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/*
* Copyright (c) 2008-2019, Piccolo2D project, http://piccolo2d.org
* Copyright (c) 1998-2008, University of Maryland
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided
* that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list of conditions
* and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
* and the following disclaimer in the documentation and/or other materials provided with the
* distribution.
*
* None of the name of the University of Maryland, the name of the Piccolo2D project, or the names of its
* contributors may be used to endorse or promote products derived from this software without specific
* prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.piccolo2d;
import java.awt.Color;
import java.awt.Cursor;
import java.awt.Graphics2D;
import org.piccolo2d.util.PBounds;
import org.piccolo2d.util.PPaintContext;
import org.piccolo2d.util.PUtil;
/**
* Offscreen canvas.
*
* @since 1.3
*/
public final class POffscreenCanvas implements PComponent {
/** Default render quality, PPaintContext.HIGH_QUALITY_RENDERING
. */
static final int DEFAULT_RENDER_QUALITY = PPaintContext.HIGH_QUALITY_RENDERING;
/** Bounds of this offscreen canvas. */
private final PBounds bounds;
/** Camera for this offscreen canvas. */
private PCamera camera;
/** Render quality. */
private int renderQuality = DEFAULT_RENDER_QUALITY;
/** True if this offscreen canvas is opaque. */
private boolean opaque;
/** Background color for this offscreen canvas. */
private Color backgroundColor;
/**
* Create a new offscreen canvas the specified width and height.
*
* @param width width of this offscreen canvas, must be at least zero
* @param height height of this offscreen canvas, must be at least zero
*/
public POffscreenCanvas(final int width, final int height) {
if (width < 0) {
throw new IllegalArgumentException("width must be at least zero, was " + width);
}
if (height < 0) {
throw new IllegalArgumentException("height must be at least zero, was " + height);
}
bounds = new PBounds(0.0d, 0.0d, width, height);
setCamera(PUtil.createBasicScenegraph());
opaque = false;
backgroundColor = null;
}
/**
* Render this offscreen canvas to the specified graphics.
*
* @param graphics graphics to render this offscreen canvas to, must not be null
*/
public void render(final Graphics2D graphics) {
if (graphics == null) {
throw new IllegalArgumentException("graphics must not be null");
}
if (opaque && backgroundColor != null) {
graphics.setBackground(backgroundColor);
graphics.clearRect(0, 0, (int) bounds.getWidth(), (int) bounds.getHeight());
}
final PPaintContext paintContext = new PPaintContext(graphics);
paintContext.setRenderQuality(renderQuality);
camera.fullPaint(paintContext);
}
/**
* Set the camera for this offscreen canvas to camera
.
*
* @param camera camera for this offscreen canvas
*/
public void setCamera(final PCamera camera) {
if (this.camera != null) {
this.camera.setComponent(null);
}
this.camera = camera;
if (camera != null) {
camera.setComponent(this);
camera.setBounds((PBounds) bounds.clone());
}
}
/**
* Return the camera for this offscreen canvas.
*
* @return the camera for this offscreen canvas
*/
public PCamera getCamera() {
return camera;
}
/**
* Set the render quality hint for this offscreen canvas to
* renderQuality
.
*
* @param renderQuality render quality hint, must be one of
* PPaintContext.HIGH_QUALITY_RENDERING
or
* PPaintContext.LOW_QUALITY_RENDERING
*/
public void setRenderQuality(final int renderQuality) {
if (renderQuality == PPaintContext.HIGH_QUALITY_RENDERING
|| renderQuality == PPaintContext.LOW_QUALITY_RENDERING) {
this.renderQuality = renderQuality;
}
else {
throw new IllegalArgumentException("renderQuality must be one of PPaintContext.HIGH_QUALITY_RENDERING"
+ " or PPaintContext.LOW_QUALITY_RENDERING, was " + renderQuality);
}
}
/**
* Return the render quality hint for this offscreen canvas.
*
* @return the render quality hint for this offscreen canvas
*/
public int getRenderQuality() {
return renderQuality;
}
/** {@inheritDoc} */
public void paintImmediately() {
// empty
}
/** {@inheritDoc} */
public void popCursor() {
// empty
}
/** {@inheritDoc} */
public void pushCursor(final Cursor cursor) {
// empty
}
/** {@inheritDoc} */
public void repaint(final PBounds repaintBounds) {
// empty
}
/** {@inheritDoc} */
public void setInteracting(final boolean interacting) {
// empty
}
/**
* Return the root node of the scene graph for this offscreen canvas. The
* root node will be null if the camera for this offscreen canvas is null.
*
* @return the root node of the scene graph for this offscreen canvas
*/
public PRoot getRoot() {
return camera == null ? null : camera.getRoot();
}
/**
* Return true if this offscreen canvas is opaque. Defaults to false
.
*
* @return true if this offscreen canvas is opaque
*/
public boolean isOpaque() {
return opaque;
}
/**
* Set to true if this offscreen canvas is opaque.
*
* @param opaque true if this offscreen canvas is opaque
*/
public void setOpaque(final boolean opaque) {
this.opaque = opaque;
}
/**
* Return the background color for this offscreen canvas. If this
* offscreen canvas is opaque, the background color will be painted
* before the contents of the scene are rendered.
*
* @see #isOpaque
* @return the background color for this offscreen canvas
*/
public Color getBackground() {
return backgroundColor;
}
/**
* Set the background color for this offscreen canvas to backgroundColor
.
* If this offscreen canvas is opaque, the background color will be painted
* before the contents of the scene are rendered.
*
* @see #isOpaque
* @param backgroundColor background color for this offscreen canvas
*/
public void setBackground(final Color backgroundColor) {
this.backgroundColor = backgroundColor;
}
}