org.piccolo2d.PCamera Maven / Gradle / Ivy
/*
* Copyright (c) 2008-2011, Piccolo2D project, http://piccolo2d.org
* Copyright (c) 1998-2008, University of Maryland
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided
* that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list of conditions
* and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
* and the following disclaimer in the documentation and/or other materials provided with the
* distribution.
*
* None of the name of the University of Maryland, the name of the Piccolo2D project, or the names of its
* contributors may be used to endorse or promote products derived from this software without specific
* prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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package org.piccolo2d;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.geom.AffineTransform;
import java.awt.geom.Dimension2D;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import org.piccolo2d.activities.PTransformActivity;
import org.piccolo2d.util.PAffineTransform;
import org.piccolo2d.util.PBounds;
import org.piccolo2d.util.PDebug;
import org.piccolo2d.util.PDimension;
import org.piccolo2d.util.PObjectOutputStream;
import org.piccolo2d.util.PPaintContext;
import org.piccolo2d.util.PPickPath;
import org.piccolo2d.util.PUtil;
/**
* PCamera represents a viewport onto a list of layer nodes. Each camera
* maintains a view transform through which it views these layers. Translating
* and scaling this view transform is how zooming and panning are implemented.
*
* Cameras are also the point through which all PInputEvents enter Piccolo. The
* canvas coordinate system and the local coordinate system of the topmost
* camera should always be the same.
*
*
* @see PLayer
* @version 1.0
* @author Jesse Grosjean
*/
public class PCamera extends PNode {
/** Default serial version UID. */
private static final long serialVersionUID = 1L;
/**
* The property name that identifies a change in the set of this camera's
* layers (see {@link #getLayer getLayer}, {@link #getLayerCount
* getLayerCount}, {@link #getLayersReference getLayersReference}). A
* property change event's new value will be a reference to the list of this
* nodes layers, but old value will always be null.
*/
public static final String PROPERTY_LAYERS = "layers";
/**
* The property code that identifies a change in the set of this camera's
* layers (see {@link #getLayer getLayer}, {@link #getLayerCount
* getLayerCount}, {@link #getLayersReference getLayersReference}). A
* property change event's new value will be a reference to the list of this
* nodes layers, but old value will always be null.
*/
public static final int PROPERTY_CODE_LAYERS = 1 << 11;
/**
* The property name that identifies a change in this camera's view
* transform (see {@link #getViewTransform getViewTransform},
* {@link #getViewTransformReference getViewTransformReference}). A property
* change event's new value will be a reference to the view transform, but
* old value will always be null.
*/
public static final String PROPERTY_VIEW_TRANSFORM = "viewTransform";
/**
* The property code that identifies a change in this camera's view
* transform (see {@link #getViewTransform getViewTransform},
* {@link #getViewTransformReference getViewTransformReference}). A property
* change event's new value will be a reference to the view transform, but
* old value will always be null.
*/
public static final int PROPERTY_CODE_VIEW_TRANSFORM = 1 << 12;
/** Denotes that the view has no constraints. */
public static final int VIEW_CONSTRAINT_NONE = 0;
/** Enforces that the view be able to see all nodes in the scene. */
public static final int VIEW_CONSTRAINT_ALL = 1;
/** Constrains the the view to be centered on the scene's full bounds. */
public static final int VIEW_CONSTRAINT_CENTER = 2;
/** Component which receives repaint notification from this camera. */
private transient PComponent component;
/** List of layers viewed by this camera. */
private transient List/**/ layers;
/**
* Transform applied to layers before they are rendered. This transform
* differs from the transform applied to the children of this PCamera
* (sticky objects).
*/
private final PAffineTransform viewTransform;
/** Constraints to apply to the viewing area. */
private int viewConstraint;
/** Temporary bounds used as an optimization during repaint. */
private static final PBounds TEMP_REPAINT_RECT = new PBounds();
/**
* Create a new camera with an empy list of layers.
*/
public PCamera() {
super();
viewTransform = new PAffineTransform();
layers = new ArrayList/**/();
viewConstraint = VIEW_CONSTRAINT_NONE;
}
/**
* Return the component for this camera, or null
if no
* component has been associated with this camera, as may be the case for
* internal cameras.
