cn.nukkit.block.BlockBell Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.blockentity.BlockEntity;
import cn.nukkit.blockentity.BlockEntityBell;
import cn.nukkit.entity.Entity;
import cn.nukkit.entity.item.EntityItem;
import cn.nukkit.entity.projectile.EntityArrow;
import cn.nukkit.event.block.BellRingEvent;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemBlock;
import cn.nukkit.item.ItemTool;
import cn.nukkit.level.Level;
import cn.nukkit.level.Position;
import cn.nukkit.math.AxisAlignedBB;
import cn.nukkit.math.BlockFace;
import cn.nukkit.math.SimpleAxisAlignedBB;
import cn.nukkit.math.Vector3;
import cn.nukkit.utils.BlockColor;
import cn.nukkit.utils.Faceable;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
@PowerNukkitOnly
public class BlockBell extends BlockTransparentMeta implements Faceable, BlockEntityHolder {
public static final int TYPE_ATTACHMENT_STANDING = 0;
public static final int TYPE_ATTACHMENT_HANGING = 1;
public static final int TYPE_ATTACHMENT_SIDE = 2;
public static final int TYPE_ATTACHMENT_MULTIPLE = 3;
public BlockBell() {
this(0);
}
public BlockBell(int meta) {
super(meta);
}
@Override
public String getName() {
return "Bell";
}
@Override
public int getId() {
return BELL;
}
@Since("1.4.0.0-PN")
@PowerNukkitOnly
@Nonnull
@Override
public Class extends BlockEntityBell> getBlockEntityClass() {
return BlockEntityBell.class;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
@Nonnull
@Override
public String getBlockEntityType() {
return BlockEntity.BELL;
}
private boolean isConnectedTo(BlockFace connectedFace, int attachmentType, BlockFace blockFace) {
BlockFace.Axis faceAxis = connectedFace.getAxis();
switch (attachmentType) {
case TYPE_ATTACHMENT_STANDING:
if (faceAxis == BlockFace.Axis.Y) {
return connectedFace == BlockFace.DOWN;
} else {
return blockFace.getAxis() != faceAxis;
}
case TYPE_ATTACHMENT_HANGING:
return connectedFace == BlockFace.UP;
case TYPE_ATTACHMENT_SIDE:
return connectedFace == blockFace.getOpposite();
case TYPE_ATTACHMENT_MULTIPLE:
return connectedFace == blockFace || connectedFace == blockFace.getOpposite();
}
return false;
}
@Override
protected AxisAlignedBB recalculateBoundingBox() {
int attachmentType = getAttachmentType();
BlockFace blockFace = getBlockFace();
boolean north = this.isConnectedTo(BlockFace.NORTH, attachmentType, blockFace);
boolean south = this.isConnectedTo(BlockFace.SOUTH, attachmentType, blockFace);
boolean west = this.isConnectedTo(BlockFace.WEST, attachmentType, blockFace);
boolean east = this.isConnectedTo(BlockFace.EAST, attachmentType, blockFace);
boolean up = this.isConnectedTo(BlockFace.UP, attachmentType, blockFace);
boolean down = this.isConnectedTo(BlockFace.DOWN, attachmentType, blockFace);
double n = north ? 0 : 0.25;
double s = south ? 1 : 0.75;
double w = west ? 0 : 0.25;
double e = east ? 1 : 0.75;
double d = down ? 0 : 0.25;
double u = up ? 1 : 0.75;
return new SimpleAxisAlignedBB(
this.x + w,
this.y + d,
this.z + n,
this.x + e,
this.y + u,
this.z + s
);
}
@Override
public void onEntityCollide(Entity entity) {
if (entity instanceof EntityItem && entity.positionChanged) {
AxisAlignedBB boundingBox = entity.getBoundingBox();
AxisAlignedBB blockBoundingBox = this.getCollisionBoundingBox();
if (boundingBox.intersectsWith(blockBoundingBox)) {
Vector3 entityCenter = new Vector3(
(boundingBox.getMaxX() - boundingBox.getMinX()) / 2,
(boundingBox.getMaxY() - boundingBox.getMinY()) / 2,
(boundingBox.getMaxZ() - boundingBox.getMinZ()) / 2
);
