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/*
  This file is based on code copied from project Java Image Processing, JH Labs,
  see the LICENSE file for further information.
*/
package com.jhlabs.awt;

import java.awt.Font;
import java.awt.Shape;
import java.awt.Stroke;
import java.awt.font.FontRenderContext;
import java.awt.font.GlyphVector;
import java.awt.geom.AffineTransform;
import java.awt.geom.FlatteningPathIterator;
import java.awt.geom.GeneralPath;
import java.awt.geom.PathIterator;
import java.awt.geom.Point2D;

/**
 * Stroke that paint a text.
 * 

* Slightly adapted to OTP from original source. * * @see http://www.jhlabs.com/java/java2d/strokes/ */ public class TextStroke implements Stroke { private static final float FLATNESS = 1; private final String text; private final Font font; private final AffineTransform t = new AffineTransform(); private boolean stretchToFit = false; private boolean repeat = false; public TextStroke(String text, Font font) { this(text, font, true, false); } public TextStroke(String text, Font font, boolean stretchToFit, boolean repeat) { this.text = text; this.font = font; this.stretchToFit = stretchToFit; this.repeat = repeat; } public Shape createStrokedShape(Shape shape) { FontRenderContext frc = new FontRenderContext(null, true, true); GlyphVector glyphVector = font.createGlyphVector(frc, text); GeneralPath result = new GeneralPath(); PathIterator it = new FlatteningPathIterator(shape.getPathIterator(null), FLATNESS); float[] points = new float[6]; float moveX = 0, moveY = 0; float lastX = 0, lastY = 0; float thisX = 0, thisY = 0; int type = 0; float next = 0; int currentChar = 0; int length = glyphVector.getNumGlyphs(); if (length == 0) return result; float factor = stretchToFit ? measurePathLength(shape) / (float) glyphVector.getLogicalBounds().getWidth() : 1.0f; float height = (float) glyphVector.getLogicalBounds().getHeight(); float nextAdvance = 0; while (currentChar < length && !it.isDone()) { type = it.currentSegment(points); switch (type) { case PathIterator.SEG_MOVETO: moveX = lastX = points[0]; moveY = lastY = points[1]; result.moveTo(moveX, moveY); nextAdvance = glyphVector.getGlyphMetrics(currentChar).getAdvance() * 0.5f; next = nextAdvance; break; case PathIterator.SEG_CLOSE: points[0] = moveX; points[1] = moveY; // Fall into.... case PathIterator.SEG_LINETO: thisX = points[0]; thisY = points[1]; float dx = thisX - lastX; float dy = thisY - lastY; float distance = (float) Math.sqrt(dx * dx + dy * dy); if (distance >= next) { float r = 1.0f / distance; float angle = (float) Math.atan2(dy, dx); while (currentChar < length && distance >= next) { Shape glyph = glyphVector.getGlyphOutline(currentChar); Point2D p = glyphVector.getGlyphPosition(currentChar); float px = (float) p.getX(); float py = (float) p.getY(); float x = lastX + next * dx * r; float y = lastY + next * dy * r; float advance = nextAdvance; nextAdvance = currentChar < length - 1 ? glyphVector.getGlyphMetrics(currentChar + 1).getAdvance() * 0.5f : 0; t.setToTranslation(x, y); t.rotate(angle); t.translate(-px - advance, -py + (height * factor) / 2.0f); result.append(t.createTransformedShape(glyph), false); next += (advance + nextAdvance) * factor; currentChar++; if (repeat) currentChar %= length; } } next -= distance; lastX = thisX; lastY = thisY; break; } it.next(); } return result; } public float measurePathLength(Shape shape) { PathIterator it = new FlatteningPathIterator(shape.getPathIterator(null), FLATNESS); float[] points = new float[6]; float moveX = 0, moveY = 0; float lastX = 0, lastY = 0; float thisX = 0, thisY = 0; int type = 0; float total = 0; while (!it.isDone()) { type = it.currentSegment(points); switch (type) { case PathIterator.SEG_MOVETO: moveX = lastX = points[0]; moveY = lastY = points[1]; break; case PathIterator.SEG_CLOSE: points[0] = moveX; points[1] = moveY; // Fall into.... case PathIterator.SEG_LINETO: thisX = points[0]; thisY = points[1]; float dx = thisX - lastX; float dy = thisY - lastY; total += (float) Math.sqrt(dx * dx + dy * dy); lastX = thisX; lastY = thisY; break; } it.next(); } return total; } }





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