*
* @return the component for this camera, or null
if no such
* component exists
*/
public PComponent getComponent() {
return component;
}
/**
* Set the component for this camera to component
. The
* component, if non-null, receives repaint notification from this camera.
*
* @param component component for this camera
*/
public void setComponent(final PComponent component) {
this.component = component;
invalidatePaint();
}
/**
* Repaint this camera and forward the repaint request to the component
* for this camera, if it is non-null.
*
* @param localBounds bounds that require repainting, in local coordinates
* @param sourceNode node from which the repaint message originates, may
* be the camera itself
*/
public void repaintFrom(final PBounds localBounds, final PNode sourceNode) {
if (getParent() != null) {
if (sourceNode != this) {
localToParent(localBounds);
}
if (component != null) {
component.repaint(localBounds);
}
getParent().repaintFrom(localBounds, this);
}
}
/**
* Repaint from one of the camera's layers. The repaint region needs to be
* transformed from view to local in this case. Unlike most repaint methods
* in Piccolo2D this one must not modify the viewBounds
* parameter.
*
* @since 1.3
* @param viewBounds bounds that require repainting, in view coordinates
* @param repaintedLayer layer dispatching the repaint notification
*/
public void repaintFromLayer(final PBounds viewBounds, final PLayer repaintedLayer) {
TEMP_REPAINT_RECT.setRect(viewBounds);
viewToLocal(TEMP_REPAINT_RECT);
if (getBoundsReference().intersects(TEMP_REPAINT_RECT)) {
Rectangle2D.intersect(TEMP_REPAINT_RECT, getBoundsReference(), TEMP_REPAINT_RECT);
repaintFrom(TEMP_REPAINT_RECT, repaintedLayer);
}
}
/**
* Return a reference to the list of layers viewed by this camera.
*
* @return the list of layers viewed by this camera
*/
public List/**/ getLayersReference() {
return layers;
}
/**
* Return the number of layers in the list of layers viewed by this camera.
*
* @return the number of layers in the list of layers viewed by this camera
*/
public int getLayerCount() {
return layers.size();
}
/**
* Return the layer at the specified position in the list of layers viewed by this camera.
*
* @param index index of the layer to return
* @return the layer at the specified position in the list of layers viewed by this camera
* @throws IndexOutOfBoundsException if the specified index is out of range
* (index < 0 || index >= getLayerCount()
)
*/
public PLayer getLayer(final int index) {
return (PLayer) layers.get(index);
}
/**
* Return the index of the first occurrence of the specified layer in the
* list of layers viewed by this camera, or -1
if the list of layers
* viewed by this camera does not contain the specified layer.
*
* @param layer layer to search for
* @return the index of the first occurrence of the specified layer in the
* list of layers viewed by this camera, or -1
if the list of
* layers viewed by this camera does not contain the specified layer
*/
public int indexOfLayer(final PLayer layer) {
return layers.indexOf(layer);
}
/**
* Inserts the specified layer at the end of the list of layers viewed by this camera.
* Layers may be viewed by multiple cameras at once.
*
* @param layer layer to add
*/
public void addLayer(final PLayer layer) {
addLayer(layers.size(), layer);
}
/**
* Inserts the specified layer at the specified position in the list of layers viewed by this camera.
* Layers may be viewed by multiple cameras at once.
*
* @param index index at which the specified layer is to be inserted
* @param layer layer to add
* @throws IndexOutOfBoundsException if the specified index is out of range
* (index < 0 || index >= getLayerCount()
)
*/
public void addLayer(final int index, final PLayer layer) {
layers.add(index, layer);
layer.addCamera(this);
invalidatePaint();
firePropertyChange(PROPERTY_CODE_LAYERS, PROPERTY_LAYERS, null, layers);
}
/**
* Removes the first occurrence of the specified layer from the list of
* layers viewed by this camera, if it is present.
*
* @param layer layer to be removed
* @return the specified layer
*/
public PLayer removeLayer(final PLayer layer) {
layer.removeCamera(this);
if (layers.remove(layer)) {
invalidatePaint();
firePropertyChange(PROPERTY_CODE_LAYERS, PROPERTY_LAYERS, null, layers);
}
return layer;
}
/**
* Removes the element at the specified position from the list of layers
* viewed by this camera.
