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// Copygood 2015 PlanBase Inc. & Glen Peterson
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package org.organicdesign.fp.oneOf;

import org.organicdesign.fp.function.Fn1;

import java.util.Objects;

import static org.organicdesign.fp.FunctionUtils.stringify;

/**
 `Or` represents the presence of a successful outcome, or an error.
 Contrast this with Option which represents the presence or absence of a value.
 Option.Some and Or.Good are just about identical.  Unlike Option.None, Bad contains an error code or value.
 Bill Venners, Scalactic, SuperSafe, and
 Functional Error Handling talk at SF Scala 2015-02-24 convinced me that Or is friendlier than
 Either.
 This class is based on Bill Venners' Or.  I did not make Every, One, and Many sub-classes, figuring that you can
 make an Or<GoodType,ImList<BadType>> if you expect that.

 Bill makes the point that there are still some reasons to throw exceptions, but he says to "Throw exceptions at
 developers, not at code" meaning that if there's code in your program that can recover from the issue, use a
 functional return type (like Or).  Throw exceptions for things a program can't handle without developer intervention.

 Any errors are my own.

 This implementation is more like a sealed trait (in Kotlin or Scala) than a simple {@link OneOf2} union type.
 This makes it a little less general, and more meaningful to use.
 */
public interface Or {
    /** Construct a new Good from the given object. */
    static  Or good(G good) { return new Good<>(good); }

    /** Construct a new Bad from the given object. */
    static  Or bad(B bad) { return new Bad<>(bad); }

    /** Returns true if this Or has a good value. */
    boolean isGood();
    /** Returns true if this Or has a bad value. */
    boolean isBad();

    /** Returns the good value if this is a Good, or throws an exception if this is a Bad. */
    G good();

    /** Returns the bad value if this is a Bad, or throws an exception if this is a Good. */
    B bad();

    /**
     Exactly one of these functions will be executed - determined by whether this is a Good or a Bad.
     @param fg the function to be executed if this OneOf stores the first type.
     @param fb the function to be executed if this OneOf stores the second type.
     @return the return value of whichever function is executed.
     */
     R match(Fn1 fg,
                Fn1 fb);


    /** Represents the presence of a Good value (and absence of a Bad). */
    final class Good implements Or {
        private final G g;
        private Good(G good) { g = good; }

        /** {@inheritDoc} */
        @Override public boolean isGood() { return true; }

        /** {@inheritDoc} */
        @Override public boolean isBad() { return false; }

        /** {@inheritDoc} */
        @Override public G good() { return g; }

        /** {@inheritDoc} */
        @Override public B bad() { throw new IllegalStateException("Cant call bad() on a Good."); }

        /** {@inheritDoc} */
        @Override public  R match(Fn1 fg, Fn1 fb) { return fg.apply(g); }

        /** {@inheritDoc} */
        @Override public int hashCode() { return g.hashCode(); }

        /** {@inheritDoc} */
        @Override public boolean equals(Object other) {
            //noinspection SimplifiableIfStatement
            if (this == other) { return true; }
            return other instanceof Good &&
                   Objects.equals(this.g, ((Good) other).g);
        }

        /** {@inheritDoc} */
        @Override public String toString() { return "Good(" + stringify(g) + ")"; }
    }

    /** Represents the presence of a Bad value (and absence of a Good). */
    final class Bad implements Or {
        private final B b;
        private Bad(B bad) { b = bad; }

        /** {@inheritDoc} */
        @Override public boolean isGood() { return false; }

        /** {@inheritDoc} */
        @Override public boolean isBad() { return true; }

        /** {@inheritDoc} */
        @Override public G good() { throw new IllegalStateException("Cant call good() on a Bad."); }

        /** {@inheritDoc} */
        @Override public B bad() { return b; }

        /** {@inheritDoc} */
        @Override public  R match(Fn1 fg, Fn1 fb) { return fb.apply(b); }


        /** {@inheritDoc} */
        // Returns twos compliment of contained item.
        @Override public int hashCode() { return ~ b.hashCode(); }

        /** {@inheritDoc} */
        @Override public boolean equals(Object other) {
            //noinspection SimplifiableIfStatement
            if (this == other) { return true; }
            return other instanceof Bad &&
                   Objects.equals(this.b, ((Bad) other).b);
        }

        /** {@inheritDoc} */
        @Override public String toString() { return "Bad(" + stringify(b) + ")"; }
    }
} // end interface Or




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