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/*
 * Copyright (c) 2008-2011, Piccolo2D project, http://piccolo2d.org
 * Copyright (c) 1998-2008, University of Maryland
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, are permitted provided
 * that the following conditions are met:
 *
 * Redistributions of source code must retain the above copyright notice, this list of conditions
 * and the following disclaimer.
 *
 * Redistributions in binary form must reproduce the above copyright notice, this list of conditions
 * and the following disclaimer in the documentation and/or other materials provided with the
 * distribution.
 *
 * None of the name of the University of Maryland, the name of the Piccolo2D project, or the names of its
 * contributors may be used to endorse or promote products derived from this software without specific
 * prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package edu.umd.cs.piccolox.pswing;

import java.awt.Component;
import java.util.Vector;

import javax.swing.JComponent;
import javax.swing.RepaintManager;

import edu.umd.cs.piccolo.util.PBounds;

/**
 * This RepaintManager replaces the default Swing implementation, and is used to
 * repaint dirty regions of PSwing components and make sure the PSwings have
 * the appropriate size.
 * 

* This is an internal class used by Piccolo to support Swing components in * Piccolo. This should not be instantiated, though all the public methods of * javax.swing.RepaintManager may still be called and perform in the expected * manner. *

*

* PBasicRepaint Manager is an extension of RepaintManager that traps those * repaints called by the Swing components that have been added to the PCanvas * and passes these repaints to the PSwing rather than up the * component hierarchy as usually happens. *

*

* Also traps invalidate calls made by the Swing components added to the PCanvas * to reshape the corresponding PSwing. *

*

* Also keeps a list of PSwings that are painting. This disables repaint until * the component has finished painting. This is to address a problem introduced * by Swing's CellRendererPane which is itself a work-around. The problem is * that JTable's, JTree's, and JList's cell renderers need to be validated * before repaint. Since we have to repaint the entire Swing component hierarchy * (in the case of a PSwing), this causes an infinite loop. So we introduce the * restriction that no repaints can be triggered by a call to paint. *

* * @author Benjamin B. Bederson * @author Lance E. Good * @author Sam R. Reid * @author Chris Malley ([email protected]) */ public class PSwingRepaintManager extends RepaintManager { // The components that are currently painting // This needs to be a vector for thread safety private final Vector paintingComponents = new Vector(); /** * Locks repaint for a particular (Swing) component displayed by PCanvas. * * @param c The component for which the repaint is to be locked */ public void lockRepaint(final JComponent c) { paintingComponents.addElement(c); } /** * Unlocks repaint for a particular (Swing) component displayed by PCanvas. * * @param c The component for which the repaint is to be unlocked */ public void unlockRepaint(final JComponent c) { paintingComponents.remove(c); } /** * Returns true if repaint is currently locked for a component and false * otherwise. * * @param c The component for which the repaint status is desired * @return Whether the component is currently painting */ public boolean isPainting(final JComponent c) { return paintingComponents.contains(c); } /** * This is the method "repaint" now calls in the Swing components. * Overridden to capture repaint calls from those Swing components which are * being used as Piccolo visual components and to call the Piccolo repaint * mechanism rather than the traditional Component hierarchy repaint * mechanism. Otherwise, behaves like the superclass. * * @param component Component to be repainted * @param x X coordinate of the dirty region in the component * @param y Y coordinate of the dirty region in the component * @param width Width of the dirty region in the component * @param height Height of the dirty region in the component */ public synchronized void addDirtyRegion(final JComponent component, final int x, final int y, final int width, final int height) { boolean captureRepaint = false; JComponent childComponent = null; int captureX = x; int captureY = y; // We have to check to see if the PCanvas (ie. the SwingWrapper) is in the components ancestry. If so, we will // want to capture that repaint. However, we also will need to translate the repaint request since the component // may be offset inside another component. for (Component comp = component; comp != null && comp.isLightweight(); comp = comp.getParent()) { if (comp.getParent() instanceof PSwingCanvas.ChildWrapper) { captureRepaint = true; childComponent = (JComponent) comp; break; } else { // Adds to the offset since the component is nested captureX += comp.getLocation().getX(); captureY += comp.getLocation().getY(); } } // Now we check to see if we should capture the repaint and act accordingly if (captureRepaint) { if (!isPainting(childComponent)) { final double repaintW = Math.min(childComponent.getWidth() - captureX, width); final double repaintH = Math.min(childComponent.getHeight() - captureY, height); //Schedule a repaint for the dirty part of the PSwing getPSwing(childComponent).repaint(new PBounds(captureX, captureY, repaintW, repaintH)); } } else { super.addDirtyRegion(component, x, y, width, height); } } /** * This is the method "invalidate" calls in the Swing components. Overridden * to capture invalidation calls from those Swing components being used as * Piccolo visual components and to update Piccolo's visual component * wrapper bounds (these are stored separately from the Swing component). * Otherwise, behaves like the superclass. * * @param invalidComponent The Swing component that needs validation */ public synchronized void addInvalidComponent(final JComponent invalidComponent) { if (invalidComponent.getParent() == null || !(invalidComponent.getParent() instanceof PSwingCanvas.ChildWrapper)) { super.addInvalidComponent(invalidComponent); } else { invalidComponent.validate(); getPSwing(invalidComponent).updateBounds(); } } /** * Obtains the PSwing associated with the specified component. * @param component the component for which to return the associated PSwing * @return the associated PSwing */ private PSwing getPSwing(JComponent component) { return (PSwing) component.getClientProperty( PSwing.PSWING_PROPERTY ); } }




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