*
* @param index index of the layer to remove
* @return the layer previously at the specified position
* @throws IndexOutOfBoundsException if the specified index is out of range
* (index < 0 || index >= getLayerCount()
)
*/
public PLayer removeLayer(final int index) {
final PLayer layer = (PLayer) layers.remove(index);
layer.removeCamera(this);
invalidatePaint();
firePropertyChange(PROPERTY_CODE_LAYERS, PROPERTY_LAYERS, null, layers);
return layer;
}
/**
* Return the union of the full bounds of each layer in the list of layers
* viewed by this camera, or empty bounds if the list of layers viewed by
* this camera is empty.
*
* @return the union of the full bounds of each layer in the list of layers
* viewed by this camera, or empty bounds if the list of layers viewed
* by this camera is empty
*/
public PBounds getUnionOfLayerFullBounds() {
final PBounds result = new PBounds();
final int size = layers.size();
for (int i = 0; i < size; i++) {
final PLayer each = (PLayer) layers.get(i);
result.add(each.getFullBoundsReference());
}
return result;
}
/**
* Paint this camera and then paint this camera's view through its view
* transform.
*
* @param paintContext context in which painting occurs
*/
protected void paint(final PPaintContext paintContext) {
super.paint(paintContext);
paintContext.pushClip(getBoundsReference());
paintContext.pushTransform(viewTransform);
paintCameraView(paintContext);
paintDebugInfo(paintContext);
paintContext.popTransform(viewTransform);
paintContext.popClip(getBoundsReference());
}
/**
* Paint all the layers in the list of layers viewed by this camera. This method
* is called after the view transform and clip have been applied to the
* specified paint context.
*
* @param paintContext context in which painting occurs
*/
protected void paintCameraView(final PPaintContext paintContext) {
final int size = layers.size();
for (int i = 0; i < size; i++) {
final PLayer each = (PLayer) layers.get(i);
each.fullPaint(paintContext);
}
}
/**
* Renders debug info onto the newly painted scene. Things like full bounds
* and bounds are painted as filled and outlines.
*
* @param paintContext context in which painting occurs
*/
protected void paintDebugInfo(final PPaintContext paintContext) {
if (PDebug.debugBounds || PDebug.debugFullBounds) {
final Graphics2D g2 = paintContext.getGraphics();
paintContext.setRenderQuality(PPaintContext.LOW_QUALITY_RENDERING);
g2.setStroke(new BasicStroke(0));
final ArrayList nodes = new ArrayList();
final PBounds nodeBounds = new PBounds();
final Color boundsColor = Color.red;
final Color fullBoundsColor = new Color(1.0f, 0f, 0f, 0.2f);
final int size = layers.size();
for (int i = 0; i < size; i++) {
((PLayer) layers.get(i)).getAllNodes(null, nodes);
}
final Iterator i = getAllNodes(null, nodes).iterator();
while (i.hasNext()) {
final PNode each = (PNode) i.next();
if (PDebug.debugBounds) {
g2.setPaint(boundsColor);
nodeBounds.setRect(each.getBoundsReference());
if (!nodeBounds.isEmpty()) {
each.localToGlobal(nodeBounds);
globalToLocal(nodeBounds);
if (each == this || each.isDescendentOf(this)) {
localToView(nodeBounds);
}
g2.draw(nodeBounds);
}
}
if (PDebug.debugFullBounds) {
g2.setPaint(fullBoundsColor);
nodeBounds.setRect(each.getFullBoundsReference());
if (!nodeBounds.isEmpty()) {
if (each.getParent() != null) {
each.getParent().localToGlobal(nodeBounds);
}
globalToLocal(nodeBounds);
if (each == this || each.isDescendentOf(this)) {
localToView(nodeBounds);
}
g2.fill(nodeBounds);
}
}
}
}
}
/**
* {@inheritDoc}
*
*
* Pushes this camera onto the specified paint context so that it
* can be accessed later by {@link PPaintContext#getCamera}.