Vector3 blockCenter = new Vector3(
(blockBoundingBox.getMaxX() - blockBoundingBox.getMinX()) / 2,
(blockBoundingBox.getMaxY() - blockBoundingBox.getMinY()) / 2,
(blockBoundingBox.getMaxZ() - blockBoundingBox.getMinZ()) / 2
);
Vector3 entityPos = entity.add(entityCenter);
Vector3 blockPos = this.add(
blockBoundingBox.getMinX() - x + blockCenter.x,
blockBoundingBox.getMinY() - y + blockCenter.y,
blockBoundingBox.getMinZ() - z + blockCenter.z
);
Vector3 entityVector = entityPos.subtract(blockPos);
entityVector = entityVector.normalize().multiply(0.4);
entityVector.y = Math.max(0.15, entityVector.y);
if(ring(entity, BellRingEvent.RingCause.DROPPED_ITEM)) {
entity.setMotion(entityVector);
}
}
}
}
@Override
public boolean hasEntityCollision() {
return true;
}
@Override
protected AxisAlignedBB recalculateCollisionBoundingBox() {
return recalculateBoundingBox().expand(0.000001, 0.000001, 0.000001);
}
@Override
public boolean canBeActivated() {
return true;
}
@Override
public boolean onActivate(@Nonnull Item item, Player player) {
return ring(player, player != null? BellRingEvent.RingCause.HUMAN_INTERACTION : BellRingEvent.RingCause.UNKNOWN);
}
public boolean ring(Entity causeEntity, BellRingEvent.RingCause cause) {
return ring(causeEntity, cause, null);
}
public boolean ring(Entity causeEntity, BellRingEvent.RingCause cause, BlockFace hitFace) {
BlockEntityBell bell = getOrCreateBlockEntity();
boolean addException = true;
BlockFace blockFace = getBlockFace();
if (hitFace == null) {
if (causeEntity != null) {
if (causeEntity instanceof EntityItem) {
Position blockMid = add(0.5, 0.5, 0.5);
Vector3 vector = causeEntity.subtract(blockMid).normalize();
int x = vector.x < 0? -1 : vector.x > 0? 1 : 0;
int z = vector.z < 0? -1 : vector.z > 0? 1 : 0;
if (x != 0 && z != 0) {
if (Math.abs(vector.x) < Math.abs(vector.z)) {
x = 0;
} else {
z = 0;
}
}
hitFace = blockFace;
for (BlockFace face : BlockFace.values()) {
if (face.getXOffset() == x && face.getZOffset() == z) {
hitFace = face;
break;
}
}
} else {
hitFace = causeEntity.getDirection();
}
} else {
hitFace = blockFace;
}
}
switch (getAttachmentType()) {
case TYPE_ATTACHMENT_STANDING:
if (hitFace.getAxis() != blockFace.getAxis()) {
return false;
}
break;
case TYPE_ATTACHMENT_MULTIPLE:
if (hitFace.getAxis() == blockFace.getAxis()) {
return false;
}
break;
case TYPE_ATTACHMENT_SIDE:
if (hitFace.getAxis() == blockFace.getAxis()) {
addException = false;
}
break;
}
BellRingEvent event = new BellRingEvent(this, cause, causeEntity);
this.level.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return false;
}
bell.setDirection(hitFace.getOpposite().getHorizontalIndex());
bell.setTicks(0);
bell.setRinging(true);
if (addException && causeEntity instanceof Player) {
bell.spawnExceptions.add((Player) causeEntity);
}
return true;
}
@SuppressWarnings("BooleanMethodIsAlwaysInverted")
private boolean checkSupport() {
switch (getAttachmentType()) {
case TYPE_ATTACHMENT_STANDING:
if (checkSupport(down(), BlockFace.UP)) {
return true;
}
break;
case TYPE_ATTACHMENT_HANGING:
if (checkSupport(up(), BlockFace.DOWN)) {
return true;
}
break;
case TYPE_ATTACHMENT_MULTIPLE:
BlockFace blockFace = getBlockFace();
if (checkSupport(getSide(blockFace), blockFace.getOpposite()) &&
checkSupport(getSide(blockFace.getOpposite()), blockFace)) {
return true;
}
break;
case TYPE_ATTACHMENT_SIDE:
blockFace = getBlockFace();
if (checkSupport(getSide(blockFace.getOpposite()), blockFace)) {
return true;
}
break;
}
return false;
}
