org.piccolo2d.activities.PActivityScheduler Maven / Gradle / Ivy
/*
* Copyright (c) 2008-2011, Piccolo2D project, http://piccolo2d.org
* Copyright (c) 1998-2008, University of Maryland
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*
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* and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
* and the following disclaimer in the documentation and/or other materials provided with the
* distribution.
*
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* contributors may be used to endorse or promote products derived from this software without specific
* prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
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package org.piccolo2d.activities;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.List;
import javax.swing.Timer;
import org.piccolo2d.PRoot;
import org.piccolo2d.util.PUtil;
/**
* PActivityScheduler is responsible for maintaining a list of
* activities. It is given a chance to process these activities from the PRoot's
* processInputs() method. Most users will not need to use the
* PActivityScheduler directly, instead you should look at:
*
* - PNode.addActivity - to schedule a new activity
*
- PActivity.terminate - to terminate a running activity
*
- PRoot.processInputs - already calls processActivities for you.
*
*
* @version 1.0
* @author Jesse Grosjean
*/
public class PActivityScheduler implements Serializable {
private static final long serialVersionUID = 1L;
private transient Timer activityTimer = null;
private final PRoot root;
private final List activities;
private boolean activitiesChanged;
private boolean animating;
private final ArrayList processingActivities;
/**
* Constructs an instance of PActivityScheduler. All activities it will
* schedule will take place on children of the rootNode provided.
*
* @param rootNode root node of all activities to be performed. All nodes
* being animated should have this node as an ancestor.
*/
public PActivityScheduler(final PRoot rootNode) {
root = rootNode;
activities = new ArrayList();
processingActivities = new ArrayList();
}
/**
* Returns the node from which all activities will be attached.
*
* @return this scheduler's associated root node
*/
public PRoot getRoot() {
return root;
}
/**
* Adds the given activity to the scheduler if not already found.
*
* @param activity activity to be scheduled
*/
public void addActivity(final PActivity activity) {
addActivity(activity, false);
}
/**
* Add this activity to the scheduler. Sometimes it's useful to make sure
* that an activity is run after all other activities have been run. To do
* this set processLast to true when adding the activity.
*
* @param activity activity to be scheduled
* @param processLast whether or not this activity should be performed after
* all other scheduled activities
*/
public void addActivity(final PActivity activity, final boolean processLast) {
if (activities.contains(activity)) {
return;
}
activitiesChanged = true;
if (processLast) {
activities.add(0, activity);
}
else {
activities.add(activity);
}
activity.setActivityScheduler(this);
if (!getActivityTimer().isRunning()) {
startActivityTimer();
}
}
/**
* Removes the given activity from the scheduled activities. Does nothing if
* it's not found.
*
* @param activity the activity to be removed
*/
public void removeActivity(final PActivity activity) {
if (!activities.contains(activity)) {
return;
}
activitiesChanged = true;
activities.remove(activity);
if (activities.size() == 0) {
stopActivityTimer();
}
}
/**
* Removes all activities from the list of scheduled activities.
*/
public void removeAllActivities() {
activitiesChanged = true;
activities.clear();
stopActivityTimer();
}
/**
* Returns a reference to the current activities list. Handle with care.
*
* @return reference to the current activities list.
*/
public List getActivitiesReference() {
return activities;
}
/**
* Process all scheduled activities for the given time. Each activity is
* given one "step", equivalent to one frame of animation.
*
* @param currentTime the current unix time in milliseconds.
*/
public void processActivities(final long currentTime) {
final int size = activities.size();
if (size > 0) {
processingActivities.addAll(activities);
for (int i = size - 1; i >= 0; i--) {
final PActivity each = (PActivity) processingActivities.get(i);
each.processStep(currentTime);
}
processingActivities.clear();
}
}
/**
* Return true if any of the scheduled activities are animations.
*
* @return true if any of the scheduled activities are animations.
*/
public boolean getAnimating() {
if (activitiesChanged) {
animating = false;
for (int i = 0; i < activities.size(); i++) {
final PActivity each = (PActivity) activities.get(i);
animating |= each.isAnimation();
}
activitiesChanged = false;
}
return animating;
}
/**
* Starts the current activity timer. Multiple calls to this method are
* ignored.
*/
protected void startActivityTimer() {
getActivityTimer().start();
}
/**
* Stops the current activity timer.
*/
protected void stopActivityTimer() {
getActivityTimer().stop();
}
/**
* Returns the activity timer. Creating it if necessary.
*
* @return a Timer instance.
*/
protected Timer getActivityTimer() {
if (activityTimer == null) {
activityTimer = root.createTimer(PUtil.ACTIVITY_SCHEDULER_FRAME_DELAY, new ActionListener() {
public void actionPerformed(final ActionEvent e) {
root.processInputs();
}
});
}
return activityTimer;
}
}
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