org.piccolo2d.PComponent Maven / Gradle / Ivy
/*
* Copyright (c) 2008-2011, Piccolo2D project, http://piccolo2d.org
* Copyright (c) 1998-2008, University of Maryland
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided
* that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list of conditions
* and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
* and the following disclaimer in the documentation and/or other materials provided with the
* distribution.
*
* None of the name of the University of Maryland, the name of the Piccolo2D project, or the names of its
* contributors may be used to endorse or promote products derived from this software without specific
* prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.piccolo2d;
import java.awt.Cursor;
import org.piccolo2d.util.PBounds;
/**
* Interface that a component needs to implement if it wants to act as a Piccolo
* canvas.
*
* @version 1.0
* @author Lance Good
*/
public interface PComponent {
/**
* Called to notify PComponent that given bounds need repainting.
*
* @param bounds bounds needing repaint
*/
void repaint(PBounds bounds);
/**
* Sends a repaint notification the repaint manager if PComponent is not
* already painting immediately.
*/
void paintImmediately();
/**
* Pushes the given cursor onto the cursor stack and sets the current cursor
* to the one provided.
*
* @param cursor The cursor to set as the current one and push
*/
void pushCursor(Cursor cursor);
/**
* Pops the topmost cursor from the stack and sets it as the current one.
*/
void popCursor();
/**
* Sets whether the component is currently being interacted with.
*
* @param interacting whether the component is currently being interacted
* with
*/
void setInteracting(boolean interacting);
}
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