
org.bimserver.charting.Algorithms.StreamGraph.StreamLayout Maven / Gradle / Ivy
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BIMserver plugin that provides a Charting serializers
package org.bimserver.charting.Algorithms.StreamGraph;
/******************************************************************************
* Copyright (C) 2009-2016 BIMserver.org
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see {@literal }.
*****************************************************************************/
public class StreamLayout extends LayerLayout {
public String getName() {
return "Original Streamgraph Layout";
}
public void layout(Layer[] layers) {
int n = layers[0].size.length;
int m = layers.length;
float[] baseline = new float[n];
float[] center = new float[n];
float totalSize;
float moveUp;
float increase;
float belowSize;
// Set shape of baseline values.
for (int i = 0; i < n; i++) {
// The 'center' is a rolling point. It is initialized as the previous iteration's center value.
center[i] = (i == 0) ? 0 : center[i - 1];
// Find the total size of all layers at this point.
totalSize = 0;
for (int j = 0; j < m; j++)
totalSize += layers[j].size[i];
// Account for the change of every layer to offset the center point.
for (int j = 0; j < m; j++) {
if (i == 0) {
increase = layers[j].size[i];
moveUp = 0.5f;
} else {
belowSize = 0.5f * layers[j].size[i];
for (int k = j + 1; k < m; k++)
belowSize += layers[k].size[i];
increase = layers[j].size[i] - layers[j].size[i - 1];
moveUp = totalSize == 0 ? 0 : (belowSize / totalSize);
}
center[i] += (moveUp - 0.5) * increase;
}
// Set baseline to the bottom edge according to the center line.
baseline[i] = center[i] + 0.5f * totalSize;
}
// Put layers on top of the baseline.
stackOnBaseline(layers, baseline);
}
}
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