*
*/
public void fullPaint(final PPaintContext paintContext) {
paintContext.pushCamera(this);
super.fullPaint(paintContext);
paintContext.popCamera();
}
/**
* Generate and return a PPickPath for the point x,y specified in the local
* coord system of this camera. Picking is done with a rectangle, halo
* specifies how large that rectangle will be.
*
* @param x the x coordinate of the pick path given in local coordinates
* @param y the y coordinate of the pick path given in local coordinates
* @param halo the distance from the x,y coordinate that is considered for
* inclusion in the pick path
*
* @return the picked path
*/
public PPickPath pick(final double x, final double y, final double halo) {
final PBounds b = new PBounds(new Point2D.Double(x, y), -halo, -halo);
final PPickPath result = new PPickPath(this, b);
fullPick(result);
// make sure this camera is pushed.
if (result.getNodeStackReference().size() == 0) {
result.pushNode(this);
result.pushTransform(getTransformReference(false));
}
return result;
}
/**
* {@inheritDoc}
*
*
* After the direct children of this camera have been given a chance to be
* picked all of the layers in the list of layers viewed by this camera are
* given a chance to be picked.
*
*
* @return true if any of the layers in the list of layers viewed by this
* camera were picked
*/
protected boolean pickAfterChildren(final PPickPath pickPath) {
if (intersects(pickPath.getPickBounds())) {
pickPath.pushTransform(viewTransform);
if (pickCameraView(pickPath)) {
return true;
}
pickPath.popTransform(viewTransform);
return true;
}
return false;
}
/**
* Try to pick all of the layers in the list of layers viewed by this
* camera. This method is called after the view transform has been applied
* to the specified pick path.
*
* @param pickPath pick path
* @return true if any of the layers in the list of layers viewed by this
* camera were picked
*/
protected boolean pickCameraView(final PPickPath pickPath) {
final int size = layers.size();
for (int i = size - 1; i >= 0; i--) {
final PLayer each = (PLayer) layers.get(i);
if (each.fullPick(pickPath)) {
return true;
}
}
return false;
}
// ****************************************************************
// View Transform - Methods for accessing the view transform. The
// view transform is applied before painting and picking the cameras
// layers. But not before painting or picking its direct children.
//
// Changing the view transform is how zooming and panning are
// accomplished.
// ****************************************************************
/**
* Return the bounds of this camera in the view coordinate system.
*
* @return the bounds of this camera in the view coordinate system
*/
public PBounds getViewBounds() {
return (PBounds) localToView(getBounds());
}
/**
* Animates the camera's view so that the given bounds (in camera layer's
* coordinate system) are centered within the cameras view bounds. Use this
* method to point the camera at a given location.
*
* @param centerBounds the targetBounds
*/
public void setViewBounds(final Rectangle2D centerBounds) {
animateViewToCenterBounds(centerBounds, true, 0);
}
/**
* Return the scale applied by the view transform to the list of layers
* viewed by this camera.
*
* @return the scale applied by the view transform to the list of layers
* viewed by this camera
*/
public double getViewScale() {
return viewTransform.getScale();
}
/**
* Scale the view transform applied to the list of layers viewed by this
* camera by scale
about the point [0, 0]
.
*
* @param scale view transform scale
*/
public void scaleView(final double scale) {
scaleViewAboutPoint(scale, 0, 0);
}
/**
* Scale the view transform applied to the list of layers viewed by this
* camera by scale
about the specified point
* [x, y]
.
*
* @param scale view transform scale
* @param x scale about point, x coordinate
* @param y scale about point, y coordinate
*/
public void scaleViewAboutPoint(final double scale, final double x, final double y) {
viewTransform.scaleAboutPoint(scale, x, y);
applyViewConstraints();
invalidatePaint();
firePropertyChange(PROPERTY_CODE_VIEW_TRANSFORM, PROPERTY_VIEW_TRANSFORM, null, viewTransform);
}
/**
* Set the scale applied by the view transform to the list of layers
* viewed by this camera to scale
.
*
* @param scale view transform scale
*/
public void setViewScale(final double scale) {
scaleView(scale / getViewScale());
}
/**
* Translate the view transform applied to the list of layers viewed by this
* camera by [dx, dy]
.
