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OREKIT (ORbits Extrapolation KIT) is a low level space dynamics library.
It provides basic elements (orbits, dates, attitude, frames ...) and
various algorithms to handle them (conversions, analytical and numerical
propagation, pointing ...).
/* Copyright 2002-2024 Luc Maisonobe
* Licensed to CS GROUP (CS) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* CS licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.orekit.attitudes;
import org.hipparchus.geometry.euclidean.threed.Vector3D;
/** Container for inertial axis.
*
* Instances of this class are immutable
*
* @author Luc Maisonobe
* @since 12.0
*/
public class InertiaAxis {
/** Moment of inertia. */
private final double i;
/** Inertia axis. */
private final Vector3D a;
/** Simple constructor to pair a moment of inertia with its associated axis.
* @param i moment of inertia
* @param a inertia axis
*/
public InertiaAxis(final double i, final Vector3D a) {
this.i = i;
this.a = a;
}
/** Reverse the inertia axis.
* @return new container with reversed axis
*/
public InertiaAxis negate() {
return new InertiaAxis(i, a.negate());
}
/** Get the moment of inertia.
* @return moment of inertia
*/
public double getI() {
return i;
}
/** Get the inertia axis.
* @return inertia axis
*/
public Vector3D getA() {
return a;
}
}