org.piccolo2d.util.PPaintContext Maven / Gradle / Ivy
/*
* Copyright (c) 2008-2011, Piccolo2D project, http://piccolo2d.org
* Copyright (c) 1998-2008, University of Maryland
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* and the following disclaimer.
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* and the following disclaimer in the documentation and/or other materials provided with the
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package org.piccolo2d.util;
import java.awt.AlphaComposite;
import java.awt.Composite;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.font.FontRenderContext;
import java.awt.geom.AffineTransform;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import org.piccolo2d.PCamera;
/**
* PPaintContext is used by piccolo nodes to paint themselves on the
* screen. PPaintContext wraps a Graphics2D to implement painting.
*
*
* @version 1.0
* @author Jesse Grosjean
*/
public class PPaintContext {
/** Used for lowering quality of rendering when requested. */
public static final int LOW_QUALITY_RENDERING = 0;
/** Used for improving quality of rendering when requested. */
public static final int HIGH_QUALITY_RENDERING = 1;
/** Font context to use while in low quality rendering. */
public static final FontRenderContext RENDER_QUALITY_LOW_FRC = new FontRenderContext(null, false, true);
/** Font context to use while in high quality rendering. */
public static final FontRenderContext RENDER_QUALITY_HIGH_FRC = new FontRenderContext(null, true, true);
/** Used while calculating scale at which rendering is occurring. */
private static final double[] PTS = new double[4];
/** PaintContext is associated with this graphics context. */
private final Graphics2D graphics;
/** Used while computing transparency. */
protected PStack compositeStack;
/** Used to optimize clipping region. */
protected PStack clipStack;
/** Tracks clipping region in local coordinate system. */
protected PStack localClipStack;
/** Stack of cameras through which the node being painted is being viewed. */
protected PStack cameraStack;
/** Stack of transforms being applied to the drawing context. */
protected PStack transformStack;
/** The current render quality that all rendering should be done in. */
protected int renderQuality;
/**
* Creates a PPaintContext associated with the given graphics context.
*
* @param graphics graphics context to associate with this paint context
*/
public PPaintContext(final Graphics2D graphics) {
this.graphics = graphics;
compositeStack = new PStack();
clipStack = new PStack();
localClipStack = new PStack();
cameraStack = new PStack();
transformStack = new PStack();
renderQuality = HIGH_QUALITY_RENDERING;
Shape clip = graphics.getClip();
if (clip == null) {
clip = new PBounds(-Integer.MAX_VALUE / 2, -Integer.MAX_VALUE / 2, Integer.MAX_VALUE, Integer.MAX_VALUE);
graphics.setClip(clip);
}
localClipStack.push(clip.getBounds2D());
}
/**
* Returns the graphics context associated with this paint context.
*
* @return graphics context associated with this paint context
*/
public Graphics2D getGraphics() {
return graphics;
}
/**
* Returns the clipping region in the local coordinate system applied by
* graphics.
*
* @return clipping region in the local coordinate system applied by
* graphics
*/
public Rectangle2D getLocalClip() {
return (Rectangle2D) localClipStack.peek();
}
/**
* Returns scale of the current graphics context. By calculating how a unit
* segment gets transformed after transforming it by the graphics context's
* transform.
*
* @return scale of the current graphics context's transformation
*/
public double getScale() {
// x1, y1, x2, y2
PTS[0] = 0;
PTS[1] = 0;
PTS[2] = 1;
PTS[3] = 0;
graphics.getTransform().transform(PTS, 0, PTS, 0, 2);
return Point2D.distance(PTS[0], PTS[1], PTS[2], PTS[3]);
}
/**
* Pushes the camera onto the camera stack.
*
* @param aCamera camera to push onto the stack
*/
public void pushCamera(final PCamera aCamera) {
cameraStack.push(aCamera);
}
/**
* Removes the camera at the top of the camera stack.
*
* @since 1.3
*/
public void popCamera() {
cameraStack.pop();
}
/**
* Returns the camera at the top of the camera stack, or null if stack is
* empty.