*
* @param dx translate delta x
* @param dy translate delta y
*/
public void translateView(final double dx, final double dy) {
viewTransform.translate(dx, dy);
applyViewConstraints();
invalidatePaint();
firePropertyChange(PROPERTY_CODE_VIEW_TRANSFORM, PROPERTY_VIEW_TRANSFORM, null, viewTransform);
}
/**
* Offset the view transform applied to the list of layers viewed by this camera by [dx, dy]
. This is
* NOT effected by the view transform's current scale or rotation. This is implemented by directly adding dx to the
* m02 position and dy to the m12 position in the affine transform.
*
* @param dx offset delta x
* @param dy offset delta y
*/
/*
public void offsetView(final double dx, final double dy) {
setViewOffset(viewTransform.getTranslateX() + dx, viewTransform.getTranslateY() + dy);
}
*/
/**
* Set the offset for the view transform applied to the list of layers
* viewed by this camera to [x, y]
.
*
* @param x offset x
* @param y offset y
*/
public void setViewOffset(final double x, final double y) {
viewTransform.setOffset(x, y);
applyViewConstraints();
invalidatePaint();
firePropertyChange(PROPERTY_CODE_VIEW_TRANSFORM, PROPERTY_VIEW_TRANSFORM, null, viewTransform);
}
/**
* Return a copy of the view transform applied to the list of layers
* viewed by this camera.
*
* @return a copy of the view transform applied to the list of layers
* viewed by this camera
*/
public PAffineTransform getViewTransform() {
return (PAffineTransform) viewTransform.clone();
}
/**
* Return a reference to the view transform applied to the list of layers
* viewed by this camera.
*
* @return the view transform applied to the list of layers
* viewed by this camera
*/
public PAffineTransform getViewTransformReference() {
return viewTransform;
}
/**
* Set the view transform applied to the list of layers
* viewed by this camera to viewTransform
.
*
* @param viewTransform view transform applied to the list of layers
* viewed by this camera
*/
public void setViewTransform(final AffineTransform viewTransform) {
this.viewTransform.setTransform(viewTransform);
applyViewConstraints();
invalidatePaint();
firePropertyChange(PROPERTY_CODE_VIEW_TRANSFORM, PROPERTY_VIEW_TRANSFORM, null, this.viewTransform);
}
/**
* Animate the camera's view from its current transform when the activity
* starts to a new transform that centers the given bounds in the camera
* layer's coordinate system into the cameras view bounds. If the duration is
* 0 then the view will be transformed immediately, and null will be
* returned. Else a new PTransformActivity will get returned that is set to
* animate the camera's view transform to the new bounds. If shouldScale is
* true, then the camera will also scale its view so that the given bounds
* fit fully within the cameras view bounds, else the camera will maintain
* its original scale.
*
* @param centerBounds the bounds which the animation will pace at the
* center of the view
* @param shouldScaleToFit whether the camera should scale the view while
* animating to it
* @param duration how many milliseconds the animations should take
*
* @return the scheduled PTransformActivity
*/
public PTransformActivity animateViewToCenterBounds(final Rectangle2D centerBounds, final boolean shouldScaleToFit,
final long duration) {
final PBounds viewBounds = getViewBounds();
final PDimension delta = viewBounds.deltaRequiredToCenter(centerBounds);
final PAffineTransform newTransform = getViewTransform();
newTransform.translate(delta.width, delta.height);
if (shouldScaleToFit) {
final double s = Math.min(viewBounds.getWidth() / centerBounds.getWidth(), viewBounds.getHeight()
/ centerBounds.getHeight());
if (s != Double.POSITIVE_INFINITY && s != 0) {
newTransform.scaleAboutPoint(s, centerBounds.getCenterX(), centerBounds.getCenterY());
}
}
return animateViewToTransform(newTransform, duration);
}
/**
* Pan the camera's view from its current transform when the activity starts
* to a new transform so that the view bounds will contain (if possible,
* intersect if not possible) the new bounds in the camera layers coordinate
* system. If the duration is 0 then the view will be transformed
* immediately, and null will be returned. Else a new PTransformActivity
* will get returned that is set to animate the camera's view transform to
* the new bounds.
