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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.block;

import cn.nukkit.Player;
import cn.nukkit.event.redstone.RedstoneUpdateEvent;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemBlock;
import cn.nukkit.item.ItemTool;
import cn.nukkit.level.Level;
import cn.nukkit.math.BlockFace;
import cn.nukkit.utils.BlockColor;

import javax.annotation.Nonnull;
import javax.annotation.Nullable;

/**
 * @author Nukkit Project Team
 */
public class BlockRedstoneLamp extends BlockSolid {

    public BlockRedstoneLamp() {
    }

    @Override
    public String getName() {
        return "Redstone Lamp";
    }

    @Override
    public int getId() {
        return REDSTONE_LAMP;
    }

    @Override
    public double getHardness() {
        return 0.3D;
    }

    @Override
    public double getResistance() {
        return 1.5D;
    }

    @Override
    public int getToolType() {
        return ItemTool.TYPE_PICKAXE;
    }

    @Override
    public boolean place(@Nonnull Item item, @Nonnull Block block, @Nonnull Block target, @Nonnull BlockFace face, double fx, double fy, double fz, @Nullable Player player) {
        if (this.level.isBlockPowered(this.getLocation())) {
            this.level.setBlock(this, Block.get(BlockID.LIT_REDSTONE_LAMP), false, true);
        } else {
            this.level.setBlock(this, this, false, true);
        }
        return true;
    }

    @Override
    public int onUpdate(int type) {
        if (type == Level.BLOCK_UPDATE_NORMAL || type == Level.BLOCK_UPDATE_REDSTONE) {
            if (!this.level.getServer().isRedstoneEnabled()) {
                return 0;
            }
            // Redstone event
            RedstoneUpdateEvent ev = new RedstoneUpdateEvent(this);
            getLevel().getServer().getPluginManager().callEvent(ev);
            if (ev.isCancelled()) {
                return 0;
            }
            if (this.level.isBlockPowered(this.getLocation())) {
                this.level.setBlock(this, Block.get(BlockID.LIT_REDSTONE_LAMP), false, false);
                return 1;
            }
        }

        return 0;
    }

    @Override
    public Item[] getDrops(Item item) {
        return new Item[]{
                new ItemBlock(Block.get(BlockID.REDSTONE_LAMP))
        };
    }

    @Override
    public BlockColor getColor() {
        return BlockColor.AIR_BLOCK_COLOR;
    }
}




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