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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.block;

import cn.nukkit.item.Item;
import cn.nukkit.item.ItemBlock;
import cn.nukkit.item.ItemTool;
import cn.nukkit.utils.BlockColor;

/**
 * @author MagicDroidX (Nukkit Project)
 */
public class BlockSandstone extends BlockSolidMeta {
    public static final int NORMAL = 0;
    public static final int CHISELED = 1;
    public static final int SMOOTH = 2;

    public BlockSandstone() {
        this(0);
    }

    public BlockSandstone(int meta) {
        super(meta);
    }

    @Override
    public int getId() {
        return SANDSTONE;
    }

    @Override
    public double getHardness() {
        return 0.8;
    }

    @Override
    public double getResistance() {
        return 4;
    }

    @Override
    public String getName() {
        String[] names = new String[]{
                "Sandstone",
                "Chiseled Sandstone",
                "Smooth Sandstone",
                ""
        };

        return names[this.getDamage() & 0x03];
    }

    @Override
    public int getToolTier() {
        return ItemTool.TIER_WOODEN;
    }

    @Override
    public Item toItem() {
        return new ItemBlock(this, this.getDamage() & 0x03);
    }

    @Override
    public int getToolType() {
        return ItemTool.TYPE_PICKAXE;
    }

    @Override
    public BlockColor getColor() {
        return BlockColor.SAND_BLOCK_COLOR;
    }

    @Override
    public boolean canHarvestWithHand() {
        return false;
    }
}




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