edu.umd.cs.piccolox.swing.PCacheCanvas Maven / Gradle / Ivy
/*
* Copyright (c) 2008-2011, Piccolo2D project, http://piccolo2d.org
* Copyright (c) 1998-2008, University of Maryland
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided
* that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list of conditions
* and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions
* and the following disclaimer in the documentation and/or other materials provided with the
* distribution.
*
* None of the name of the University of Maryland, the name of the Piccolo2D project, or the names of its
* contributors may be used to endorse or promote products derived from this software without specific
* prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package edu.umd.cs.piccolox.swing;
import edu.umd.cs.piccolo.PCamera;
import edu.umd.cs.piccolo.PCanvas;
import edu.umd.cs.piccolo.PLayer;
import edu.umd.cs.piccolo.PRoot;
import edu.umd.cs.piccolox.nodes.PCacheCamera;
/**
* An extension of PCanvas that automatically installs a PCacheCamera.
*
* @author Lance Good
*/
public class PCacheCanvas extends PCanvas {
private static final long serialVersionUID = 1L;
/**
* Creates a default scene with 1 root, 1 layer, and 1 PCacheCamera.
*
* @return constructed scene with PCacheCamera
*/
protected PCamera createDefaultCamera() {
final PRoot r = new PRoot();
final PLayer l = new PLayer();
final PCamera c = new PCacheCamera();
r.addChild(c);
r.addChild(l);
c.addLayer(l);
return c;
}
}
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