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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemBlock;
import cn.nukkit.item.ItemTool;
import cn.nukkit.utils.BlockColor;
/**
* @author MagicDroidX (Nukkit Project)
*/
public class BlockSandstone extends BlockSolidMeta {
public static final int NORMAL = 0;
public static final int CHISELED = 1;
public static final int SMOOTH = 2;
public BlockSandstone() {
this(0);
}
public BlockSandstone(int meta) {
super(meta);
}
@Override
public int getId() {
return SANDSTONE;
}
@Override
public double getHardness() {
return 0.8;
}
@Override
public double getResistance() {
return 4;
}
@Override
public String getName() {
String[] names = new String[]{
"Sandstone",
"Chiseled Sandstone",
"Smooth Sandstone",
""
};
return names[this.getDamage() & 0x03];
}
@Override
public int getToolTier() {
return ItemTool.TIER_WOODEN;
}
@Override
public Item toItem() {
return new ItemBlock(this, this.getDamage() & 0x03);
}
@Override
public int getToolType() {
return ItemTool.TYPE_PICKAXE;
}
@Override
public BlockColor getColor() {
return BlockColor.SAND_BLOCK_COLOR;
}
@Override
public boolean canHarvestWithHand() {
return false;
}
}
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