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/*
* Copyright (c) 2008-2011, Piccolo2D project, http://piccolo2d.org
* Copyright (c) 1998-2008, University of Maryland
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided
* that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list of conditions
* and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
* and the following disclaimer in the documentation and/or other materials provided with the
* distribution.
*
* None of the name of the University of Maryland, the name of the Piccolo2D project, or the names of its
* contributors may be used to endorse or promote products derived from this software without specific
* prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.piccolo2d.examples;
import java.awt.Color;
import org.piccolo2d.PCanvas;
import org.piccolo2d.PLayer;
import org.piccolo2d.PNode;
import org.piccolo2d.activities.PActivity;
import org.piccolo2d.extras.PFrame;
import org.piccolo2d.nodes.PPath;
/**
* This example shows how create and schedule activities.
*/
public class ActivityExample extends PFrame {
private static final long serialVersionUID = 1L;
public ActivityExample() {
this(null);
}
public ActivityExample(final PCanvas aCanvas) {
super("ActivityExample", false, aCanvas);
}
public void initialize() {
final long currentTime = System.currentTimeMillis();
// Create a new node that we will apply different activities to, and
// place that node at location 200, 200.
final PNode aNode = PPath.createRectangle(0, 0, 100, 80);
final PLayer layer = getCanvas().getLayer();
layer.addChild(aNode);
aNode.setOffset(200, 200);
// Create a new custom "flash" activity. This activity will start
// running in five seconds, and while it runs it will flash aNode's
// paint between red and green every half second.
final PActivity flash = new PActivity(-1, 500, currentTime + 5000) {
boolean fRed = true;
protected void activityStep(final long elapsedTime) {
super.activityStep(elapsedTime);
if (fRed) {
aNode.setPaint(Color.red);
}
else {
aNode.setPaint(Color.green);
}
fRed = !fRed;
}
};
// An activity will not run unless it is scheduled with the root. Once
// it has been scheduled it will be given a chance to run during the
// next PRoot.processInputs() call.
getCanvas().getRoot().addActivity(flash);
// Use the PNode animate methods to create three activities that animate
// the node's position. Since our node already descends from the root
// node the animate methods will automatically schedule these activities
// for us.
final PActivity a1 = aNode.animateToPositionScaleRotation(0, 0, 0.5, 0, 5000);
final PActivity a2 = aNode.animateToPositionScaleRotation(100, 0, 1.5, Math.toRadians(110), 5000);
final PActivity a3 = aNode.animateToPositionScaleRotation(200, 100, 1, 0, 5000);
final PActivity a4 = aNode.animateToTransparency(0.25f, 3000);
// the animate activities will start immediately (in the next call to
// PRoot.processInputs) by default. Here we set their start times (in
// PRoot global time) so that they start when the previous one has
// finished.
a1.setStartTime(currentTime);
a2.startAfter(a1);
a3.startAfter(a2);
a4.startAfter(a3);
// or the previous three lines could be replaced with these lines for
// the same effect.
// a2.setStartTime(currentTime + 5000);
// a3.setStartTime(currentTime + 10000);
// a4.setStartTime(currentTime + 15000);
}
public static void main(final String[] args) {
new ActivityExample();
}
}