cn.nukkit.block.BlockStonecutterBlock Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.block;
import cn.nukkit.Player;
import cn.nukkit.api.PowerNukkitDifference;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.inventory.StonecutterInventory;
import cn.nukkit.item.Item;
import cn.nukkit.item.ItemBlock;
import cn.nukkit.item.ItemTool;
import cn.nukkit.math.BlockFace;
import cn.nukkit.network.protocol.types.ContainerIds;
import cn.nukkit.utils.BlockColor;
import cn.nukkit.utils.Faceable;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
@PowerNukkitOnly
public class BlockStonecutterBlock extends BlockTransparentMeta implements Faceable {
@PowerNukkitOnly
public BlockStonecutterBlock() {
this(0);
}
@PowerNukkitOnly
public BlockStonecutterBlock(int meta) {
super(meta);
}
@Override
public int getId() {
return STONECUTTER_BLOCK;
}
@Override
public String getName() {
return "Stonecutter";
}
@Override
@PowerNukkitOnly
@Since("1.3.0.0-PN")
public void setBlockFace(BlockFace face) {
int horizontalIndex = face.getHorizontalIndex();
if (horizontalIndex > -1) {
setDamage(horizontalIndex);
}
}
@Override
public BlockFace getBlockFace() {
return BlockFace.fromHorizontalIndex(this.getDamage() & 0x7);
}
@Override
public boolean place(@Nonnull Item item, @Nonnull Block block, @Nonnull Block target, @Nonnull BlockFace face, double fx, double fy, double fz, @Nullable Player player) {
int[] faces = {2, 5, 3, 4};
this.setDamage(faces[player != null ? player.getDirection().getHorizontalIndex() : 0]);
this.getLevel().setBlock(block, this, true, true);
return true;
}
@Override
public boolean canBeActivated() {
return true;
}
@Override
public boolean onActivate(@Nonnull Item item, @Nullable Player player) {
if (player != null) {
player.addWindow(new StonecutterInventory(player.getUIInventory(), this), ContainerIds.NONE);
player.craftingType = Player.CRAFTING_STONECUTTER;
}
return true;
}
@Override
public BlockColor getColor() {
return BlockColor.STONE_BLOCK_COLOR;
}
@Override
public double getHardness() {
return 3.5;
}
@Override
public double getResistance() {
return 17.5;
}
@Override
public boolean canHarvestWithHand() {
return false;
}
@PowerNukkitOnly
@Override
public int getWaterloggingLevel() {
return 1;
}
@Override
public int getToolType() {
return ItemTool.TYPE_PICKAXE;
}
@Override
public int getToolTier() {
return ItemTool.TIER_WOODEN;
}
@Override
public Item[] getDrops(Item item) {
return new Item[] { toItem() };
}
@Override
public Item toItem() {
return new ItemBlock(new BlockStonecutterBlock());
}
@PowerNukkitDifference(since = "1.4.0.0-PN", info = "Fixed the returned value")
@Override
public double getMaxY() {
return y + 9/16.0;
}
}