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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.block;

import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemTool;

/**
 * @author Pub4Game
 * @since 27.12.2015
 */
public class BlockMobSpawner extends BlockSolid {

    public BlockMobSpawner() {
    }

    @Override
    public String getName() {
        return "Monster Spawner";
    }

    @Override
    public int getId() {
        return MONSTER_SPAWNER;
    }

    @Override
    public int getToolType() {
        return ItemTool.TYPE_PICKAXE;
    }

    @Override
    public int getToolTier() {
        return ItemTool.TIER_WOODEN;
    }

    @Override
    public double getHardness() {
        return 5;
    }

    @Override
    public double getResistance() {
        return 25;
    }

    @Override
    public Item[] getDrops(Item item) {
        return Item.EMPTY_ARRAY;
    }

    @Override
    public boolean canBePushed() {
        return false;
    }

    @PowerNukkitOnly
    @Override
    public int getWaterloggingLevel() {
        return 1;
    }

    @Override
    public boolean canBePulled() {
        return false;
    }

    @Override
    public boolean canHarvestWithHand() {
        return false;
    }

}




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