cn.nukkit.block.BlockSeaPickle Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.Server;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.event.block.BlockFadeEvent;
import cn.nukkit.event.block.BlockGrowEvent;
import cn.nukkit.event.block.BlockSpreadEvent;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemBlock;
import cn.nukkit.level.Level;
import cn.nukkit.level.particle.BoneMealParticle;
import cn.nukkit.math.BlockFace;
import cn.nukkit.math.SimpleAxisAlignedBB;
import cn.nukkit.math.Vector2;
import javax.annotation.Nonnull;
import java.util.concurrent.ThreadLocalRandom;
public class BlockSeaPickle extends BlockFlowable {
public BlockSeaPickle() {
this(0);
}
protected BlockSeaPickle(int meta) {
super(meta);
}
@Override
public int getId() {
return SEA_PICKLE;
}
@Override
public String getName() {
return "Sea Pickle";
}
public boolean isDead() {
return (getDamage() & 0x4) == 0x4;
}
public void setDead(boolean dead) {
if (dead) {
setDamage(getDamage() | 0x4);
} else {
setDamage(getDamage() ^ 0x4);
}
}
@Override
public int onUpdate(int type) {
if (type == Level.BLOCK_UPDATE_NORMAL) {
Block down = down();
if (!down.isSolid() || down.getId() == ICE) {
this.getLevel().useBreakOn(this);
return type;
}
Block layer1 = getLevelBlockAtLayer(1);
if (layer1 instanceof BlockWater || layer1.getId() == ICE_FROSTED) {
if (isDead() && (layer1.getId() == ICE_FROSTED || layer1.getDamage() == 0 || layer1.getDamage() == 8)) {
BlockFadeEvent event = new BlockFadeEvent(this, new BlockSeaPickle(getDamage() ^ 0x4));
if (!event.isCancelled()) {
this.getLevel().setBlock(this, event.getNewState(), true, true);
}
return type;
}
} else if (!isDead()) {
BlockFadeEvent event = new BlockFadeEvent(this, new BlockSeaPickle(getDamage() ^ 0x4));
if (!event.isCancelled()) {
this.getLevel().setBlock(this, event.getNewState(), true, true);
}
}
return type;
}
return 0;
}
@Override
public boolean place(@Nonnull Item item, @Nonnull Block block, @Nonnull Block target, @Nonnull BlockFace face, double fx, double fy, double fz, Player player) {
if (target.getId() == SEA_PICKLE && (target.getDamage() & 0b11) < 3) {
target.setDamage(target.getDamage() + 1);
this.getLevel().setBlock(target, target, true, true);
return true;
}
Block down = block.down().getLevelBlockAtLayer(0);
if (down.isSolid() && down.getId() != ICE) {
if (down instanceof BlockSlab || down instanceof BlockStairs || block.getId() == BUBBLE_COLUMN) {
return false;
}
Block layer1 = block.getLevelBlockAtLayer(1);
if (layer1 instanceof BlockWater) {
if (layer1.getDamage() != 0 && layer1.getDamage() != 8) {
return false;
}
if (layer1.getDamage() == 8) {
this.getLevel().setBlock(block, 1, new BlockWater(), true, false);
}
} else {
setDead(true);
}
this.getLevel().setBlock(block, 0, this, true, true);
return true;
}
return false;
}
@Override
public boolean canBeActivated() {
return true;
}
@Override
public boolean onActivate(@Nonnull Item item, Player player) {
//Bone meal
if (item.isFertilizer() && down().getId() == CORAL_BLOCK && !isDead()) {
BlockSeaPickle block = (BlockSeaPickle) clone();
block.setDamage(3);
BlockGrowEvent blockGrowEvent = new BlockGrowEvent(this, block);
Server.getInstance().getPluginManager().callEvent(blockGrowEvent);
if (blockGrowEvent.isCancelled()) {
return false;
}
this.getLevel().setBlock(this, blockGrowEvent.getNewState(), false, true);
this.level.addParticle(new BoneMealParticle(this));
if (player != null && (player.gamemode & 0x01) == 0) {
item.count--;
}
ThreadLocalRandom random = ThreadLocalRandom.current();
Block[] blocksAround = this.getLevel().getCollisionBlocks(new SimpleAxisAlignedBB(x - 2, y - 2, z - 2, x + 3, y, z + 3));
for (Block blockNearby : blocksAround) {
if (blockNearby.getId() == CORAL_BLOCK) {
Block up = blockNearby.up();
if (up instanceof BlockWater && (up.getDamage() == 0 || up.getDamage() == 8) && random.nextInt(6) == 0 && new Vector2(up.x, up.z).distance(new Vector2(this.x, this.z)) <= 2) {
BlockSpreadEvent blockSpreadEvent = new BlockSpreadEvent(up, this, new BlockSeaPickle(random.nextInt(3)));
if (!blockSpreadEvent.isCancelled()) {
this.getLevel().setBlock(up, 1, new BlockWater(), true, false);
this.getLevel().setBlock(up, blockSpreadEvent.getNewState(), true, true);
}
}
}
}
}
return super.onActivate(item, player);
}
@PowerNukkitOnly
@Override
public int getWaterloggingLevel() {
return 1;
}
@Override
public int getLightLevel() {
if (isDead()) {
return 0;
} else {
return (getDamage() + 2) * 3;
}
}
@Override
public Item toItem() {
return new ItemBlock(new BlockSeaPickle());
}
@Override
public Item[] getDrops(Item item) {
return new Item[]{ new ItemBlock(new BlockSeaPickle(), 0, (getDamage() & 0x3) + 1) };
}
}