*
* @return topmost camera on camera stack or null if stack is empty
*/
public PCamera getCamera() {
return (PCamera) cameraStack.peek();
}
/**
* Pushes the given clip to the pain context.
*
* @param clip clip to be pushed
*/
public void pushClip(final Shape clip) {
final Shape currentClip = graphics.getClip();
clipStack.push(currentClip);
graphics.clip(clip);
final Rectangle2D newLocalClip = clip.getBounds2D();
Rectangle2D.intersect(getLocalClip(), newLocalClip, newLocalClip);
localClipStack.push(newLocalClip);
}
/**
* Removes the topmost clipping region from the clipping stack.
*
* @param clip not used in this method
*/
public void popClip(final Shape clip) {
final Shape newClip = (Shape) clipStack.pop();
graphics.setClip(newClip);
localClipStack.pop();
}
/**
* Pushes the provided transparency onto the transparency stack if
* necessary. If the transparency is fully opaque, then it does nothing.
*
* @param transparency transparency to be pushed onto the transparency stack
*/
public void pushTransparency(final float transparency) {
if (transparency == 1.0f) {
return;
}
final Composite current = graphics.getComposite();
float currentAlaph = 1.0f;
compositeStack.push(current);
if (current instanceof AlphaComposite) {
currentAlaph = ((AlphaComposite) current).getAlpha();
}
final AlphaComposite newComposite = AlphaComposite.getInstance(AlphaComposite.SRC_OVER, currentAlaph
* transparency);
graphics.setComposite(newComposite);
}
/**
* Removes the topmost transparency if the given transparency is not opaque
* (1f).
*
* @param transparency transparency to be popped
*/
public void popTransparency(final float transparency) {
if (transparency == 1.0f) {
return;
}
final Composite c = (Composite) compositeStack.pop();
graphics.setComposite(c);
}
/**
* Pushed the provided transform onto the transform stack if it is not null.
*
* @param transform will be pushed onto the transform stack if not null
*/
public void pushTransform(final PAffineTransform transform) {
if (transform != null) {
final Rectangle2D newLocalClip = (Rectangle2D) getLocalClip().clone();
transform.inverseTransform(newLocalClip, newLocalClip);
transformStack.push(graphics.getTransform());
localClipStack.push(newLocalClip);
graphics.transform(transform);
}
}
/**
* Pops the topmost Transform from the top of the transform if the passed in
* transform is not null.
*
* @param transform transform that should be at the top of the stack
*/
public void popTransform(final PAffineTransform transform) {
if (transform != null) {
graphics.setTransform((AffineTransform) transformStack.pop());
localClipStack.pop();
}
}
/**
* Return the render quality used by this paint context.
*
* @return the current render quality
*/
public int getRenderQuality() {
return renderQuality;
}
/**
* Set the rendering hints for this paint context. The render quality is
* most often set by the rendering PCanvas. Use PCanvas.setRenderQuality()
* and PCanvas.setInteractingRenderQuality() to set these values.
*
* @param requestedQuality supports PPaintContext.HIGH_QUALITY_RENDERING or
* PPaintContext.LOW_QUALITY_RENDERING
*/
public void setRenderQuality(final int requestedQuality) {
renderQuality = requestedQuality;
switch (renderQuality) {
case HIGH_QUALITY_RENDERING:
setRenderQualityToHigh();
break;
case LOW_QUALITY_RENDERING:
setRenderQualityToLow();
break;
default:
throw new RuntimeException("Quality must be either HIGH_QUALITY_RENDERING or LOW_QUALITY_RENDERING");
}
}
private void setRenderQualityToLow() {
graphics.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_OFF);
graphics.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, RenderingHints.VALUE_TEXT_ANTIALIAS_OFF);
graphics.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_SPEED);
graphics.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);
}
private void setRenderQualityToHigh() {
graphics.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
graphics.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, RenderingHints.VALUE_TEXT_ANTIALIAS_ON);
graphics.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
graphics.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);
}
}