edu.umd.cs.piccolox.pswing.PSwingMouseWheelEvent Maven / Gradle / Ivy
/*
* Copyright (c) 2008-2011, Piccolo2D project, http://piccolo2d.org
* Copyright (c) 1998-2008, University of Maryland
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided
* that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list of conditions
* and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
* and the following disclaimer in the documentation and/or other materials provided with the
* distribution.
*
* None of the name of the University of Maryland, the name of the Piccolo2D project, or the names of its
* contributors may be used to endorse or promote products derived from this software without specific
* prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package edu.umd.cs.piccolox.pswing;
import edu.umd.cs.piccolo.PNode;
import edu.umd.cs.piccolo.event.PInputEvent;
import edu.umd.cs.piccolo.util.PPickPath;
import java.awt.Component;
import java.awt.event.MouseEvent;
import java.awt.event.MouseWheelEvent;
import java.awt.event.MouseWheelListener;
import java.awt.geom.Point2D;
/**
* PMouseMotionEvent is an event which indicates that a mouse motion
* action occurred in a node.
*
* This low-level event is generated by a node object for:
*
* - Mouse Motion Events
*
* - the mouse is moved
*
- the mouse is dragged
*
*
*
* A PMouseEvent object is passed to every PMouseMotionListener
or
* PMouseMotionAdapter
object which registered to receive mouse
* motion events using the component's addMouseMotionListener
* method. (PMouseMotionAdapter
objects implement the
* PMouseMotionListener
interface.) Each such listener object gets
* a PMouseEvent
containing the mouse motion event.
*
*
* Warning: Serialized objects of this class will not be compatible with
* future Piccolo releases. The current serialization support is appropriate for
* short term storage or RMI between applications running the same version of
* Piccolo. A future release of Piccolo will provide support for long term
* persistence.
*
* @author Benjamin B. Bederson
* @author Sam R. Reid
* @author Lance E. Good
*/
public class PSwingMouseWheelEvent extends MouseWheelEvent implements PSwingEvent {
/**
*
*/
private static final long serialVersionUID = 1L;
private final int id;
private final PInputEvent event;
/**
* Constructs a new PMouseWheel event from a Java MouseWheelEvent.
*
* @param id The event type (MOUSE_WHEEL)
* @param swingEvent The original swing mouse wheel event.
* @param piccoloEvent Piccolo2D event for use when querying about the
* event's piccolo2d context
*/
protected PSwingMouseWheelEvent(final int id, final MouseWheelEvent swingEvent, final PInputEvent piccoloEvent) {
super((Component) swingEvent.getSource(), swingEvent.getID(), swingEvent.getWhen(), swingEvent.getModifiers(),
swingEvent.getX(), swingEvent.getY(), swingEvent.getClickCount(), swingEvent.isPopupTrigger(),
swingEvent.getScrollType(), swingEvent.getScrollAmount(), swingEvent.getWheelRotation());
this.id = id;
this.event = piccoloEvent;
}
/**
* Returns the x,y position of the event in the local coordinate system of
* the node the event occurred on.
*
* @return a Point2D object containing the x and y coordinates local to the
* node.
*/
public Point2D getLocalPoint() {
return new Point2D.Double(getX(), getY());
}
/**
* Returns the horizontal x position of the event in the local coordinate
* system of the node the event occurred on.
*
* @return x a double indicating horizontal position local to the node.
*/
public double getLocalX() {
return getLocalPoint().getX();
}
/**
* Returns the vertical y position of the event in the local coordinate
* system of the node the event occurred on.
*
* @return y a double indicating vertical position local to the node.
*/
public double getLocalY() {
return getLocalPoint().getY();
}
/**
* Determine the event type.
*
* @return the id
*/
public int getID() {
return id;
}
/**
* Determine the node the event originated at. If an event percolates up the
* tree and is handled by an event listener higher up in the tree than the
* original node that generated the event, this returns the original node.
* For mouse drag and release events, this is the node that the original
* matching press event went to - in other words, the event is 'grabbed' by
* the originating node.
*
* @return the node
*/
public PNode getNode() {
return event.getPickedNode();
}
/**
* Determine the path the event took from the PCanvas down to the visual
* component.
*
* @return the path
*/
public PPickPath getPath() {
return event.getPath();
}
/**
* Determine the node the event originated at. If an event percolates up the
* tree and is handled by an event listener higher up in the tree than the
* original node that generated the event, this returns the original node.
* For mouse drag and release events, this is the node that the original
* matching press event went to - in other words, the event is 'grabbed' by
* the originating node.
*
* @return the node
*/
public PNode getGrabNode() {
return event.getPickedNode();
}
/**
* Return the path from the PCanvas down to the currently grabbed object.
*
* @return the path
*/
public PPickPath getGrabPath() {
return getPath();
}
/**
* Get the current node that is under the cursor. This may return a
* different result then getGrabNode() when in a MOUSE_RELEASED or
* MOUSE_DRAGGED event.
*
* @return the current node.
*/
public PNode getCurrentNode() {
return event.getPickedNode();
}
/**
* Get the path from the PCanvas down to the visual component currently
* under the mouse.This may give a different result then getGrabPath()
* durring a MOUSE_DRAGGED or MOUSE_RELEASED operation.
*
* @return the current path.
*/
public PPickPath getCurrentPath() {
return getPath();
}
/**
* Calls appropriate method on the listener based on this events ID.
*
* @param listener the target for dispatch.
*/
public void dispatchTo(final Object listener) {
final MouseWheelListener mouseWheelListener = (MouseWheelListener) listener;
switch (getID()) {
case MouseEvent.MOUSE_WHEEL:
mouseWheelListener.mouseWheelMoved(this);
break;
default:
throw new RuntimeException("PMouseWheelEvent with bad ID");
}
}
/**
* Set the souce of this event. As the event is fired up the tree the source
* of the event will keep changing to reflect the scenegraph object that is
* firing the event.
*
* @param newSource the current source of the event to report
*/
public void setSource(final Object newSource) {
source = newSource;
}
/**
* Returns this event as a mouse event. This reduces the need to cast
* instances of this interface when they are known to all extend MouseEvent.
*
* @return this object casted to a MouseEvent
*/
public MouseEvent asMouseEvent() {
return this;
}
}
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