cn.nukkit.block.BlockCauldron Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitDifference;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.blockentity.BlockEntity;
import cn.nukkit.blockentity.BlockEntityCauldron;
import cn.nukkit.event.player.PlayerBucketEmptyEvent;
import cn.nukkit.event.player.PlayerBucketFillEvent;
import cn.nukkit.item.*;
import cn.nukkit.level.Sound;
import cn.nukkit.level.particle.SmokeParticle;
import cn.nukkit.math.BlockFace;
import cn.nukkit.math.MathHelper;
import cn.nukkit.nbt.tag.CompoundTag;
import cn.nukkit.nbt.tag.Tag;
import cn.nukkit.network.protocol.LevelEventPacket;
import cn.nukkit.utils.BlockColor;
import javax.annotation.Nonnull;
import java.util.Map;
/**
* @author CreeperFace (Nukkit Project)
*/
@PowerNukkitDifference(since = "1.4.0.0-PN", info = "Implements BlockEntityHolder only in PowerNukkit")
public class BlockCauldron extends BlockSolidMeta implements BlockEntityHolder {
public BlockCauldron() {
super(0);
}
public BlockCauldron(int meta) {
super(meta);
}
@Override
public int getId() {
return CAULDRON_BLOCK;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
@Nonnull
@Override
public String getBlockEntityType() {
return BlockEntity.CAULDRON;
}
@Since("1.4.0.0-PN")
@PowerNukkitOnly
@Nonnull
@Override
public Class extends BlockEntityCauldron> getBlockEntityClass() {
return BlockEntityCauldron.class;
}
public String getName() {
return "Cauldron Block";
}
@Override
public double getResistance() {
return 10;
}
@Override
public double getHardness() {
return 2;
}
@Override
public int getToolType() {
return ItemTool.TYPE_PICKAXE;
}
@Override
public boolean canBeActivated() {
return true;
}
public boolean isFull() {
return (this.getDamage() & 0x06) == 0x06;
}
public boolean isEmpty() {
return this.getDamage() == 0x00;
}
public int getFillLevel() {
return (getDamage() & 0x6) >> 1;
}
public void setFillLevel(int fillLevel) {
fillLevel = MathHelper.clamp(fillLevel, 0, 3);
setDamage(fillLevel << 1);
}
@Override
public boolean onActivate(@Nonnull Item item, Player player) {
BlockEntityCauldron cauldron = getBlockEntity();
if (cauldron == null) {
return false;
}
switch (item.getId()) {
case ItemID.BUCKET:
case ItemID.LAVA_BUCKET:
case ItemID.WATER_BUCKET: {
ItemBucket bucket = (ItemBucket) item;
if (bucket.isEmpty()) {
if (!isFull() || cauldron.isCustomColor() || cauldron.hasPotion()) {
break;
}
Item waterBucket = Item.get(ItemID.WATER_BUCKET);
PlayerBucketFillEvent ev = new PlayerBucketFillEvent(player, this, null, this, item, waterBucket);
this.level.getServer().getPluginManager().callEvent(ev);
if (!ev.isCancelled()) {
replaceBucket(item, player, ev.getItem());
this.setFillLevel(0);//empty
this.level.setBlock(this, this, true);
cauldron.clearCustomColor();
this.getLevel().addLevelEvent(this.add(0.5, 0.375 + this.getDamage() * 0.125, 0.5), LevelEventPacket.EVENT_CAULDRON_TAKE_WATER);
}
} else if (bucket.isWater() || bucket.isLava()) {
if (isFull() && !cauldron.isCustomColor() && !cauldron.hasPotion() && item.getDamage() == 8) {
break;
}
Item emptyBucket = Item.get(ItemID.BUCKET);
PlayerBucketEmptyEvent ev = new PlayerBucketEmptyEvent(player, this, null, this, item, emptyBucket);
this.level.getServer().getPluginManager().callEvent(ev);
if (!ev.isCancelled()) {
if (player.isSurvival() || player.isAdventure()) {
replaceBucket(item, player, ev.getItem());
}
if (cauldron.hasPotion()) {//if has potion
