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The OWASP Encoders package is a collection of high-performance low-overhead
contextual encoders, that when utilized correctly, is an effective tool in
preventing Web Application security vulnerabilities such as Cross-Site
Scripting.
The newest version!
// Copyright (c) 2012 Jeff Ichnowski
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of source code must retain the above
// copyright notice, this list of conditions and the following
// disclaimer.
//
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// * Neither the name of the OWASP nor the names of its
// contributors may be used to endorse or promote products
// derived from this software without specific prior written
// permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
// INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
// OF THE POSSIBILITY OF SUCH DAMAGE.
package org.owasp.encoder;
import java.nio.CharBuffer;
import java.nio.charset.CoderResult;
/**
* JavaScriptEncoder -- An encoder for JavaScript string contexts.
*
* @author jeffi
*/
class JavaScriptEncoder extends Encoder {
/**
* Mode of operation constants for the JavaScriptEncoder.
*/
enum Mode {
/**
* Standard encoding of JavaScript Strings. Escape sequences are chosen
* according to what is the shortest sequence possible for the
* character.
*/
SOURCE,
/**
* Encoding for use in HTML attributes. Quote characters are escaped
* using hex encodes instead of backslashes. The alternate would be to
* use a sequence of encodes that would actually be longer. In this mode
* double-quote is "\x22" and single-quote is "\x27". (In HTML
* attributes the alternate would be encoding "\"" and "\'" with entity
* escapes to "\"" and "\&39;").
*/
ATTRIBUTE,
/**
* Encoding for use in HTML script blocks. The main concern here is
* permaturely terminating a script block with a closing "</" inside
* the string. This encoding escapes "/" as "\/" to prevent such
* termination.
*/
BLOCK,
/**
* Encodes for use in either HTML script attributes or blocks.
* Essentially this is both special escapes from HTML_ATTRIBUTE and
* HTML_CONTENT combined.
*/
HTML,;
}
/**
* The mode of operations--used for toString implementation.
*/
private final Mode _mode;
/**
* True if quotation characters should be hex encoded. Hex encoding quotes
* allows JavaScript to be included in XML attributes without additional
* XML-based encoding.
*/
private final boolean _hexEncodeQuotes;
/**
* An array of 4 32-bit integers used as bitmasks to check if a character
* needs encoding or not. If the bit is set, the character is valid and does
* not need encoding.
*/
private final int[] _validMasks;
/**
* True if the output should only include ASCII characters. Valid non-ASCII
* characters that would normally not be encoded, will be encoded.
*/
private final boolean _asciiOnly;
/**
* Constructs a new JavaScriptEncoder for the specified contextual mode.
*
* @param mode the mode of operation
* @param asciiOnly true if only ASCII characters should be included in the
* output (all code-points outside the ASCII range will be encoded).
*/
JavaScriptEncoder(Mode mode, boolean asciiOnly) {
// TODO: after some testing it appears that an array of int masks
// is faster than two longs, or an array of longs or an array of bytes
// the other encoders based upon masks should be switched to ints.
// (to be clear, it's much faster on 32-bit VMS, and just slightly
// faster on 64-bit VMS)
_mode = mode;
// Note: this probably needs to be repeated everywhere this trick is
// used, but here seems like as good a place as any. According to
// the Java spec (x << y) where x and y are integers, is evaluated
// as (x << (y & 31)). Or put another way, only the lower 5 bits
// of the shift amount are considered.
_validMasks = new int[]{
0,
-1 & ~((1 << '\'') | (1 << '\"')),
-1 & ~((1 << '\\')),
asciiOnly ? ~(1 << Unicode.DEL) : -1,};
if (mode == Mode.BLOCK || mode == Mode.HTML) {
// in " is escaped as "<\/script>" and "