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/*
 * Copyright (c) 2003, PostgreSQL Global Development Group
 * See the LICENSE file in the project root for more information.
 */

package org.postgresql.core;

import java.io.IOException;

/**
 * 

Predicts encoding for error messages based on some heuristics.

* *
    *
  1. For certain languages, it is known how "FATAL" is translated
  2. *
  3. For Japanese, several common words are hardcoded
  4. *
  5. Then try various LATIN encodings
  6. *
*/ public class EncodingPredictor { /** * In certain cases the encoding is not known for sure (e.g. before authentication). * In such cases, backend might send messages in "native to database" encoding, * thus pgjdbc has to guess the encoding nad */ public static class DecodeResult { public final String result; public final String encoding; // JVM name DecodeResult(String result, String encoding) { this.result = result; this.encoding = encoding; } } static class Translation { public final String fatalText; private final String[] texts; public final String language; public final String[] encodings; Translation(String fatalText, String[] texts, String language, String... encodings) { this.fatalText = fatalText; this.texts = texts; this.language = language; this.encodings = encodings; } } private static final Translation[] FATAL_TRANSLATIONS = new Translation[]{ new Translation("ВАЖНО", null, "ru", "WIN", "ALT", "KOI8"), new Translation("致命错误", null, "zh_CN", "EUC_CN", "GBK", "BIG5"), new Translation("KATASTROFALNY", null, "pl", "LATIN2"), new Translation("FATALE", null, "it", "LATIN1", "LATIN9"), new Translation("FATAL", new String[]{"は存在しません" /* ~ does not exist */, "ロール" /* ~ role */, "ユーザ" /* ~ user */}, "ja", "EUC_JP", "SJIS"), new Translation(null, null, "fr/de/es/pt_BR", "LATIN1", "LATIN3", "LATIN4", "LATIN5", "LATIN7", "LATIN9"), }; public static DecodeResult decode(byte[] bytes, int offset, int length) { Encoding defaultEncoding = Encoding.defaultEncoding(); for (Translation tr : FATAL_TRANSLATIONS) { for (String encoding : tr.encodings) { Encoding encoder = Encoding.getDatabaseEncoding(encoding); if (encoder == defaultEncoding) { continue; } // If there is a translation for "FATAL", then try typical encodings for that language if (tr.fatalText != null) { byte[] encoded; try { byte[] tmp = encoder.encode(tr.fatalText); encoded = new byte[tmp.length + 2]; encoded[0] = 'S'; encoded[encoded.length - 1] = 0; System.arraycopy(tmp, 0, encoded, 1, tmp.length); } catch (IOException e) { continue;// should not happen } if (!arrayContains(bytes, offset, length, encoded, 0, encoded.length)) { continue; } } // No idea how to tell Japanese from Latin languages, thus just hard-code certain Japanese words if (tr.texts != null) { boolean foundOne = false; for (String text : tr.texts) { try { byte[] textBytes = encoder.encode(text); if (arrayContains(bytes, offset, length, textBytes, 0, textBytes.length)) { foundOne = true; break; } } catch (IOException e) { // do not care, will try other encodings } } if (!foundOne) { // Error message does not have key parts, will try other encodings continue; } } try { String decoded = encoder.decode(bytes, offset, length); if (decoded.indexOf(65533) != -1) { // bad character in string, try another encoding continue; } return new DecodeResult(decoded, encoder.name()); } catch (IOException e) { // do not care } } } return null; } private static boolean arrayContains( byte[] first, int firstOffset, int firstLength, byte[] second, int secondOffset, int secondLength ) { if (firstLength < secondLength) { return false; } for (int i = 0; i < firstLength; i++) { for (; i < firstLength && first[firstOffset + i] != second[secondOffset]; i++) { // find the first matching byte } int j = 1; for (; j < secondLength && first[firstOffset + i + j] == second[secondOffset + j]; j++) { // compare arrays } if (j == secondLength) { return true; } } return false; } }




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