*
* @param panToBounds the bounds to which the view will animate to
* @param duration the duration of the animation given in milliseconds
*
* @return the scheduled PTransformActivity
*/
public PTransformActivity animateViewToPanToBounds(final Rectangle2D panToBounds, final long duration) {
final PBounds viewBounds = getViewBounds();
final PDimension delta = viewBounds.deltaRequiredToContain(panToBounds);
if (delta.width != 0 || delta.height != 0) {
if (duration == 0) {
translateView(-delta.width, -delta.height);
}
else {
final AffineTransform at = getViewTransform();
at.translate(-delta.width, -delta.height);
return animateViewToTransform(at, duration);
}
}
return null;
}
/**
* Animate the cameras view transform from its current value when the
* activity starts to the new destination transform value.
*
* @param destination the transform to which the view should be transformed
* into
* @param duration the duraiton in milliseconds the animation should take
*
* @return the scheduled PTransformActivity
*/
public PTransformActivity animateViewToTransform(final AffineTransform destination, final long duration) {
if (duration == 0) {
setViewTransform(destination);
return null;
}
final PTransformActivity.Target t = new PTransformActivity.Target() {
/** {@inheritDoc} */
public void setTransform(final AffineTransform aTransform) {
PCamera.this.setViewTransform(aTransform);
}
/** {@inheritDoc} */
public void getSourceMatrix(final double[] aSource) {
viewTransform.getMatrix(aSource);
}
};
final PTransformActivity transformActivity = new PTransformActivity(duration, PUtil.DEFAULT_ACTIVITY_STEP_RATE,
t, destination);
final PRoot r = getRoot();
if (r != null) {
r.getActivityScheduler().addActivity(transformActivity);
}
return transformActivity;
}
// ****************************************************************
// View Transform Constraints - Methods for setting and applying
// constraints to the view transform.
// ****************************************************************
/**
* Return the constraint applied to the view. The view constraint will be one of {@link #VIEW_CONSTRAINT_NONE},
* {@link #VIEW_CONSTRAINT_CENTER}, or {@link #VIEW_CONSTRAINT_CENTER}. Defaults to {@link #VIEW_CONSTRAINT_NONE}.
*
* @return the view constraint being applied to the view
*/
public int getViewConstraint() {
return viewConstraint;
}
/**
* Set the view constraint to apply to the view to viewConstraint
. The view constraint must be one of
* {@link #VIEW_CONSTRAINT_NONE}, {@link #VIEW_CONSTRAINT_CENTER}, or {@link #VIEW_CONSTRAINT_CENTER}.
*
* @param viewConstraint constraint to apply to the view
* @throws IllegalArgumentException if viewConstraint
is not one of {@link #VIEW_CONSTRAINT_NONE},
* {@link #VIEW_CONSTRAINT_CENTER}, or {@link #VIEW_CONSTRAINT_CENTER}
*/
public void setViewConstraint(final int viewConstraint) {
if (viewConstraint != VIEW_CONSTRAINT_NONE && viewConstraint != VIEW_CONSTRAINT_CENTER
&& viewConstraint != VIEW_CONSTRAINT_ALL) {
throw new IllegalArgumentException("view constraint must be one "
+ "of VIEW_CONSTRAINT_NONE, VIEW_CONSTRAINT_CENTER, or VIEW_CONSTRAINT_ALL");
}
this.viewConstraint = viewConstraint;
applyViewConstraints();
}
/**
* Transforms the view so that it conforms to the given constraint.
*/
protected void applyViewConstraints() {
if (VIEW_CONSTRAINT_NONE == viewConstraint) {
return;
}
final PBounds viewBounds = getViewBounds();
final PBounds layerBounds = (PBounds) globalToLocal(getUnionOfLayerFullBounds());
if (VIEW_CONSTRAINT_CENTER == viewConstraint) {
layerBounds.setRect(layerBounds.getCenterX(), layerBounds.getCenterY(), 0, 0);
}
PDimension constraintDelta = viewBounds.deltaRequiredToContain(layerBounds);
viewTransform.translate(-constraintDelta.width, -constraintDelta.height);
}
// ****************************************************************
// Camera View Coord System Conversions - Methods to translate from
// the camera's local coord system (above the camera's view transform) to
// the
// camera view coord system (below the camera's view transform). When
// converting geometry from one of the canvas's layers you must go
// through the view transform.