clearWithFizz(cauldron);
} else if (bucket.isWater()) {
this.setFillLevel(3);//fill
cauldron.clearCustomColor();
this.level.setBlock(this, this, true);
this.getLevel().addSound(this.add(0.5, 1, 0.5), Sound.CAULDRON_FILLWATER);
} else { // lava bucket
if (isEmpty()) {
BlockCauldronLava cauldronLava = new BlockCauldronLava(0xE);
cauldronLava.setFillLevel(3);
this.level.setBlock(this, cauldronLava, true, true);
cauldron.clearCustomColor();
this.getLevel().addSound(this.add(0.5, 1, 0.5), Sound.BUCKET_EMPTY_LAVA);
} else {
clearWithFizz(cauldron);
}
}
//this.update();
}
}
break;
}
case ItemID.LEATHER_CAP:
case ItemID.LEATHER_TUNIC:
case ItemID.LEATHER_PANTS:
case ItemID.LEATHER_BOOTS:
case ItemID.LEATHER_HORSE_ARMOR:
if (isEmpty() || cauldron.hasPotion()) {
break;
}
CompoundTag compoundTag = item.hasCompoundTag()? item.getNamedTag() : new CompoundTag();
compoundTag.putInt("customColor", cauldron.getCustomColor().getRGB());
item.setCompoundTag(compoundTag);
player.getInventory().setItemInHand(item);
setFillLevel(getFillLevel() - 1);
this.level.setBlock(this, this, true, true);
this.level.addSound(add(0.5, 0.5, 0.5), Sound.CAULDRON_DYEARMOR);
break;
case ItemID.POTION:
case ItemID.SPLASH_POTION:
case ItemID.LINGERING_POTION:
if (!isEmpty() && (cauldron.hasPotion()? cauldron.getPotionId() != item.getDamage() : item.getDamage() != 0)) {
clearWithFizz(cauldron);
consumePotion(item, player);
break;
}
if (isFull()) {
break;
}
if (item.getDamage() != 0 && isEmpty()) {
cauldron.setPotionId(item.getDamage());
}
cauldron.setPotionType(
item.getId() == ItemID.POTION? BlockEntityCauldron.POTION_TYPE_NORMAL :
item.getId() == ItemID.SPLASH_POTION? BlockEntityCauldron.POTION_TYPE_SPLASH :
BlockEntityCauldron.POTION_TYPE_LINGERING
);
cauldron.spawnToAll();
setFillLevel(getFillLevel() + 1);
this.level.setBlock(this, this, true);
consumePotion(item, player);
this.level.addLevelEvent(this.add(0.5, 0.375 + this.getDamage() * 0.125, 0.5), LevelEventPacket.EVENT_CAULDRON_FILL_POTION);
break;
case ItemID.GLASS_BOTTLE:
if (isEmpty()) {
break;
}
int meta = cauldron.hasPotion() ? cauldron.getPotionId() : 0;
Item potion;
if (meta == 0) {
potion = new ItemPotion();
} else {
switch (cauldron.getPotionType()) {
case BlockEntityCauldron.POTION_TYPE_SPLASH:
potion = new ItemPotionSplash(meta);
break;
case BlockEntityCauldron.POTION_TYPE_LINGERING:
potion = new ItemPotionLingering(meta);
break;
case BlockEntityCauldron.POTION_TYPE_NORMAL:
default:
potion = new ItemPotion(meta);
break;
}
}
setFillLevel(getFillLevel() - 1);
if (isEmpty()) {
cauldron.setPotionId(0xffff);//reset potion
cauldron.clearCustomColor();
}
this.level.setBlock(this, this, true);
boolean consumeBottle = player.isSurvival() || player.isAdventure();
if (consumeBottle && item.getCount() == 1) {
player.getInventory().setItemInHand(potion);
} else if (item.getCount() > 1) {
if (consumeBottle) {
item.setCount(item.getCount() - 1);
player.getInventory().setItemInHand(item);
}
if (player.getInventory().canAddItem(potion)) {
player.getInventory().addItem(potion);
} else {
player.getLevel().dropItem(player.add(0, 1.3, 0), potion, player.getDirectionVector().multiply(0.4));
}
}
this.level.addLevelEvent(this.add(0.5, 0.375 + this.getDamage() * 0.125, 0.5), LevelEventPacket.EVENT_CAULDRON_TAKE_POTION);
break;
default:
if (item instanceof ItemDye) {
if (isEmpty() || cauldron.hasPotion()) {
