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org.bimserver.models.ifc4.impl.IfcTessellatedFaceSetImpl Maven / Gradle / Ivy

/**
 * Copyright (C) 2009-2014 BIMserver.org
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 * 
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see .
 */
package org.bimserver.models.ifc4.impl;

import org.bimserver.models.ifc4.Ifc4Package;
import org.bimserver.models.ifc4.IfcCartesianPointList3D;
import org.bimserver.models.ifc4.IfcIndexedColourMap;
import org.bimserver.models.ifc4.IfcIndexedTextureMap;
import org.bimserver.models.ifc4.IfcTessellatedFaceSet;
import org.bimserver.models.ifc4.ListOfIfcParameterValue;
import org.bimserver.models.ifc4.Tristate;
import org.eclipse.emf.common.util.EList;
import org.eclipse.emf.ecore.EClass;

/**
 * 
 * An implementation of the model object 'Ifc Tessellated Face Set'.
 * 
 * 

* The following features are implemented: *

*
    *
  • {@link org.bimserver.models.ifc4.impl.IfcTessellatedFaceSetImpl#getCoordinates Coordinates}
  • *
  • {@link org.bimserver.models.ifc4.impl.IfcTessellatedFaceSetImpl#getNormals Normals}
  • *
  • {@link org.bimserver.models.ifc4.impl.IfcTessellatedFaceSetImpl#getClosed Closed}
  • *
  • {@link org.bimserver.models.ifc4.impl.IfcTessellatedFaceSetImpl#getHasColours Has Colours}
  • *
  • {@link org.bimserver.models.ifc4.impl.IfcTessellatedFaceSetImpl#getHasTextures Has Textures}
  • *
* * @generated */ public class IfcTessellatedFaceSetImpl extends IfcTessellatedItemImpl implements IfcTessellatedFaceSet { /** * * * @generated */ protected IfcTessellatedFaceSetImpl() { super(); } /** * * * @generated */ @Override protected EClass eStaticClass() { return Ifc4Package.Literals.IFC_TESSELLATED_FACE_SET; } /** * * * @generated */ public IfcCartesianPointList3D getCoordinates() { return (IfcCartesianPointList3D) eGet(Ifc4Package.Literals.IFC_TESSELLATED_FACE_SET__COORDINATES, true); } /** * * * @generated */ public void setCoordinates(IfcCartesianPointList3D newCoordinates) { eSet(Ifc4Package.Literals.IFC_TESSELLATED_FACE_SET__COORDINATES, newCoordinates); } /** * * * @generated */ @SuppressWarnings("unchecked") public EList getNormals() { return (EList) eGet(Ifc4Package.Literals.IFC_TESSELLATED_FACE_SET__NORMALS, true); } /** * * * @generated */ public Tristate getClosed() { return (Tristate) eGet(Ifc4Package.Literals.IFC_TESSELLATED_FACE_SET__CLOSED, true); } /** * * * @generated */ public void setClosed(Tristate newClosed) { eSet(Ifc4Package.Literals.IFC_TESSELLATED_FACE_SET__CLOSED, newClosed); } /** * * * @generated */ public void unsetClosed() { eUnset(Ifc4Package.Literals.IFC_TESSELLATED_FACE_SET__CLOSED); } /** * * * @generated */ public boolean isSetClosed() { return eIsSet(Ifc4Package.Literals.IFC_TESSELLATED_FACE_SET__CLOSED); } /** * * * @generated */ @SuppressWarnings("unchecked") public EList getHasColours() { return (EList) eGet(Ifc4Package.Literals.IFC_TESSELLATED_FACE_SET__HAS_COLOURS, true); } /** * * * @generated */ public void unsetHasColours() { eUnset(Ifc4Package.Literals.IFC_TESSELLATED_FACE_SET__HAS_COLOURS); } /** * * * @generated */ public boolean isSetHasColours() { return eIsSet(Ifc4Package.Literals.IFC_TESSELLATED_FACE_SET__HAS_COLOURS); } /** * * * @generated */ @SuppressWarnings("unchecked") public EList getHasTextures() { return (EList) eGet(Ifc4Package.Literals.IFC_TESSELLATED_FACE_SET__HAS_TEXTURES, true); } /** * * * @generated */ public void unsetHasTextures() { eUnset(Ifc4Package.Literals.IFC_TESSELLATED_FACE_SET__HAS_TEXTURES); } /** * * * @generated */ public boolean isSetHasTextures() { return eIsSet(Ifc4Package.Literals.IFC_TESSELLATED_FACE_SET__HAS_TEXTURES); } } //IfcTessellatedFaceSetImpl




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