cn.nukkit.block.BlockEndRod Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitDifference;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemBlock;
import cn.nukkit.item.ItemTool;
import cn.nukkit.math.BlockFace;
import cn.nukkit.utils.Faceable;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* http://minecraft.gamepedia.com/End_Rod
*
* @author PikyCZ
*/
public class BlockEndRod extends BlockTransparentMeta implements Faceable {
public BlockEndRod() {
this(0);
}
public BlockEndRod(int meta) {
super(meta);
}
@Override
public String getName() {
return "End Rod";
}
@Override
public int getId() {
return END_ROD;
}
@Override
public double getHardness() {
return 0;
}
@Override
public double getResistance() {
return 0;
}
@Override
public int getLightLevel() {
return 14;
}
@Override
public int getToolType() {
return ItemTool.TYPE_PICKAXE;
}
@Override
public double getMinX() {
return this.x + 0.4;
}
@Override
public double getMinZ() {
return this.z + 0.4;
}
@Override
public double getMaxX() {
return this.x + 0.6;
}
@Override
public double getMaxZ() {
return this.z + 0.6;
}
@PowerNukkitOnly
@Override
public int getWaterloggingLevel() {
return 2;
}
@Override
public boolean canBeFlowedInto() {
return false;
}
@Override
public boolean place(@Nonnull Item item, @Nonnull Block block, @Nonnull Block target, @Nonnull BlockFace face, double fx, double fy, double fz, @Nullable Player player) {
int[] faces = {0, 1, 3, 2, 5, 4};
this.setDamage(faces[player != null ? face.getIndex() : 0]);
this.getLevel().setBlock(block, this, true, true);
return true;
}
@Override
public Item toItem() {
return new ItemBlock(this, 0);
}
@PowerNukkitDifference(info = "Fixed the direction", since = "1.3.0.0-PN")
@Override
public BlockFace getBlockFace() {
return BlockFace.fromIndex(this.getDamage() & 0x07);
}
}