break;
}
if (player.isSurvival() || player.isAdventure()) {
item.setCount(item.getCount() - 1);
player.getInventory().setItemInHand(item);
}
BlockColor color = ((ItemDye)item).getDyeColor().getColor();
if (!cauldron.isCustomColor()) {
cauldron.setCustomColor(color);
} else {
BlockColor current = cauldron.getCustomColor();
BlockColor mixed = new BlockColor(
current.getRed() + (color.getRed() - current.getRed()) / 2,
current.getGreen() + (color.getGreen() - current.getGreen()) / 2,
current.getBlue() + (color.getBlue() - current.getBlue()) / 2
);
cauldron.setCustomColor(mixed);
}
this.level.addSound(this.add(0.5, 0.5, 0.5), Sound.CAULDRON_ADDDYE);
} else {
return true;
}
}
this.level.updateComparatorOutputLevel(this);
return true;
}
protected void replaceBucket(Item oldBucket, Player player, Item newBucket) {
if (player.isSurvival() || player.isAdventure()) {
if (oldBucket.getCount() == 1) {
player.getInventory().setItemInHand(newBucket);
} else {
oldBucket.setCount(oldBucket.getCount() - 1);
if (player.getInventory().canAddItem(newBucket)) {
player.getInventory().addItem(newBucket);
} else {
player.getLevel().dropItem(player.add(0, 1.3, 0), newBucket, player.getDirectionVector().multiply(0.4));
}
}
}
}
private void consumePotion(Item item, Player player) {
if (player.isSurvival() || player.isAdventure()) {
if (item.getCount() == 1) {
player.getInventory().setItemInHand(new ItemBlock(new BlockAir()));
} else if (item.getCount() > 1) {
item.setCount(item.getCount() - 1);
player.getInventory().setItemInHand(item);
Item bottle = new ItemGlassBottle();
if (player.getInventory().canAddItem(bottle)) {
player.getInventory().addItem(bottle);
} else {
player.getLevel().dropItem(player.add(0, 1.3, 0), bottle, player.getDirectionVector().multiply(0.4));
}
}
}
}
public void clearWithFizz(BlockEntityCauldron cauldron) {
this.setFillLevel(0);//empty
cauldron.setPotionId(0xffff);//reset potion
cauldron.setSplashPotion(false);
cauldron.clearCustomColor();
this.level.setBlock(this, new BlockCauldron(0), true);
this.level.addSound(this.add(0.5, 0, 0.5), Sound.RANDOM_FIZZ);
for (int i = 0; i < 8; ++i) {
this.getLevel().addParticle(new SmokeParticle(add(Math.random(), 1.2, Math.random())));
}
}
@Override
public boolean place(@Nonnull Item item, @Nonnull Block block, @Nonnull Block target, @Nonnull BlockFace face, double fx, double fy, double fz, Player player) {
CompoundTag nbt = new CompoundTag()
.putShort("PotionId", 0xffff)
.putByte("SplashPotion", 0);
if (item.hasCustomBlockData()) {
Map customData = item.getCustomBlockData().getTags();
for (Map.Entry tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
return BlockEntityHolder.setBlockAndCreateEntity(this, true, true, nbt) != null;
}
@Override
public int getToolTier() {
return ItemTool.TIER_WOODEN;
}
@Override
public Item toItem() {
return new ItemCauldron();
}
@Override
public boolean hasComparatorInputOverride() {
return true;
}
@Override
public int getComparatorInputOverride() {
return getFillLevel();
}
@Override
public boolean canHarvestWithHand() {
return false;
}
@Since("1.3.0.0-PN")
@PowerNukkitOnly
@Override
public boolean isSolid(BlockFace side) {
return false;
}
@PowerNukkitDifference(since = "1.4.0.0-PN", info = "Will return true")
@Override
public boolean isTransparent() {
return true;
}
@Since("1.4.0.0-PN")
@PowerNukkitOnly
@Override
public int getLightFilter() {
return 3;
}
}