org.piccolo2d.examples.KeyEventFocusExample Maven / Gradle / Ivy
/*
* Copyright (c) 2008-2011, Piccolo2D project, http://piccolo2d.org
* Copyright (c) 1998-2008, University of Maryland
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided
* that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list of conditions
* and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
* and the following disclaimer in the documentation and/or other materials provided with the
* distribution.
*
* None of the name of the University of Maryland, the name of the Piccolo2D project, or the names of its
* contributors may be used to endorse or promote products derived from this software without specific
* prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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package org.piccolo2d.examples;
import java.awt.Color;
import org.piccolo2d.PCanvas;
import org.piccolo2d.PNode;
import org.piccolo2d.event.PBasicInputEventHandler;
import org.piccolo2d.event.PInputEvent;
import org.piccolo2d.extras.PFrame;
import org.piccolo2d.nodes.PPath;
/**
* This example shows how a node can get the keyboard focus.
*/
public class KeyEventFocusExample extends PFrame {
/**
*
*/
private static final long serialVersionUID = 1L;
public KeyEventFocusExample() {
this(null);
}
public KeyEventFocusExample(final PCanvas aCanvas) {
super("KeyEventFocusExample", false, aCanvas);
}
public void initialize() {
// Create a green and red node and add them to canvas layer.
final PCanvas canvas = getCanvas();
final PNode nodeGreen = PPath.createRectangle(0, 0, 100, 100);
final PNode nodeRed = PPath.createRectangle(0, 0, 100, 100);
nodeRed.translate(200, 0);
nodeGreen.setPaint(Color.green);
nodeRed.setPaint(Color.red);
canvas.getLayer().addChild(nodeGreen);
canvas.getLayer().addChild(nodeRed);
// Add an event handler to the green node the prints
// "green mousepressed"
// when the mouse is pressed on the green node, and "green keypressed"
// when
// the key is pressed and the event listener has keyboard focus.
nodeGreen.addInputEventListener(new PBasicInputEventHandler() {
public void keyPressed(final PInputEvent event) {
System.out.println("green keypressed");
}
// Key board focus is managed by the PInputManager, accessible from
// the root object, or from an incoming PInputEvent. In this case
// when
// the mouse is pressed in the green node, then the event handler
// associated
// with it will set the keyfocus to itself. Now it will receive key
// events
// until someone else gets the focus.
public void mousePressed(final PInputEvent event) {
event.getInputManager().setKeyboardFocus(event.getPath());
System.out.println("green mousepressed");
}
public void keyboardFocusGained(final PInputEvent event) {
System.out.println("green focus gained");
}
public void keyboardFocusLost(final PInputEvent event) {
System.out.println("green focus lost");
}
});
// do the same thing with the red node.
nodeRed.addInputEventListener(new PBasicInputEventHandler() {
public void keyPressed(final PInputEvent event) {
System.out.println("red keypressed");
}
public void mousePressed(final PInputEvent event) {
event.getInputManager().setKeyboardFocus(event.getPath());
System.out.println("red mousepressed");
}
public void keyboardFocusGained(final PInputEvent event) {
System.out.println("red focus gained");
}
public void keyboardFocusLost(final PInputEvent event) {
System.out.println("red focus lost");
}
});
}
public static void main(final String[] args) {
new KeyEventFocusExample();
}
}
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