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/*
 * Copyright (c) 2008-2011, Piccolo2D project, http://piccolo2d.org
 * Copyright (c) 1998-2008, University of Maryland
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, are permitted provided
 * that the following conditions are met:
 *
 * Redistributions of source code must retain the above copyright notice, this list of conditions
 * and the following disclaimer.
 *
 * Redistributions in binary form must reproduce the above copyright notice, this list of conditions
 * and the following disclaimer in the documentation and/or other materials provided with the
 * distribution.
 *
 * None of the name of the University of Maryland, the name of the Piccolo2D project, or the names of its
 * contributors may be used to endorse or promote products derived from this software without specific
 * prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package edu.umd.cs.piccolox.swing;

import edu.umd.cs.piccolo.PCamera;
import edu.umd.cs.piccolo.PCanvas;
import edu.umd.cs.piccolo.PLayer;
import edu.umd.cs.piccolo.PRoot;
import edu.umd.cs.piccolox.nodes.PCacheCamera;

/**
 * An extension of PCanvas that automatically installs a PCacheCamera.
 * 
 * @author Lance Good
 */
public class PCacheCanvas extends PCanvas {

    private static final long serialVersionUID = 1L;

    /**
     * Creates a default scene with 1 root, 1 layer, and 1 PCacheCamera.
     * 
     * @return constructed scene with PCacheCamera
     */
    protected PCamera createDefaultCamera() {
        final PRoot r = new PRoot();
        final PLayer l = new PLayer();
        final PCamera c = new PCacheCamera();

        r.addChild(c);
        r.addChild(l);
        c.addLayer(l);

        return c;
    }
}




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