private boolean checkSupport(Block support, BlockFace attachmentFace) {
if (BlockLever.isSupportValid(support, attachmentFace)) {
return true;
}
if (attachmentFace == BlockFace.DOWN) {
switch (support.getId()) {
case CHAIN_BLOCK:
case HOPPER_BLOCK:
case IRON_BARS:
return true;
default:
return support instanceof BlockFence || support instanceof BlockWallBase;
}
}
if (support instanceof BlockCauldron) {
return attachmentFace == BlockFace.UP;
}
return false;
}
@Override
public int onUpdate(int type) {
if (type == Level.BLOCK_UPDATE_NORMAL) {
if (!checkSupport()) {
this.level.useBreakOn(this);
}
return type;
} else if (type == Level.BLOCK_UPDATE_REDSTONE) {
if (level.isBlockPowered(this)) {
if (!isToggled()) {
setToggled(true);
this.level.setBlock(this, this, true, true);
ring(null, BellRingEvent.RingCause.REDSTONE);
}
} else if (isToggled()) {
setToggled(false);
this.level.setBlock(this, this, true, true);
}
return type;
}
return 0;
}
@Override
public boolean place(@Nonnull Item item, @Nonnull Block block, @Nonnull Block target, @Nonnull BlockFace face, double fx, double fy, double fz, @Nullable Player player) {
if (block.canBeReplaced() && block.getId() != AIR && block.getId() != BUBBLE_COLUMN && !(block instanceof BlockLiquid)) {
face = BlockFace.UP;
}
switch (face) {
case UP:
setAttachmentType(TYPE_ATTACHMENT_STANDING);
setBlockFace(player.getDirection().getOpposite());
break;
case DOWN:
setAttachmentType(TYPE_ATTACHMENT_HANGING);
setBlockFace(player.getDirection().getOpposite());
break;
default:
setBlockFace(face);
if (checkSupport(block.getSide(face), face.getOpposite())) {
setAttachmentType(TYPE_ATTACHMENT_MULTIPLE);
} else {
setAttachmentType(TYPE_ATTACHMENT_SIDE);
}
}
if (!checkSupport()) {
return false;
}
return BlockEntityHolder.setBlockAndCreateEntity(this) != null;
}
@Since("1.4.0.0-PN")
@PowerNukkitOnly
@Override
public boolean onProjectileHit(@Nonnull Entity projectile, @Nonnull Position position, @Nonnull Vector3 motion) {
ring(projectile, BellRingEvent.RingCause.PROJECTILE);
if (projectile.isOnFire() && projectile instanceof EntityArrow && level.getBlock(projectile).getId() == BlockID.AIR) {
level.setBlock(projectile, Block.get(BlockID.FIRE), true);
}
return true;
}
@Override
public BlockFace getBlockFace() {
return BlockFace.fromHorizontalIndex(getDamage() & 0b11);
}
@PowerNukkitOnly
@Since("1.3.0.0-PN")
@Override
public void setBlockFace(BlockFace face) {
if (face.getHorizontalIndex() == -1) {
return;
}
setDamage(getDamage() & (DATA_MASK ^ 0b11) | face.getHorizontalIndex());
}
public int getAttachmentType() {
return (getDamage() & 0b1100) >> 2 & 0b11;
}
public void setAttachmentType(int attachmentType) {
attachmentType = attachmentType & 0b11;
setDamage(getDamage() & (DATA_MASK ^ 0b1100) | (attachmentType << 2));
}
public boolean isToggled() {
return (getDamage() & 0b010000) == 0b010000;
}
public void setToggled(boolean toggled) {
setDamage(getDamage() & (DATA_MASK ^ 0b010000) | (toggled? 0b010000 : 0b000000));
}
@Override
public Item toItem() {
return new ItemBlock(new BlockBell());
}
@PowerNukkitOnly
@Override
public int getWaterloggingLevel() {
return 1;
}
@Override
public int getToolType() {
return ItemTool.TYPE_PICKAXE;
}
@Override
public boolean canHarvestWithHand() {
return false;
}
@Override
public double getHardness() {
return 1;
}
@Override
public double getResistance() {
return 25;
}
@Override
public int getToolTier() {
return ItemTool.TIER_WOODEN;
}
@Override
public BlockColor getColor() {
return BlockColor.GOLD_BLOCK_COLOR;
}
}