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package org.pkl.thirdparty.graalvm.collections;

import java.util.concurrent.atomic.AtomicReference;

/**
 * Concurrent lock-free pool data structure.
 * 

* Supports two operations -- adding an element, and removing an element. The * {@link LockFreePool#add(Object)} operation adds an element into the pool. The * {@link LockFreePool#get()} operation returns one of the elements previously added to the pool. * There is no guarantee about the order in which the elements are returned by * {@link LockFreePool#get()}. The guarantee is that an element will only be returned by * {@link LockFreePool#get()} as many times as it was previously added to the pool by calling * {@link LockFreePool#add(Object)}. If there are no more elements to return, it will return * {@code null}. Both operations are lock-free and linearizable -- this data structure is intended * for use by multiple threads. * * The internal implementation is a simple Treiber stack. * * @param Type of the elements in this pool. * * @since 23.0 */ public class LockFreePool { /** * The top-of-the-Treiber-stack pointer. */ private final AtomicReference> head; public LockFreePool() { this.head = new AtomicReference<>(); } /** * Returns a previously added element. *

* This method returns a previously added element only once to some caller. If the element was * added multiple times, calling this method will return that element as many times before * returning {@code null}. * * This method does not do any object allocations. * * @return A previously added element, or {@code null} if there are no previously added elements * that have not been already returned. * * @since 23.0 */ public T get() { while (true) { Node oldHead = head.get(); if (oldHead == null) { return null; } Node newHead = oldHead.tail; if (head.compareAndSet(oldHead, newHead)) { return oldHead.element; } } } /** * Adds an element to this pool. *

* An element can be added multiple times to the pool, but in this case may be returned as many * times by {@link LockFreePool#get()}. * * This method internally allocates objects on the heap. * * @param element An element to add to the pool. * * @since 23.0 */ public void add(T element) { while (true) { Node oldHead = head.get(); Node newHead = new Node<>(element, oldHead); if (head.compareAndSet(oldHead, newHead)) { return; } } } /** * Internal wrapper node used to wrap the element and the {@code tail} pointer. */ private static final class Node { /** * Element stored in this node. */ final E element; /** * Pointer to the tail of the linked list, or {@code null} if the end of the list. */ final Node tail; private Node(E element, Node tail) { this.element = element; this.tail = tail; } } }





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