadergenerator.dsl.functions

import org.openrndr.orsl.shadergenerator.dsl.*
import org.openrndr.math.*
import kotlin.jvm.JvmName

@Suppress("INAPPLICABLE_JVM_NAME")
interface UIntVector3Functions {
    @JvmName("divVdSuiv3")
    operator fun Double.div(right: Symbol): Symbol = functionSymbol(this, right, "($0 / $1)")

    @JvmName("timesSuiv3Vd")
    operator fun Symbol.times(right: Double): Symbol = functionSymbol(this, right, "($0 * $1)")

    @JvmName("timesSuiv3Vui")
    operator fun Symbol.times(right: UInt): Symbol = functionSymbol(this, right, "($0 * $1u)")

    @JvmName("timesSuiv3Sui")
    operator fun Symbol.times(right: Symbol): Symbol = functionSymbol(this, right, "($0 * $1)")


    @JvmName("timesSuiv3Vi")
    operator fun Symbol.times(right: Int): Symbol = functionSymbol(this, right, "(ivec3($0) * $1)")

    @JvmName("timesSuiv3Si")
    operator fun Symbol.times(right: Symbol): Symbol = functionSymbol(this, right, "($0 * $1)")


    @JvmName("timesSuiv3Sd")
    operator fun Symbol.times(right: Symbol): Symbol =
        functionSymbol(this, right, "($0 * $1)")

    val Symbol.x: Symbol
        @JvmName("xSuiv3")
        get() = functionSymbol(this, "$0.x")
    val Symbol.y: Symbol
        @JvmName("ySuiv3")
        get() = functionSymbol(this, "$0.y")
    val Symbol.z: Symbol
        @JvmName("zSuiv3")
        get() = functionSymbol(this, "$0.z")
    val Symbol.xy: Symbol
        @JvmName("xySuiv3")
        get() = functionSymbol(this, "$0.xy")
    val Symbol.yz: Symbol
        @JvmName("yzSuiv3")
        get() = functionSymbol(this, "$0.yz")
    val Symbol.xz: Symbol
        @JvmName("xzSuiv3")
        get() = functionSymbol(this, "$0.xz")

    @Suppress("FunctionName")
    @JvmName("uivec3SuiSuiSui")
    fun UIntVector3(x: Symbol, y: Symbol, z: Symbol): Symbol =
        functionSymbol(x, y, z, "ivec3($0, $1, $2)")

    /**
     * cast UIntVector3 to IntVector3
     */
    val Symbol.int: Symbol
        @JvmName("intSuiv3")
        get() = functionSymbol(this, "ivec3($0)")

    /**
     * cast UIntVector3 to Vector3
     */
    val Symbol.double: Symbol
        @JvmName("doubleSuiv3")
        get() = functionSymbol(this, "vec3($0)")
}

//val UIntVector3.symbol: Symbol
//    get() {
//        return symbol(glsl(this)!!)
//    }




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