// ****************************************************************
/**
* Convert the point from the camera's view coordinate system to the
* camera's local coordinate system. The given point is modified by this.
*
* @param viewPoint the point to transform to the local coordinate system
* from the view's coordinate system
* @return the transformed point
*/
public Point2D viewToLocal(final Point2D viewPoint) {
return viewTransform.transform(viewPoint, viewPoint);
}
/**
* Convert the dimension from the camera's view coordinate system to the
* camera's local coordinate system. The given dimension is modified by
* this.
*
* @param viewDimension the dimension to transform from the view system to
* the local coordinate system
*
* @return returns the transformed dimension
*/
public Dimension2D viewToLocal(final Dimension2D viewDimension) {
return viewTransform.transform(viewDimension, viewDimension);
}
/**
* Convert the rectangle from the camera's view coordinate system to the
* camera's local coordinate system. The given rectangle is modified by this
* method.
*
* @param viewRectangle the rectangle to transform from view to local
* coordinate System
* @return the transformed rectangle
*/
public Rectangle2D viewToLocal(final Rectangle2D viewRectangle) {
return viewTransform.transform(viewRectangle, viewRectangle);
}
/**
* Convert the point from the camera's local coordinate system to the
* camera's view coordinate system. The given point is modified by this
* method.
*
* @param localPoint point to transform from local to view coordinate system
* @return the transformed point
*/
public Point2D localToView(final Point2D localPoint) {
return viewTransform.inverseTransform(localPoint, localPoint);
}
/**
* Convert the dimension from the camera's local coordinate system to the
* camera's view coordinate system. The given dimension is modified by this
* method.
*
* @param localDimension the dimension to transform from local to view
* coordinate systems
* @return the transformed dimension
*/
public Dimension2D localToView(final Dimension2D localDimension) {
return viewTransform.inverseTransform(localDimension, localDimension);
}
/**
* Convert the rectangle from the camera's local coordinate system to the
* camera's view coordinate system. The given rectangle is modified by this
* method.
*
* @param localRectangle the rectangle to transform from local to view
* coordinate system
* @return the transformed rectangle
*/
public Rectangle2D localToView(final Rectangle2D localRectangle) {
return viewTransform.inverseTransform(localRectangle, localRectangle);
}
// ****************************************************************
// Serialization - Cameras conditionally serialize their layers.
// This means that only the layer references that were unconditionally
// (using writeObject) serialized by someone else will be restored
// when the camera is unserialized.
// ****************************************************************/
/**
* Write this camera and all its children out to the given stream. Note that
* the cameras layers are written conditionally, so they will only get
* written out if someone else writes them unconditionally.
*
* @param out the PObjectOutputStream to which this camera should be
* serialized
* @throws IOException if an error occured writing to the output stream
*/
private void writeObject(final ObjectOutputStream out) throws IOException {
if (!(out instanceof PObjectOutputStream)) {
throw new RuntimeException("cannot serialize PCamera to a non PObjectOutputStream");
}
out.defaultWriteObject();
final int count = getLayerCount();
for (int i = 0; i < count; i++) {
((PObjectOutputStream) out).writeConditionalObject(layers.get(i));
}
out.writeObject(Boolean.FALSE);
((PObjectOutputStream) out).writeConditionalObject(component);
}
/**
* Deserializes this PCamera from the ObjectInputStream.
*
* @param in the source ObjectInputStream
* @throws IOException when error occurs during read
* @throws ClassNotFoundException if the stream attempts to deserialize a
* missing class
*/
private void readObject(final ObjectInputStream in) throws IOException, ClassNotFoundException {
in.defaultReadObject();
layers = new ArrayList();
while (true) {
final Object each = in.readObject();
if (each != null) {
if (each.equals(Boolean.FALSE)) {
break;
}
else {
layers.add(each);
}
}
}
component = (PComponent) in.readObject();
}
}
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